now before i get trolled....ME earned against you
to encourage actually having a defense
lets say 50% of Attack Mercs Killed, Attack Soldiers Killed,Attack Super Soldiers Killed and Spy Killers Killed gets the naq it took to train them returned back into your bank
please discuss
Rewarding ME
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Rewarding ME
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Feb 06, 06:16 Field Marshall Attack defended 15 88,977,968 0 x,x62,635,278,400 900,114 details
| | Hero of the Year | |
Winner: BMMJ13
Feb 06, 06:16 Field Marshall Attack defended 15 88,977,968 0 x,x62,635,278,400 900,114 details
| | Hero of the Year | |
Winner: BMMJ13
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Re: Rewarding ME
Not sure is necessary. Jason changed the ME, so that if you kill an attacker, you get 3x the points the attacker gets from killing a defender.
viewtopic.php?f=13&t=162732
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R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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Re: Rewarding ME
Sarevok wrote:Not sure is necessary. Jason changed the ME, so that if you kill an attacker, you get 3x the points the attacker gets from killing a defender.
But this is an actual reward instead of some useless military experience.
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Re: Rewarding ME
It doesn't change ME in any way, so it won't stop people massing for it. Just give the massed a small amount of naq for the "privilege"
viewtopic.php?f=13&t=162732
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R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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Re: Rewarding ME
Sarevok wrote:It doesn't change ME in any way, so it won't stop people massing for it. Just give the massed a small amount of naq for the "privilege"
This is so that building a defence actually has a benefit.
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Re: Rewarding ME
yea since last i checked you only get those points if you actually have a defense
Pimping
Feb 06, 06:16 Field Marshall Attack defended 15 88,977,968 0 x,x62,635,278,400 900,114 details
| | Hero of the Year | |
Winner: BMMJ13
Feb 06, 06:16 Field Marshall Attack defended 15 88,977,968 0 x,x62,635,278,400 900,114 details
| | Hero of the Year | |
Winner: BMMJ13
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Re: Rewarding ME
Sort of. You can have the token 100b defence, and still get the benefits of the kills.Jason... wrote:yea since last i checked you only get those points if you actually have a defense
viewtopic.php?f=13&t=162732
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R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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Re: Rewarding ME
Sarevok wrote:Sort of. You can have the token 100b defence, and still get the benefits of the kills.Jason... wrote:yea since last i checked you only get those points if you actually have a defense
you know how that works
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Re: Rewarding ME
Yeah, i know, my 500b defence, vs my 300k attack is pretty silly...
viewtopic.php?f=13&t=162732
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R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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Re: Rewarding ME
The problem is the fact that killing def supers gets more ME than killing atk supers.
Their values should be inversed to killing an atk super gives you 300 ME, whilst killing a def super should give you like 5 ME, covert should also be lowered, and #AC killed should be increased
Their values should be inversed to killing an atk super gives you 300 ME, whilst killing a def super should give you like 5 ME, covert should also be lowered, and #AC killed should be increased
MS-1 -> T-26 -> T-46 -> T-28 -> KV -> KV-3 -> IS -> IS-3 -> IS-4 -> IS-7
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Re: Rewarding ME
CABAL wrote:The problem is the fact that killing def supers gets more ME than killing atk supers.
Their values should be inversed to killing an atk super gives you 300 ME, whilst killing a def super should give you like 5 ME, covert should also be lowered, and #AC killed should be increased
Done by Jason already, and guaranteed to make the releaseWar Experience Values
The tide has turned - of value now, is holding a decent defense (value for killing attackers increased). The value of destroying defensive units decreased.
The new values are as follows:
* Naq Gained= .000001
* UU Gained = 100
* DefMerc Killed= 10
* DefSold Killed= 20
* DefSuper Killed=100
* AttMerc Killed= 30
* AttSold Killed= 60
* AttSuper Killed=300
* Spy Killed= 50
* SpyKiller Killed= 50
* PlanetDef Killed=300
* MS Fleet Killed=200
* MS Weap Killed=300
* MS Shield Killed=300
* Planets Taken=5000
* Turn Used =1
* Weap Point Killed=0.0001
viewtopic.php?f=13&t=162732
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R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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Re: Rewarding ME
So massers will want to make sure you take 3x the losses they do, otherwise their basically giving you ME for nothing, lol
viewtopic.php?f=13&t=162732
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R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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Re: Rewarding ME
Sarevok wrote:;)
So massers will want to make sure you take 3x the losses they do, otherwise their basically giving you ME for nothing, lol
But the only problem is all the massers will already have massive atk planets and MSs.
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Re: Rewarding ME
Of course, but this is always going to be a problem. I like the rates, since you only need 30% to mass a defence, attackers are essentially 3x more powerful, thus earn 3x more experience.
Though, as i've said in many posts now, your issue can be addressed, by reducing the maximum effect a stat boost thing can have. If you made ALL stat boosting abilities 50% as effective as they are now, then people would need to train more, to maximise their benefit, thus taking more losses
Though, as i've said in many posts now, your issue can be addressed, by reducing the maximum effect a stat boost thing can have. If you made ALL stat boosting abilities 50% as effective as they are now, then people would need to train more, to maximise their benefit, thus taking more losses
viewtopic.php?f=13&t=162732
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R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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