stuff of legends wrote:no. Buying hangars is easy and fairly cheap if you just focus your naq on that, but its buying the fleets and repairing them when your massing a planets defences, especially when your fleets are maxed out and your on the brink of not being able to attack due to the defence power.
Hmm, 250k fleets, about 250b/hit, roughly? Planet loses 8k defences, 8k * 80m each = 640B. So massing a planet is 400b Naq cheaper for the masser, then the massee, per hit.
stuff of legends wrote:You can easily defend a planet, MPDSD's etc, if you work it out you can hold 9 or so planets on MPDSD permanently
9 planets! You MUST show me your ways. If i PPT for 4 days, that leaves me with 27(3x9) merlins needed/week. After using my last MT, i need 22. Maybe if i spend $40/week(2x$20 packages for 20 merlins), or $160/month i can?
stuff of legends wrote:so you have plenty of time to bump a planets raw defence to 1.5 trill (which voids 99% of the players whom cant attack it) not to mention putting a platform hovering over it, and setting nox on so even if they do try you would be phased until you notice that your getting mauled.
If i recall correctly, Nox only works on successful attacks(or so i am told). And since a successful attack would result in the planet being taken... I don't see Nox being a problem apart from time delay
viewtopic.php?f=13&t=162732
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> another
i am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin