Agreed. Be prepared, 3 weeks tops and it's in.RoKeT wrote:Yup tis why they should bring back killable miners
An 'extermination' strike, 10 of your miners against 1 of the enemy. Kind of like a costly form of lifer suicides.
Agreed. Be prepared, 3 weeks tops and it's in.RoKeT wrote:Yup tis why they should bring back killable miners
Lithium wrote:he was talkin bout me and remembering the days i was massing him wit one finger
Guild wrote:is that the same finger you stick up your bum ?
Lithium wrote:no its the one who gave u life
Field Marshall wrote:Lith put his finger up his bum and Guild arrived?
I wish that was genuinely true
Lithium wrote:oooo why there isnt any emo for this one , id have dropped of chair dead
MajorLeeHurts wrote:Agreed that was the funnies **Filtered** ive read here!Lithium wrote:oooo why there isnt any emo for this one , id have dropped of chair dead
Im sure JT is enjoying this thread , if he isnt hes in a coma !
Heh, that is interesting.Lithium wrote:maybe due to too many fronts.
Juliette wrote:Heh, that is interesting.Lithium wrote:maybe due to too many fronts.
Coupled with the number of outgoing attacks, you'd lose a portion of your miners?
A 'War Plague'.. *grin*
Its ok. Just convert them, to lifers. Or put them into attack troopsLegendary Jimster wrote:I'm personally not really fond of this one...
Raiders will have big advantage on this one.
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> another i am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
wasmguy wrote:I might suggest possibly suicide your miners for theirs, only lifers for lifers though and can only be done when there is no def.
Or
A percentage of miners simply die when there is no def. Even if its just 0.1% a turn while there is no def. Simply put it will reward those with any def up and the longer they keep it
wasmguy wrote:so farms getting smaller is bad how? all it will mean is that the limitless amounts of naq will no longer be out there and the game will tighten up again making it more competitive. It will place more emphasis onto your own income and defense
3.) In order to get people to build defenses, make it so they must have at least 1% of their army trained as defenders. If they go below 1%, then the miners start leaving the mines and become raidable UU at an exponentially increasing amount. When the cat's away, the mice will play... Sure, people can just create armies of only attack soldiers and lifers... but what good would that be if they have no UU to rebuild their strike? They'd need to raid to recover their losses, which is how the game should be played.