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bug possibly
Posted: Thu Aug 12, 2010 6:01 am
by TheKracken
sorry if this isint a bug but i was farming larg defnses today and yesterday and the day before that and this is driving me crazy my suppers are deing way to fast i mean like normally if i have a 6 trill strike and attack a 3 trill defense i loss like maby 20-30k suppers but now im lossing like 100-300k im like this rely sucks i asked friends that have simmilar stats and i attacked one person and saw that i lost around 200k suppers and like 200k mercenarys and when they attacked they lost 20 k supppers and some mercenarys so i am thinking i am losing 10x more then i should
all my soldiers are armed and my ms is built and i dosent make a difference and yes i have more mercenarys then suppers so why is this happening?
Re: bug possibly
Posted: Thu Aug 12, 2010 6:03 am
by mephis
chris wrote:sorry if this isint a bug but i was farming larg defnses today and yesterday and the day before that and this is driving me crazy my suppers are deing way to fast i mean like normally if i have a 6 trill strike and attack a 3 trill defense i loss like maby 20-30k suppers but now im lossing like 100-300k im like this rely sucks i asked friends that have simmilar stats and i attacked one person and saw that i lost around 200k suppers and like 200k mercenarys and when they attacked they lost 20 k supppers and some mercenarys so i am thinking i am losing 10x more then i should
all my soldiers are armed and my ms is built and i dosent make a difference and yes i have more mercenarys then suppers so why is this happening?
they probably are a higher ascention that you or have more supers trained which mean more of your units will die seeing as u have more mercs then supers?duno rlly im making guessed atm
Re: bug possibly
Posted: Thu Aug 12, 2010 6:06 am
by TheKracken
well my co a very experianced player and when i say very i mean very but any ways she taught me how to farm and i have benn farming for long time then i started big defense farming not to long ago it was going perty fine then i started loosing a bunch of suppers and no it isint that i have less i have more trained normally somtimes i go against higger accended accounts but my defense still beats there defense so not sure why
Re: bug possibly
Posted: Thu Aug 12, 2010 6:31 am
by TheKracken
was hoping to get this resolved quickly
Re: bug possibly
Posted: Thu Aug 12, 2010 7:04 am
by TheKracken
any one i want to get back to farming
Re: bug possibly
Posted: Thu Aug 12, 2010 7:13 am
by TheKracken
come on admin or some one please fix this
Re: bug possibly
Posted: Thu Aug 12, 2010 7:18 am
by Lord Yojimbo
whats the exact stats and ascension levels and MS's in play without giving the other persons identity away?

Re: bug possibly
Posted: Thu Aug 12, 2010 7:51 am
by TheKracken
Battle Report
As with all battles, this one has been recorded for the official history of your realm. You, of course, are the first to know the results as they are reported directly to you first. This is the official report of the battle:
The army of ?????????i stormed the realm of ?????????!
???????????:
1 CounterIntelligence Agents and 9,300,711 Super Soldier and 9,410,877 Away Team
Careful and thourough observation records that the troops were armed as follows:
1 Nano-AI Cruiser Squadran deploy from and encircle the mothership, adding to its offensive capacities!
9,300,711 Super Assimilators have Mobile Assult Planet
9,410,877 Assimilators have Mobile Assult Planet
Opposite this, stood the forces of ???????
??????? resisted the aggressors with:
6,715,182 Super Repulsors and 329,006 Repulsors
Careful and thourough observation records that the army carried the following arsenal:
6,715,182 Super Repulsors have Self Aware Ni-Planets
329,006 Repulsors have Self Aware Ni-Planets
In a fury, the two opposing forces clash!
??????, personally commanding Harbinger of War, their MotherShip, initiates the battle.
d00med was commanding Camo, thier MotherShip.
Harbinger of War hovers above the battle, with all available fleets launching!
Camo, and its fleets, meets it head on!
Harbinger of War uses its Nano Volley to inflict 117,092,750,000 damage, destroying 1912 Matter-Phasic Shields on Camo!
The Mothership has exhausted all of its offensive power.
Camo uses its Nano Volley to inflict 183,381,076,000 damage, destroying 1572 Matter-Phasic Shields on Harbinger of War!
Blowing through the extended shield defenses, it also destroyed 4707 Nano Volley, and downed 0 fleets!
The Mothership has exhausted all of its offensive power.
The forces of ?????? rush in full force, and inflict 10,600,494,882,075 damage on ????'s forces!
It was confirmed that 73,731 of ??????'s forces fell at the hands of ??????assult.
The forces of ???? fought back with all they could, and managed to inflict 2,628,574,194,006 damage on ????????!
They managed to eradicate 146,441 of ?????/ troops.
The forces of ????????CounterIntelligence Agents break off from main attack force, and seek out d00med's Covert Manipulators!
0 CounterIntelligence Agents are taken down by the defending army while attempting to disengage from the main battle!
The remaining CounterIntelligence Agents engage the covert networks of the realm.
Always keep in mind, though, that a weaker army than the opponents, will distract their efforts, decreasing their effectiveness...
Unfortunately, d00med's Covert Manipulators were too good at what they do for you to effectively find, target and eliminate.
Putting down the chronicled battle report, you cross reference and call for the corrosponding military armory reports to see the state of your weapons after such a battle...
Your Nano-AI Cruiser Squadran went from strength 115,000 to 114,040 (now 114040/115600 and 1 percent damaged)
Your Mobile Assult Planet went from strength 5,712 to 5,664 (now 5664/5760 and 2 percent damaged)
The forces of Tsukuyomi no Kami devastated those of d00med
The forces of d00med flee from the battlefield! One could see glory on the face of the victors, and spite on the defeated!
Considering what was available at the time in the realm of d00med, it is recorded that
a total of 0 Naquadah was taken from the realm of d00med
Many wonder if d00med will consider retaliation, but - when force meets force - there will have to be some changes in the preparedness of d00med before such a feat should wisely be considered!
Re: bug possibly
Posted: Thu Aug 12, 2010 7:52 am
by TheKracken
tthat is just one attack i am showwing a example of it seems i am lossing so manny suppers
Re: bug possibly
Posted: Thu Aug 12, 2010 8:00 am
by GOLDEN WING
possibly 3-5 things
*They have defense planets that give them less army trained to the total def .
*They have less trained so they lose less then you.(or they have barley any merc and mainly supers which you lose less than merc like u lose 80% merc and 20% super or something.
* you have more trained then them and some where in the programming i think that a big player attacking a smaller player (strike big / def small) the smaller player loses less only if defending....(I Think)
*you have more merc trained as as i stated before what ever the defense is that your attacking you will lose 80% odd merc before you start to lose your supers per attack and judging from your strike 10T on AB or not doesn't matter u have a good 5-10mil merc trained which aren't armed and unarmed merc just die .
thats what ive come up with.
and the new update lol makes defences stronger and strike less effective meaning its ment to make strike supers/merc die much quicker than the def.
i hope that made some sence to someone xD
Golden
Ps feel free to quote me and update if you have hard facts.
Re: bug possibly
Posted: Thu Aug 12, 2010 8:01 am
by GOLDEN WING
and did u check your logs to see exactly how many merc you lost and how many strike you lost
THAT HIT that should help work out if its a bug or not..

Re: bug possibly
Posted: Thu Aug 12, 2010 8:03 am
by TheKracken
i lost about 150k suppers and 200k mercenarys but i will attack him again and tell you exacly
Re: bug possibly
Posted: Thu Aug 12, 2010 8:06 am
by TheKracken
BEFORE ATTACK
Strike Action 6,556,278,461,117
Away Team 0
Super Soldier 10,252,280
Attacking Mercenaries 10,812,866
AFTER ATTACK
6,488,476,318,591
Away Team 0
Super Soldier 10,162,672
Attacking Mercenaries 10,623,850
Re: bug possibly
Posted: Thu Aug 12, 2010 9:22 am
by TheKracken
come on admin
Re: bug possibly
Posted: Thu Aug 12, 2010 9:23 am
by GOLDEN WING
he doesn't come to forums very often maby once a month try tomorrow at the meet.