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Vendetta System

Posted: Wed May 05, 2010 2:45 am
by Lithium
lets find a way to have a winer in Vendetta fights

first it needs to have smth like alliance war declaration so they declare a vendetta upon id or name.

say one declares a 5 (or a predefined) days V to another one, the V is accepted and both enter in a fight of 5 non ppt days. the system will calculate the winer by GnR accumulated during the 5 non ppt days ,

the big deal is that the system have to calc only 5 non ppt days then it stops showing the winer

Re: Vendetta System

Posted: Wed May 05, 2010 2:46 am
by kojak
i like this suggestion mate, there needs to be a way of showing winners in a war or Vendetta...

kojak.

Re: Vendetta System

Posted: Wed May 05, 2010 3:45 am
by CABAL
Agreed.

Re: Vendetta System

Posted: Wed May 05, 2010 3:52 am
by GeneralChaos
But how can you do that, say it was PLAYER1 and PLAYER2 doing it.

They both start at say rank 110 and 111, so they enter a vendetta, but PLAYER1 ones friends dont like PLAYER2 so they mass and sit on his account so he can never build anything up, so he cannot hit back.

Or,

After 4 days say both players have 200 GnR, PLAYER1 ones friends decide to mass and sit on PLAYER2 for the final day, and PLAYER1 builds to get into the 5 GnR range, at the end of the 5th day PLAYER1 wins by default,

The only other way is to make it 1 v 1 only, but then its to exploitable, you declare a vendetta with a friend and both sit making resources while no one can attack you.

Sadly the way the game is, there is nothing u can do, now when admins new updates come in things will change, espically when it comes to having all strike and no def, for those that play correct they can hand out alot of punishment to those who use the stupid little glitches to take no losses, you may see alot more people surrendering and wars ending, so they can rebuild for the next war.

Re: Vendetta System

Posted: Wed May 05, 2010 4:16 am
by Lithium
i see yr point GC, then the Player 1 win the vendetta and lose his/her honor somehow
Vendettas has been delt wit honor till now , its a way to show even to yr close friends that u are worth being in the alliance.

say GC vs Lithium, and yr alliance mass me to drop me from ranks then means yr allaince isnt respecting a vendetta, the system pays u 1 Vendetta point while i keep massing/farming who jumped till i get enough.

Re: Vendetta System

Posted: Wed May 05, 2010 5:55 am
by Sarevok
Lithium wrote:i see yr point GC, then the Player 1 win the vendetta and lose his/her honor somehow
Vendettas has been delt wit honor till now , its a way to show even to yr close friends that u are worth being in the alliance.

say GC vs Lithium, and yr alliance mass me to drop me from ranks then means yr allaince isnt respecting a vendetta, the system pays u 1 Vendetta point while i keep massing/farming who jumped till i get enough.
But then whos to say GC doesn't hire a hit man, whom sabs you, or de-ascends you.

I developed a similar system to this. Except it was based on defence held, as opposed to rank. Whereby you get points for the defence you hold each turn. So if you try to be all sniper style, you get no points, for no defence. Also, PPT means 0 points earned, and realm alert affects points same way it affects income production.

Perhaps your best bet, is a 2 days stint in blood realm. Using the defence thing i said. That way, they only make their own income, and if you say you can only vendetta once every week, it'll limit to like a PPT. Though i would suggest removing a PPT MT for the duration of the vendetta. So people dont use the vendetta with a friend, then PPT the rest of the week

Re: Vendetta System

Posted: Wed May 05, 2010 6:29 am
by Iƒrit
create a new in-game button called declare vendetta, it puts you in the blood realm and can only be 1 vs 1, that way there is no outside influence, its 1vs1 your resources vs their resources, obviously they would have to accept.

Re: Vendetta System

Posted: Wed May 05, 2010 6:42 am
by Sarevok
Crying NOOOOO wrote:create a new in-game button called declare vendetta, it puts you in the blood realm and can only be 1 vs 1, that way there is no outside influence, its 1vs1 your resources vs their resources, obviously they would have to accept.
So between friends, in infinite PPT?

Re: Vendetta System

Posted: Wed May 05, 2010 7:00 am
by minisaiyan
could make it o everything stops- no glory, no turns, no naq or UP

would be like a vacation mode

Re: Vendetta System

Posted: Wed May 05, 2010 7:08 am
by Sarevok
And how do the battle :?

note, i'm all for a system for vendettas and alliance wars alike. I just want to make sure its well thought out

Re: Vendetta System

Posted: Wed May 05, 2010 7:15 am
by minisaiyan
stock up and prepare.

Re: Vendetta System

Posted: Wed May 05, 2010 7:22 am
by Sarevok
Aesthetics of Hate wrote:stock up and prepare.
But then it's less about skill, and more about saved resources, and the person that initiates has a better advantage, as they could have like 3 broker sent to people for like 30T each, which get rejected 1 per day, and can get a larger advantage. Though i like your thinking, as it helps to prevent outside interference.

All though, i don't know how many people are willing to not get any resources by any means. Just for the sake of a vendetta.

Re: Vendetta System

Posted: Wed May 05, 2010 7:29 am
by Lawless One
all above are bad ideas, i honestly dont see a way for a 1v1 to happen easiest way to find the winner is for 1 of them to give up people just need to stay out of them and respect the fact that its a 1v1

Re: Vendetta System

Posted: Wed May 05, 2010 7:31 am
by Sarevok
lawless one wrote:all above are bad ideas, i honestly dont see a way for a 1v1 to happen easiest way to find the winner is for 1 of them to give up people just need to stay out of them and respect the fact that its a 1v1
Which would require you to PM every single play in the game about your vendetta. Since whos gonna pass up the chance to farm someone with naq out and no defence cause it was massed whilst in a vendetta.

Re: Vendetta System

Posted: Wed May 05, 2010 7:34 am
by Sarevok
Aesthetics of Hate wrote:stock up and prepare.
What if they only got 25% of their personal production. Then PPT would be a better way to save. Yet they could still battle each other without interference in a blood realm type environment