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Gould income bonus
Posted: Fri Jan 06, 2006 12:01 pm
by Bronzedragon
Can someone please advise on how the income bonus for gould is caculated and what it is?
I've seen the figure of 25% quoted. However, if an non gould miner produces 80 Naq per turn, then I make 25% of that an extra 20, which gives the nice round figure of 100 Naq per turn. It clearly isn't producing that (It would simply be adding 2 0's to the number of miners you have (I make it around 88, which is 10% extra - is that right? Or is my maths wrong?
Posted: Fri Jan 06, 2006 12:36 pm
by WeedSeed
i think it only counts for our uu and i think we still get money from that but idk im not good at math
Posted: Fri Jan 06, 2006 12:58 pm
by Respenus
Do you have officers? That would explain a lot!
Posted: Fri Jan 06, 2006 1:25 pm
by Bronzedragon
Respenus wrote:Do you have officers? That would explain a lot!
No officers - does that increase the bonus? And presumably it would have carried across to the miners from the Untrained units? It is easy to see that it clearly isn't operating at 100 naq per miner, so I wonder if it should be. . . .
Posted: Fri Jan 06, 2006 1:35 pm
by Respenus
We'll if you have officer, you give 10-30% of your income to them. I keep it at 20%, so I get the same as any other race and it's easier to calculate. BTW, it never gives you full income. There is always something in between.
Posted: Fri Jan 06, 2006 2:34 pm
by Lord Dougy
moving this to topic to newbie area.
Posted: Fri Jan 06, 2006 6:56 pm
by Lord Anubis
I think that you get 80 naq per miner and idk how much for a uu
Posted: Sat Jan 07, 2006 9:56 am
by Bronzedragon
Lord Anubis wrote:I think that you get 80 naq per miner and idk how much for a uu
Looking at this again - I've come across a 10% bonus for not having a commander (which is what I get per miner)
So either
a) the bonus doesn't apply to miners (and only to untrained units)
or
b) the 80 is with the bonus already factored in?
Posted: Sat Jan 07, 2006 10:20 am
by Addict
The bonus does work, but it is calculated somewhat obscurely for miners otherwise the income bonus would probably end up as too much of an advantage.
The way i believe it works is as follows:
UU produce 20 naq per turn
UU for Goa'uld produce 20+(40/4) naq per turn due to the bonus.
Miners produce 80 per turn
Goa'uld Miners produce (4x20)+(40/4), in other words, the bonus is applied to the small part of the miners income that would match that of an untrained unit, NOT the full bonus for a miner.
Note that i THINK the income bonus assumes UU's produce naq at the OLD rates, which is dbl what they are now, that is why it's 40/4 and not 20/4. This makes the naq come out as 90 per turn which seems to roughly match the OP's findings so i *think* i'm on the right track.
I have a commander so i can't check exactly how much each of my miners is earning, i could well be wrong, but i know that miners don't get the full 25% bonus.
Posted: Sun Jan 08, 2006 4:19 am
by Bronzedragon
This is the problem when the maths looks really simple - it encourages me to try and work it out
And of course, I've just worked out, why it doesn't seem to match (D'oh - I'd set my realm alert level)
It does seem to apply the 25% bonus to miners when I had a look what it is without realm alert level. (I get that 25% bonus + something)
Posted: Sun Jan 08, 2006 6:29 am
by ProTo Fire Fox
I no the old bonus it was simple every race got 44 naq per 1 untrained unit except the gou'ald who got 55 naq per Untrained unit. I dont know if this has helped but i hope it has.