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Income IDEA!

Posted: Sat Mar 13, 2010 3:02 pm
by Buddha
I got this from another game i admit but i will say the idea and way its done is brilliant.

And i really think it would be good to have something like it for GW it will make it easier to see if there is income bugs but also to see what you really get from what.

As i said this is taken from another game but here is what you see if you press income:

Income Details
Income from Untrained units 455,440
Income from Idle Units 0
Income from Farmers 3,867,250
Income from Workers 12,000,000
Income from Miners 7,000,000
Income Total (Personal bonus) 23,643,377 (320,687) <-- This part is pretty much easy to have and make for GW

Administrative Efficiency 100.00 %
Subtotal 23,643,377
Advertising Bonus (2%) 472,868
Work Condition Modifier 0
Realm Alert Cost 0
Mercenary Salary 0
Weapon Upkeep 280,084
Total Realm Production 23,836,161 <--- And this part is also something we can use here planets, no commander bonus could be the pay you pay if you have 1% to alliance and so on and how much it is.

Commander Benefit (Commander Rate) 4,133,500 (120,000) <---- And this says it all and Commander RAte would be 10 - 30 so you can see what your set on
Officer Distribution 9,477,444 <--- And well again here is what YOU give to your officers to share
Empire Total 18,492,217 <---- and lastly what you have left for your self after it all

I mean honestly thats what we need.

Ohh and it should be a update that shouldn't be to hard to make for the team.

Where the button for this should be:

Easy on Base page:

Turn Income Production <---- that should be the link nothing else you just press that link and then it loads the income page.

How it could look
[spoiler]Anyway this was how i thought the income page should look like:

Income Details
Income from Untrained units 5,000,000
Income from Miners 10,000,000
Income from Lifers 30.000.000
Income from Planets 0
Income Total (Has No Commander 10%) 45,000,000 (4.500.000)
Subtotal 49,500,000
Advertising Bonus (ON) 495,000 (1%)
NOX (OFF) 0
Realm Alert Cost (NONE) 0
Alliance Pay (In Alliance) 499.950 (1%)
Total Realm Production 49,495,050
Commander Benefit (Commander Rate to you) 0 (0)
Officer Distribution (Officer Ratio) 14,848,515 (30)
Empire Total 34,646,535

Just to give you a idea I will also just point a few things out how they change and remember i do each change as it was the only chance and your income was 45mill so do not think about that its wrong in case NOX was on as well i will just show you which items can change and what they would show if they do anyway here goes:

Income Total (Has Commander 0%) 45,000,000 (0) <-- this means you have a co hence no bonus.
Advertising Bonus (OFF) 0 (0%) <--- No Avertising no bonus
NOX (ON) 4,500,000 (10%) <--- I just use the 45 up there as reference as you can see NOX takes now 10%
Realm Alert Cost (Low) 4,500,000 (10%)
Realm Alert Cost (Medium) 9,000,000 (20%)
Realm Alert Cost (High) 18,000,000 (40%)
Realm Alert Cost (Critical) 31.500.000 (70%) <---- As you can see it shows that you actually are removing alot from your income
Alliance Pay (Alliance Less) 0 (0%)
Commander Benefit (You have a Commander) 10,000,000 (10)
Commander Benefit (You have a Commander) 15,000,000 (15)
Commander Benefit (You have a Commander) 20,000,000 (20)
Commander Benefit (You have a Commander) 25,000,000 (25)
Commander Benefit (You have a Commander) 30,000,000 (30) <---- Here you now see how much your set by your co and how much you get it still don't show your sharing with others but thats not the point and you see the levels
Officer Distribution (Officer Ratio) 4,949,505 (10)
Officer Distribution (Officer Ratio) 7,424,258 (15)
Officer Distribution (Officer Ratio) 9,899,010 (20)
Officer Distribution (Officer Ratio) 12,373,763 (25)
Officer Distribution (Officer Ratio) 14,848,515 (30) <---- Here you see how much you give your officers based on your own setting making it easy to take the number devide with officers and check with them that their Commander Benefit shows the amount it should.

Thats just how i thought it could look like roughly.[/spoiler]

Re: Income IDEA!

Posted: Sat Mar 13, 2010 3:05 pm
by IceBreaker
What can i say nice :D you can control income and big stats will drain more income :D good for slowing stronger players and allowing junger ones to rise :D

Re: Income IDEA!

Posted: Sat Mar 13, 2010 3:06 pm
by Buddha
IceBreaker wrote:What can i say nice :D you can control income and big stats will drain more income :D good for slowing stronger players and allowing junger ones to rise :D


Well all i wan't is just a detail over income like that.

It really makes it easier to see where ones money goes and whats taking them.

And only you your self can see it for your own account.

Re: Income IDEA!

Posted: Sat Mar 13, 2010 3:07 pm
by Magni
I like it. I'd be nice to see where all your income is coming from.

Re: Income IDEA!

Posted: Sat Mar 13, 2010 3:09 pm
by IceBreaker
Nimras wrote:
IceBreaker wrote:What can i say nice :D you can control income and big stats will drain more income :D good for slowing stronger players and allowing junger ones to rise :D


Well all i wan't is just a detail over income like that.

It really makes it easier to see where ones money goes and whats taking them.

And only you your self can see it for your own account.


I think that Mercenary Salary, Weapon Upkeep are not bad too :D i am not junger player but wanna give them a chance in more stable enviroment :D

Re: Income IDEA!

Posted: Sat Mar 13, 2010 3:10 pm
by Buddha
Magni wrote:I like it. I'd be nice to see where all your income is coming from.


Esactly.

You would see how much a turn your planets gives you in total.

How much your 1% bonus provides. your 10% if your not having a co.

Even what you get if your own co.

What you provide of income to your officers. making it easy to see if your officers get what they should.

I mean it would make life easy to calc if something goes wrong.

And as every one sees Co income to you are first added in the end just after that comes the output you give to officers and then comes what you have left.

Where if your income from a co aren't given to a officers as well then his income would be placed after officers output added in the end.

Making it easy to do the math on everything.

Please Admin add it, it can't be something that would be to hard to add as all the numbers are there.

IceBreaker wrote:
Nimras wrote:
IceBreaker wrote:What can i say nice :D you can control income and big stats will drain more income :D good for slowing stronger players and allowing junger ones to rise :D


Well all i wan't is just a detail over income like that.

It really makes it easier to see where ones money goes and whats taking them.

And only you your self can see it for your own account.


I think that Mercenary Salary, Weapon Upkeep are not bad too :D i am not junger player but wanna give them a chance in more stable enviroment :D


Hehe the surgest that there comes salaery on there. I just took the way it shows in the other game to give a idea of what i wanted.

But if you wan't that on then make a surgestion.

Re: Income IDEA!

Posted: Sat Mar 13, 2010 3:24 pm
by IceBreaker
Add-et new one :D maybe you should include vote ...

Re: Income IDEA!

Posted: Sat Mar 13, 2010 3:42 pm
by Buddha
IceBreaker wrote:Add-et new one :D maybe you should include vote ...


Voted added here

Re: Income IDEA!

Posted: Sat Mar 13, 2010 3:44 pm
by Drahazar
i have always wondered where my income came from like if i should drop income planets, i have no idea how much naq 1 slaves makes a turn and trying to work it out confuses me ...

Re: Income IDEA!

Posted: Sat Mar 13, 2010 3:46 pm
by Buddha
Drahazar wrote:i have always wondered where my income came from like if i should drop income planets, i have no idea how much naq 1 slaves makes a turn and trying to work it out confuses me ...


That is answered else where.

Re: Income IDEA!

Posted: Sat Mar 13, 2010 3:50 pm
by GOLDEN WING
i would say yes

reason

positive

i would also like to see were all my income is coming from also.

Negitive

would make this game allot more complicated lol and possibly more bouring.

Extra

possibly a tab that u clikc it takes u to another place that shows you what your income is in detail.

Re: Income IDEA!

Posted: Sat Mar 13, 2010 3:51 pm
by Drahazar
Nimras wrote:
Drahazar wrote:i have always wondered where my income came from like if i should drop income planets, i have no idea how much naq 1 slaves makes a turn and trying to work it out confuses me ...


That is answered else where.


even with you explaining it i still dont understand, clicking an income button and possibly a up button to perhaps show where that is coming/going from as well raw planets officers commanders etc

Re: Income IDEA!

Posted: Sat Mar 13, 2010 3:55 pm
by Buddha
GOLDEN WING wrote:i would say yes

reason

positive

i would also like to see were all my income is coming from also.

It also makes it easier to see if for some reason your officers don't get what they should from you, there is alot of problems with that earlier so now you know for sure if there still is a problem

Negitive

would make this game allot more complicated lol and possibly more bouring.

How can it make it more complicated and maybe boring that you can see a detailed overview of your income, if you take my examble directly taken from the other game thats very easy anyone would be able to understand it.

Extra

possibly a tab that u clikc it takes u to another place that shows you what your income is in detail.

Well i would place the link here:

Turn Income Production: <---- that line esactly.

Then it take you to that place that shows something like what i showed.


My 2 cents

Re: Income IDEA!

Posted: Sat Mar 13, 2010 9:01 pm
by Sarevok
Only if this was done in a new page...

Re: Income IDEA!

Posted: Sat Mar 13, 2010 9:30 pm
by SuperSaiyan
Sarevok wrote:Only if this was done in a new page...


that is also the only way I could be behind this one, and even then I don't see the true need for it