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Re: Alliance Houses - Discussion
Posted: Tue Jun 29, 2010 6:24 pm
by MaxSterling
Gotta question...
Lone wolf player gains his bonus after 24 hours.
What happens to a player that joins an alliance that's already been in the House for 5 days? Does the individual player gain the House bonus within 24 hours as well, or do they have to wait 5 days to gain the House bonus?
Re: Alliance Houses - Discussion
Posted: Tue Jun 29, 2010 6:33 pm
by Tekki
Note that changing your vote 'resets' your join time, and you must wait 5 days after voting/joining to get any bonuses. You are also safe from being kicked out for 6 days after a vote change.
that seems exploitable - if I keep changing my vote - say every 3 days does that mean the 5days get reset? During this time do I get the other benefits of the house - aka no nox against the opposing house and internal peace. the rest of the explanation seems to suggest this.
Therefore this makes the system very exploitable for people as i can remain in the house indefinitely - without bonus true - but with the other 'side effects' still happening.
Re: Alliance Houses - Discussion
Posted: Tue Jun 29, 2010 6:52 pm
by solmyr
Tekki wrote:Note that changing your vote 'resets' your join time, and you must wait 5 days after voting/joining to get any bonuses. You are also safe from being kicked out for 6 days after a vote change.
that seems exploitable - if I keep changing my vote - say every 3 days does that mean the 5days get reset? During this time do I get the other benefits of the house - aka no nox against the opposing house and internal peace. the rest of the explanation seems to suggest this.
Therefore this makes the system very exploitable for people as i can remain in the house indefinitely - without bonus true - but with the other 'side effects' still happening.
this is a good point. if i didnt want to be hit by DDE, i could jump in there house, but reset the vote and be safe from farming, altho id get no bonuses, so a pretty fail trade, but xploitable nonetheless
Re: Alliance Houses - Discussion
Posted: Tue Jun 29, 2010 9:03 pm
by High Empty
Could i jump between alliances in different houses?
and if the allaince has the bonus, i get it?
Re: Alliance Houses - Discussion
Posted: Tue Jun 29, 2010 9:20 pm
by EbilCC
ok theres in balance already two houses got most attention 3 none joined Awaiting todays furthur developments but if remains same house stats should be taken away and just work for better empires communication etc
Re: Alliance Houses - Discussion
Posted: Tue Jun 29, 2010 11:51 pm
by Sarevok
solmyr wrote:Tekki wrote:Note that changing your vote 'resets' your join time, and you must wait 5 days after voting/joining to get any bonuses. You are also safe from being kicked out for 6 days after a vote change.
that seems exploitable - if I keep changing my vote - say every 3 days does that mean the 5days get reset? During this time do I get the other benefits of the house - aka no nox against the opposing house and internal peace. the rest of the explanation seems to suggest this.
Therefore this makes the system very exploitable for people as i can remain in the house indefinitely - without bonus true - but with the other 'side effects' still happening.
this is a good point. if i didnt want to be hit by DDE, i could jump in there house, but reset the vote and be safe from farming, altho id get no bonuses, so a pretty fail trade, but xploitable nonetheless
Not true. You can be attacked for the 5 days BEFORE your allowed to vote. So if you cheep changing your vote, you will never get to 5 days, and thus you will always be open to attacks.
Hope i read that correctly.
Re: Alliance Houses - Discussion
Posted: Wed Jun 30, 2010 2:00 am
by Juliette
Forum wrote:Name Bonus Sworn Enemy House
Disiples of Sekhmet (Chaos) 3 Percent Increased Attack Disciples of Ra (Order)
Disciples of Osiris (Shadow) 6 Percent Increased Covert Disiples of Khunsu (Light)
Disiples of Nephthys (Faith) 4 Percent Chance of Ascended Blessing Increased In Battle Disiples of Thoth (Science)
Disiples of Thoth (Science) 100 Percent Negates All Ascended Blessings In Battle Disiples of Nephthys (Faith)
Disciples of Heset (Wealth) 5 Percent Increased Income Disciples of Ptah (Time)
Disiples of Khunsu (Light) 6 Percent Increased Anti-Covert Disciples of Osiris (Shadow)
Disciples of Ptah (Time) 25 Percent Increased Turn Generation and Turns Held Disciples of Heset (Wealth)
Disciples of Ra (Order) 8 Percent Increased Defence Disiples of Sekhmet (Chaos)
Might be a good idea to check the spelling there, J-man..

Re: Alliance Houses - Discussion
Posted: Wed Jun 30, 2010 2:11 am
by Baxter
*hint*
its spelled "Disciples"

Re: Alliance Houses - Discussion
Posted: Thu Jul 01, 2010 12:09 am
by ƒëmmë ƒatalë
ok, not sure how this works.. but what is the situation if say half an Empire joins one house and the other half joins the opposing house.
Can individuals join a house or is it alliances only?
Re: Alliance Houses - Discussion
Posted: Thu Jul 01, 2010 12:11 am
by Juliette
ƒemme ƒatale wrote:ok, not sure how this works.. but what is the situation if say half an Empire joins one house and the other half joins the opposing house.
Then, they'll be at war with each other, as far as the game mechanics are concerned. Nothing else.
ƒemme ƒatale wrote:Can individuals join a house or is it alliances only?
Alliances only. "Lone Wolf" has other bonuses to compensate for their inability to join a house.

Re: Alliance Houses - Discussion
Posted: Thu Jul 01, 2010 12:19 am
by ƒëmmë ƒatalë
so the house thing is a set (permanent) war?
I haven't been taking much notice of all the update talk, wasn't expecting to come back so soon

Re: Alliance Houses - Discussion
Posted: Thu Jul 01, 2010 12:29 am
by Juliette
ƒemme ƒatale wrote:so the house thing is a set (permanent) war?
Yup. Each house is paired with a 'natural enemy'. For example, the House of Nepthys (Faith) has a bonus to Ascended Blessing. Their natural enemy, the House of Thoth (Science) has the bonus that all Ascended Blessings are negated (theirs as well).
Long story short, the houses are paired with their enemy, and the bonuses between them are 'basically' neutralised.
Re: Alliance Houses - Discussion
Posted: Thu Jul 01, 2010 2:22 am
by ƒëmmë ƒatalë
and alliances that join the same house, can they still war each other?
Re: Alliance Houses - Discussion
Posted: Thu Jul 01, 2010 2:29 am
by Juliette
ƒemme ƒatale wrote:and alliances that join the same house, can they still war each other?
So far, yes, but that's because at the moment no one is an official member of a House yet (5 days minimum until the bonuses kick in).
I can attack my fellow house members, just tried that. What happens when we're all full members, is another thing. Someone who tried that on Beta might have more information.

Re: Alliance Houses - Discussion
Posted: Thu Jul 01, 2010 10:49 am
by Mathlord
Once you're all official house members, you shouldn't be able to attack eachother as the attack button goes away from the stats and battlefield pages. If you try to get your way around that, you get this message:
You cannot attack a voting member of your own House!