Page 1 of 1

Direct Debit / Standing order function

Posted: Thu Jan 21, 2010 7:49 am
by kojak
Hi, I would like to propose the above.

It would only work if you have funds in the bank so not an automated way of banking. So there will be no advantages there. The reason I see it as being useful is for alliance based programs or Co - officers.

I mean take for example our alliance we have a weekly tax, Where each member has to broker it, I mean if this was in place once its set its done, the funds do however need to be in the bank as in RL. I dont see this update being negative in anyway.

Officers are sometime rewarded by like weekly payments this would automate this also and save the hassle of the officer asking or having to remind his Co.

I look forward to constructive critisism.

Re: Direct Debit / Standing order function

Posted: Thu Jan 21, 2010 8:12 am
by Norbe
It would certainly make managing alliance projects easier. But what happens when the naq is not in the bank at the due date?

~Norbe~

Re: Direct Debit / Standing order function

Posted: Thu Jan 21, 2010 8:15 am
by Tropic Thunder
No don't be lazy.

Re: Direct Debit / Standing order function

Posted: Thu Jan 21, 2010 8:55 am
by kojak
Norbe wrote:It would certainly make managing alliance projects easier. But what happens when the naq is not in the bank at the due date?

~Norbe~


Then the standing order wouldnt go through. Like in RL. (without overdrafts)

I dont see it as being lazy, if you are the one organising alliance project you are in effect making it easier for others.
This update would not effect any gameplay at all. And from my experience in programming it wouldnt be a big job.

Re: Direct Debit / Standing order function

Posted: Thu Jan 21, 2010 2:16 pm
by TacticalCommander
I think, as long as each player who pays the tax, manually agrees to pay the tax at set time they receive the request to pay the tax, it could work, not each time, but each time the request changes amount, or increment of time between payments.

In this way, if the person in charge is deemed exploiting the bank privileges, say by keeping all the naq for himself, those paying can at least cut him off.

Maybe a system like the one that prevents you from sending naq/uu/at to any account that has logged in from you ip.

TC

Re: Direct Debit / Standing order function

Posted: Thu Jan 21, 2010 3:36 pm
by kojak
Yeah I agree.

Re: Direct Debit / Standing order function

Posted: Fri Jan 22, 2010 2:04 am
by Sarevok
I think it could be worth wild.

-Edit at request-

I like it. And voted yes. Whilst it may mean we are lazier, it's better then forgetting, and not being told, and things happening whilst we don't know about it

Re: Direct Debit / Standing order function

Posted: Fri Jan 22, 2010 2:04 am
by kojak
Please comment on your choice in the poll, Its not enough to say you just dont like it... Why ?

Come on folks I want to hear more.

Re: Direct Debit / Standing order function

Posted: Thu Mar 04, 2010 7:45 pm
by Dubby_CompGamerGeek2
if this is to make alliance growth programs more efficient,

doesn't that mean that the goods, like naq and uu are not laying out in the open for someone to be able to steal?

I'd be more interested in developing a way of donating Units to the alliance and officers
that does not involve the "Units Banker" ending up with
200 million lifers over the course of 3 months...

sorry if I am describing badly, I'll try more later. :-)