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Killing covert agents

Posted: Wed Apr 28, 2010 2:29 pm
by My little Pony
What would be the right amount of anti covets to use on 31 mill covert agents with around a 30 trill covert skill and I have a lvl 28 anti covert. What would be the proper stats to mass them?


Edit: wrong section to late though

Re: Killing covert agents

Posted: Wed Apr 28, 2010 2:32 pm
by Juliette
Use a calculator.
Moved.

Re: Killing covert agents

Posted: Wed Apr 28, 2010 2:33 pm
by My little Pony
Juliette wrote:Use a calculator.
Moved.


I didnt see a section for it on lego calc

Re: Killing covert agents

Posted: Wed Apr 28, 2010 2:38 pm
by Juliette
I know. I meant an actual calculator, like, the math thing.

Here's the formula. Word of warning, it's a story. You'll have to extract the formula and fill in the numbers you have. ;) Good luck!
help.php wrote:War (attack) Anti-Intelligence Military Unit Death Rates and enemy Covert Agent Kill Rates: The base value for 'anti-intelligence power' is your anti-covert power minus their covert power. If they have no defence, each 2 normal military units, and each super, counts as an additional anti-intelligence unit - to a maximum of 3 times your anti-intelligence unit count. This amount is then multiplied by turns used divided by 15. This again is your base anti-intelligence power.
To determine how many enemy agents killed, it is your power from above, divided by their total covert divided by the number of spies they have (ie your power left divided by thier power per spy), up to a maximum of 3% of their spies on a 15 turn attack.
The amount of anti-intelligence units you lose (win or lose the attack is the same) is their defence power divided by your power per anti-intelligence agent to a maximum of 3% of your anti-intelligence agents. This means using anti-intelligence on a stronger defence force loses more anti-intelligence agents.

Re: Killing covert agents

Posted: Wed Apr 28, 2010 2:51 pm
by My little Pony
Juliette wrote:I know. I meant an actual calculator, like, the math thing.

Here's the formula. Word of warning, it's a story. You'll have to extract the formula and fill in the numbers you have. ;) Good luck!
help.php wrote:War (attack) Anti-Intelligence Military Unit Death Rates and enemy Covert Agent Kill Rates: The base value for 'anti-intelligence power' is your anti-covert power minus their covert power. If they have no defence, each 2 normal military units, and each super, counts as an additional anti-intelligence unit - to a maximum of 3 times your anti-intelligence unit count. This amount is then multiplied by turns used divided by 15. This again is your base anti-intelligence power.
To determine how many enemy agents killed, it is your power from above, divided by their total covert divided by the number of spies they have (ie your power left divided by thier power per spy), up to a maximum of 3% of their spies on a 15 turn attack.
The amount of anti-intelligence units you lose (win or lose the attack is the same) is their defence power divided by your power per anti-intelligence agent to a maximum of 3% of your anti-intelligence agents. This means using anti-intelligence on a stronger defence force loses more anti-intelligence agents.




Dam math...

Thanks for the help ill do my best to find the answer lol

Re: Killing covert agents

Posted: Wed Apr 28, 2010 2:54 pm
by kojak
what I do is make sure my power islarger than theirs... eg

they have 30T covert I would train 40T AC lol... (Make sure they have a 0 def.)

Re: Killing covert agents

Posted: Wed Apr 28, 2010 2:57 pm
by My little Pony
kojak wrote:what I do is make sure my power islarger than theirs... eg

they have 30T covert I would train 40T AC lol... (Make sure they have a 0 def.)



I knew the 0 def part and thats what i was going to do lol but i wanted to see if there was a better why first