And came across this:
If successful (see calculations below) they will do an amount of damage equal to the difference between your, and their, covert action.
I thought that was a brilliant idea, why has it not been implemented?
And in case I read it wrong or something: Now, when you sab, you basically calculate their cov action, account for realm alert, and send in the minimum spies possible. What if the minimum amount of spies sent barely destroyed any weapons at all?
And in order to destroy more weapons, you're gonna have to send in more spies, but if you send in more spies, more will get caught. So i.e. They have 100 spies, and 1000 weapons. I have x spies and we have the same covert level. I account for realm alert, and send in 170 spies (The bare minimum). However, because my covert is the same as their cov defense, I will only destroy (idk, 5? weapons). But if I send in, say 500, I will be able to destroy, say 30 weapons.
And extrapolate it to include spying, i.e. The more you send, the more info you'll get, but more likely for your spies to be detected (but not killed). Whereas, for sabbing, to destroy more weapons, you'll need to sacrifice more spies.
That's all I can think of right now...