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Inflation

Posted: Sat Jan 14, 2006 1:18 pm
by Darth CRÅYSHACK_Toe9292
I forsee a problem with the market. After a while people will only be able to trade in large increments resulting in lowerplayers not being able to trade and medium players possibly cleaned out in some areas after a trade. I prepose that you pick what you what to trade and what type of stuff you whant back. This way the exchange rate from now stays the same but players have more control.

Posted: Sat Jan 14, 2006 1:32 pm
by Wolf359
Not quite sure what you mean - you already pick what you want to trade - unless you mean amounts??

Posted: Sat Jan 14, 2006 1:48 pm
by Osi
its higher cause of the miners

Posted: Sat Jan 14, 2006 1:54 pm
by Darth CRÅYSHACK_Toe9292
I mean amounts. Because as it is now only the high players can get enough naq, medium players have to save for a few days for enough UU, and everyone has to wait awhile for enough turns. This will just get worse with time.

Posted: Sat Jan 14, 2006 2:29 pm
by raistlin majere
then become one of the top players.

Posted: Sat Jan 14, 2006 2:51 pm
by Darth CRÅYSHACK_Toe9292
Please only make helpful coments.

We all know that it is not that simple.

Posted: Sat Jan 14, 2006 3:26 pm
by Sarif
ahh i see, instead of paying 1 bil for 8k uu, you pay 500 mil for 4k, and so on.

Posted: Sat Jan 14, 2006 3:37 pm
by Darth CRÅYSHACK_Toe9292
Precisely! Because not that many people have a bil naq and you can more acurratly control your assets.

Posted: Sat Jan 14, 2006 3:41 pm
by Grand Admiral Martin
you buy what you need or what you want sounds great i was thinking it should be like that. im all for it market would be better off , because there would be more trading and prices would change alot more often

Posted: Sat Jan 14, 2006 3:42 pm
by JediMasterX
By doing this it would hurt the top players. Thats probably what some of them are using just to maintain their rank. Also if you don't have the ingame stats for it then you can always pay real money for the stuff so it doesn't really exlude all players. I see what you mean though about having more options though.

Posted: Sat Jan 14, 2006 3:43 pm
by Lord Anubis
but the SS bonues has to be a set price

Posted: Sat Jan 14, 2006 3:46 pm
by Darth CRÅYSHACK_Toe9292
JediMasterX[NJO] wrote:By doing this it would hurt the top players. Thats probably what some of them are using just to maintain their rank. Also if you don't have the ingame stats for it then you can always pay real money for the stuff so it doesn't really exlude all players. I see what you mean though about having more options though.


How would it hurt top players? They would still beable to trade they just need to put in amounts.

Re: Inflation

Posted: Sat Jan 14, 2006 4:06 pm
by Spacey
CRÅYSHACK_Toe wrote:I forsee a problem with the market. After a while people will only be able to trade in large increments resulting in lowerplayers not being able to trade and medium players possibly cleaned out in some areas after a trade. I prepose that you pick what you what to trade and what type of stuff you whant back. This way the exchange rate from now stays the same but players have more control.


What do you mean trade in large increments? The market changes with what's in demand. Granted that right now it's sitting at 1.01B naq=1110turns=8700UU, but that doesn't mean that it will always say that way. I've always understood the market to be like a set of scales(ie. when you have a lot of one thing the market shifts to maintain some sort of equilibrium). Since there's a lot of naq on the market the valuse of it has gone down a lot(ie. it costs more to get the same stuff), but what make you think it will always stay that way? Almost all of the time, when I use the in-game market, I trade for naq because you can get so much of it for relatively little of the other stuff.

I could see it happening that pple unload a lot of product on the market, but when that happen the take something in return, therefore there is still the shift in the market.

I think the market prices are wonky because of the big game changes, as all UU became miners, and pple look to trades or the market to get quick amounts, rather than waiting. So, I think things will equilibriate out with time, or at least I hope so.

Spacey

Posted: Sun Jan 15, 2006 3:53 am
by Thanos
JediMasterX[NJO] wrote:By doing this it would hurt the top players. Thats probably what some of them are using just to maintain their rank. Also if you don't have the ingame stats for it then you can always pay real money for the stuff so it doesn't really exlude all players. I see what you mean though about having more options though.


Nothing can hurt the top players, they got enought uu for that never to happend...

Posted: Sun Jan 15, 2006 4:56 am
by JIX
top players can trade for

1.01bil=1100turns=8700uu

average players can trade for

505mil=600turns=4350uu

lower players

252.5mil=300turns=2175


this would make it easyer for the new or less able players to get a foot on the market and they would'nt have to sell there market turns to get a small % of the buyers trade it would also make the market alittle more dynamic (cant spell it) which would be go for all of use

the only problem i see with this is the maket being alittle crowded with all the diffrent options which could be alittle confusing for the newer players but we would soon get use to it