Boring afternoon
Posted: Wed Mar 24, 2010 8:19 am
Hi SGW players.
Its a sunny day here and im so bored wathing the sky so was asking myself, where the logic of SGW is.
We ahve heared many alliance storyes, many policiyes, standings, posts, topics about how should be this game played or not. We cant say it exactly because every one human has different needs and everyone enjoys another kind of fun.
Whats the point of this topic than? Its simple. After few years full of wars, few tousends posts on forum and million ATs spent inagme the primary conflict is because of using ATs.
1) everyone who is not using ATs is taged as statbuilder, one group of players says that he is not playing the game. well, if he logs in and use resources, than he is playing, but much much less as active farmers for example
2) everyone who is using ATs and buidling high stats but not provoking wars is taged as statbuilder, because one group of players thinks that we are playing war game and so the game should produce only fighters (well here i cant agree)
3) everyone who is using ATs but not building stats is taged, and here we have more kind:
a) vulture - thats a player who has nothing to loose and is vulturing players in war or in vendetas
b) sniper - player with high strike and defence till +-200b massing at will who he want and for any reason
c) hired mercenary - massing chosen group of players and beeing donated by allaince. nobody can prove this, so it unnoficial.
4) everyone who is using ATs and building stats is neutral player playing this game but he never knows who will mass him (there we go to another kind)
5) ranom massers, saying that we are playing war game so we should fight without rules
Another kind of players are playing different styles, well, but if you eat red or green apple, its still just an apple. So i wont care about players "colours" now.
What about allainces?
I know 3 kind of allainces:
Statbuilders
Peace allaince
War alliance
What about policy?
Well here we go, and there am missing logic.
1) One hit policy - hit our member and be massed
2) No farming policy - based on each alliance definition of farming, bascily repeated attacks for resources.
3) Assimilated allainces - those who are farmed and dont care cuse they dont have power to care much
4) Random allainces - this is very interesting group, random allainces have random policy, so they change policy how they want and when they want. Also they declare war for any reason, because its easy if you change policy so often and so easy.
And the final problem i see there is this:
Why the hell those players saying "your playing war game" have mostly "one hit policy"? If there is reason to attack, so why not to attack. If you see someone with rsources out and you hit him, your not playing war game? well, or are you just a stabuilder? cuse they are caring about theyr incomes so much. There are many who think they are playing war game, so fight each other, dont mass those who dont share your ideology.
My own explanation is simple, using double standards is well know in this game. One day screaming "Your playing war game!" next day screaming "You attacked me so i massed you!" Of course, we are playing war game, but at the end of this sunny day i found out, you can play one of million styles, still there will be players pointing at you, and saying your style is "soooo bad" and starting wars for many differend reasons.
Feedback to this topic can be found in The Galactic Colosseum section and in archives.
This topic is not written to provoke someone, its just a topic for discusion and to answer my question. Those who feel touched, contact me in PM.
C2
Its a sunny day here and im so bored wathing the sky so was asking myself, where the logic of SGW is.
We ahve heared many alliance storyes, many policiyes, standings, posts, topics about how should be this game played or not. We cant say it exactly because every one human has different needs and everyone enjoys another kind of fun.
Whats the point of this topic than? Its simple. After few years full of wars, few tousends posts on forum and million ATs spent inagme the primary conflict is because of using ATs.
1) everyone who is not using ATs is taged as statbuilder, one group of players says that he is not playing the game. well, if he logs in and use resources, than he is playing, but much much less as active farmers for example
2) everyone who is using ATs and buidling high stats but not provoking wars is taged as statbuilder, because one group of players thinks that we are playing war game and so the game should produce only fighters (well here i cant agree)
3) everyone who is using ATs but not building stats is taged, and here we have more kind:
a) vulture - thats a player who has nothing to loose and is vulturing players in war or in vendetas
b) sniper - player with high strike and defence till +-200b massing at will who he want and for any reason
c) hired mercenary - massing chosen group of players and beeing donated by allaince. nobody can prove this, so it unnoficial.
4) everyone who is using ATs and building stats is neutral player playing this game but he never knows who will mass him (there we go to another kind)
5) ranom massers, saying that we are playing war game so we should fight without rules
Another kind of players are playing different styles, well, but if you eat red or green apple, its still just an apple. So i wont care about players "colours" now.
What about allainces?
I know 3 kind of allainces:
Statbuilders
Peace allaince
War alliance
What about policy?
Well here we go, and there am missing logic.
1) One hit policy - hit our member and be massed
2) No farming policy - based on each alliance definition of farming, bascily repeated attacks for resources.
3) Assimilated allainces - those who are farmed and dont care cuse they dont have power to care much
4) Random allainces - this is very interesting group, random allainces have random policy, so they change policy how they want and when they want. Also they declare war for any reason, because its easy if you change policy so often and so easy.
And the final problem i see there is this:
Why the hell those players saying "your playing war game" have mostly "one hit policy"? If there is reason to attack, so why not to attack. If you see someone with rsources out and you hit him, your not playing war game? well, or are you just a stabuilder? cuse they are caring about theyr incomes so much. There are many who think they are playing war game, so fight each other, dont mass those who dont share your ideology.
My own explanation is simple, using double standards is well know in this game. One day screaming "Your playing war game!" next day screaming "You attacked me so i massed you!" Of course, we are playing war game, but at the end of this sunny day i found out, you can play one of million styles, still there will be players pointing at you, and saying your style is "soooo bad" and starting wars for many differend reasons.
Feedback to this topic can be found in The Galactic Colosseum section and in archives.
This topic is not written to provoke someone, its just a topic for discusion and to answer my question. Those who feel touched, contact me in PM.
C2

very interesting post C2