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Ease the Game
Posted: Thu May 13, 2010 5:12 am
by Lithium
recently the too many well known players are selling up, it doesnt mean others are buying those accounts to fill the gap, rather the owners are giving up the game play and just log.
to many says its going down hill , personally i think some updates made it complex and rise the gap between big and small/medium accounts.
i d invite all u still around to think what its worth and affordable from 2-3 years updates to remove.
i think that:
MS tech's : whats big becomes bigger ,
platforms : planets traps
Stop the ascension run to stabilize the game for 1-2 years.
kick out the actual co-officer relation and restore the old one
(it ll improve relation between players, who helps/protects them deserve their up , tho a limit in nr may exists to share.)
we can refine and present a bill or we ll see everyone selling up
Re: Ease the Game
Posted: Thu May 13, 2010 5:30 am
by [BoT] Jason
remove plats and multiply planet def power by 2.5 so that merlin is not the only way to protect a planet
Re: Ease the Game
Posted: Thu May 13, 2010 5:36 am
by TimeGap
I second the above suggestions.
Also, make it a tad cheaper to get your MS to say 750b?
Re: Ease the Game
Posted: Thu May 13, 2010 5:40 am
by [BoT] Jason
have MS's prices like Planet defs. prices increase drastically after each increment of lets say 50 k
Re: Ease the Game
Posted: Thu May 13, 2010 6:12 am
by Sarevok
Hmm, oddly enough, i agree with all the suggestions so far (don't check the discussion on upcoming updates

lol ).
Remove the techs. There not needed. What is the point of giving someone whom had 300k slots, to get 390k, and someone with 70k slots, to get 91k. It just means the bigger people get the smaller peoples entire MS in the tech.
Platforms would be unnecessary, if firstly the techs were removed, and secondly, the almost doubling of planet defence costs were removed (or at least slowed alot). The other option, is as was suggested. Give them large set-ups same as planets.
NEVER add more ascensions. All it does, is increase the catch up time further and further.
I'm not sure about the old officer/CO relation. So can't comment.
Just IMO
Re: Ease the Game
Posted: Thu May 13, 2010 2:33 pm
by Lithium
by removing techs fleets drops by a lot, might be worth making planet def bit less expensive to make ppl build def's on them but also Planets were an update that hastened the game , they are ment to be taken.
Re: Ease the Game
Posted: Thu May 13, 2010 5:06 pm
by Sarevok
Yup, and the beta update helps with that. No more super massive planet, and token smaller onces to distribute over
Re: Ease the Game
Posted: Thu May 13, 2010 5:10 pm
by MaxSterling
TimeGap wrote:Also, make it a tad cheaper to get your MS to say 750b?
Perhaps if you learned the basics of farming and raiding, you wouldn't need a handout like making MS's cheaper to build. I swear people nowadays don't want to put in any effort to actually developing an account and want everything given to them with bonuses or unnecessary hand outs. If you can't raid 10m UU or farm 5T naq within a day, you seriously should choose a new game to play. Training alliances should be lead by players that actually
train people to raid and farm. The game is flooded with too many players that don't know the basics, and that's why their all asking for these handouts.
MS techs was most definitely the most idiotic update I can think of.
Platforms aren't that bad. I don't mind them, and even I lost 5T worth of fleets on platforms.
I don't understand what you're saying about the ascension run... why stop it? Sure it keeps players from focusing on warring, but at least some players that refuse to build stats have enough for ascensions. Jason should just forget about 24 and 25. The players that are Unknown have already started building their accounts to the point where the measly bonus won't be worth the extra ascensions.
I also don't understand your last one about kicking out the actual co-officer relation, either. Then again, I haven't had officers since I started playing again. I'm not that concerned about boosting my UP. I raid what I need. Officers also will only be used against me when I farm some players.
Re: Ease the Game
Posted: Thu May 13, 2010 11:56 pm
by Lithium
co-officer relation were better b4 the update , co's used to protect and help them rise army and up, who was successful had a good bonus those times. all i rem was CO's used to improve relation and make their officers more active.
ascending beyond 23 isnt necessary and it takes a pause to fill the gap , however i dont think a 23 lvl build acc will ascend again for 1-5% bonus.
i ve seen ppl that even after 1 year playing dont know to sab or ac through def so its pointless makin the game even more complex,
Re: Ease the Game
Posted: Fri May 14, 2010 12:01 am
by GOLDEN WING
yeh what im waning to know about the co/officer thign is why we can onyl do 30% income can't we have atleast 50% of our incoem to go tofficers to help them ?
usually officers are small and could use the PPT naq's

Re: Ease the Game
Posted: Fri May 14, 2010 12:06 am
by Sarevok
A nice thing to be able to do, is fully customise. Like set that you want 30% given to officers. Then say you want what % of that to be given to what officer. So if you get 10b/turn, and give 30%, then the officers get 3b total. Now if we could say "give PlayerA 60%, and PlayerB 40%" i think that would be useful. As it allows the smaller guys to get less naq, and the bigger officers to get more, since they can handle it.
Re: Ease the Game
Posted: Fri May 14, 2010 12:16 am
by Lithium
i see yr point but as i said , why complexing the game , its fun where it is easy
he idea is Back to Basics
Re: Ease the Game
Posted: Fri May 14, 2010 3:53 am
by Renji
i aint been playing that long but there are a lot of things that to me spoil the game, for one and the long time players might laugh but ascending, why do you have to find someone you can trust to transfer your resources to before you ascend cant it just be that u hit the ascended button, the game takes what you need and you ascend, i have been done twice when ascending and lost around 50 mill uu's and at's etc. its hard to find someone in the game whos honest and will actually give your resources back !
also its hard for the smaller accounts to grow, i find that once you get to a certain level you get pm's to join alliances and if you reject your usually added to a farm list and if you do find yourself a good commander whos got a good account the player/alliances who have grudges etc take it out on you which is the way of the game i guess but it does put a lot of smaller players off and they end up leaving their accounts and chucking it
Re: Ease the Game
Posted: Fri May 14, 2010 4:38 am
by Sarevok
Best way to get around that. Broker the person for 99T naq.
99999999999999
That way, if they accept, your up ALOT of resources, and if they don't then it's automatically rejected in 48 hours anyway
adam wrote:also its hard for the smaller accounts to grow, i find that once you get to a certain level you get pm's to join alliances and if you reject your usually added to a farm list and if you do find yourself a good commander whos got a good account the player/alliances who have grudges etc take it out on you which is the way of the game i guess but it does put a lot of smaller players off and they end up leaving their accounts and chucking it
I made a suggestion for this. Being that starter accounts should be in Purgatory. That way, those alliances can't bully you, they can't even contact you, and you can come out when your good and ready. The only people main players hate, are primary Malestorm. Just don't join them, and you'll be all good

Re: Ease the Game
Posted: Fri May 14, 2010 5:21 am
by TimeGap
MaxSterling wrote:TimeGap wrote:Also, make it a tad cheaper to get your MS to say 750b?
Perhaps if you learned the basics of farming and raiding, you wouldn't need a handout like making MS's cheaper to build. I swear people nowadays don't want to put in any effort to actually developing an account and want everything given to them with bonuses or unnecessary hand outs. If you can't raid 10m UU or farm 5T naq within a day, you seriously should choose a new game to play. Training alliances should be lead by players that actually
train people to raid and farm. The game is flooded with too many players that don't know the basics, and that's why their all asking for these handouts.
MS techs was most definitely the most idiotic update I can think of.
Platforms aren't that bad. I don't mind them, and even I lost 5T worth of fleets on platforms.
I don't understand what you're saying about the ascension run... why stop it? Sure it keeps players from focusing on warring, but at least some players that refuse to build stats have enough for ascensions. Jason should just forget about 24 and 25. The players that are Unknown have already started building their accounts to the point where the measly bonus won't be worth the extra ascensions.
I also don't understand your last one about kicking out the actual co-officer relation, either. Then again, I haven't had officers since I started playing again. I'm not that concerned about boosting my UP. I raid what I need. Officers also will only be used against me when I farm some players.
Max, Seeing as I do farm, and I spend on my MS alot, This ould not really benifit me...
Just a thought re people just starting, they are pretty far behind the people that already have the 1.5+ MS's...
Anyways, was just a thought.
