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UPDATE
Posted: Thu Sep 09, 2010 9:16 am
by Mercury Rising
Offense xxx trillion Ranked: xx
Defense xxx trillion Ranked: xx
Covert xxx quadrillion Ranked: xx
Anti-Covert xxx quadrillion Ranked xx
Seems there has been an update, numbers are being managed more easily.
Thankyou for this update admin

Re: UPDATE
Posted: Thu Sep 09, 2010 9:36 am
by Mathlord
He still needs to update the alliance rankings max since we're still all tied at 9 quint
Re: UPDATE
Posted: Thu Sep 09, 2010 9:39 am
by BMMJ13
I'm not a fan yet. It's confusing and doesn't fix the ceiling limit. It would be better if it was continuous, ie instead of measuring naq in 1,000s of billions it would be in trillions, which just makes it get confusing to me. I know it will become easier to understand the more we go, but I don't see a point to it yet.
Re: UPDATE
Posted: Thu Sep 09, 2010 9:44 am
by Mercury Rising
i admitt that i am also a bit confused. this 40.883.404 qudrillions, and even with naq if u got over 1tril out it comes out as 1.888.000 billions or what ever....
Be better if the numbers were just reduced all to trillions, still keeping it in whole numbers.
Re: UPDATE
Posted: Thu Sep 09, 2010 9:47 am
by BMMJ13
Mercury Rising wrote:i admitt that i am also a bit confused. this 40.883.404 qudrillions, and even with naq if u got over 1tril out it comes out as 1.888.000 billions or what ever....
Be better if the numbers were just reduced all to trillions, still keeping it in whole numbers.
I agree. Maybe lower it all by 1,000 or even 1,000,000 and then add the number to the end of everything. It's nice to see that some of the fields have been increased, so instead of 999 being the max you can now do 9999.
Re: UPDATE
Posted: Thu Sep 09, 2010 10:51 am
by Mercury Rising
i would just want it lowered, yet keep whole numbers.
thats why the oldskool wave was so good, no one was going to break the game in that one.
best wave ever in my opinion

Re: UPDATE
Posted: Thu Sep 09, 2010 11:48 am
by Neimenljivi
Only stat numbers could be decreased, income ones shouldn't otherwise some would have gotten a huge advantage over others
But A LOT better than it was before, even though it might be a bit confusing for a few days 
~Jack
Re: UPDATE
Posted: Thu Sep 09, 2010 12:00 pm
by ph30nix
i dont know how to help with covert and anti covert levels
but attack/defense
couldnt you just weaken all the weapons?, dont know how the system would handle a weapon with fractions of power
Re: UPDATE
Posted: Fri Sep 10, 2010 9:39 am
by Forum
will work on this, but for now we have whole numbers, in the 1000 to 9999 range.
when it gets bigger than 9999 it goes up one 'word level'
to max quads...
have it all in one place now, so good ideas can be implemented site wide pretty easy. maybe even customizable by player

Re: UPDATE
Posted: Fri Sep 10, 2010 12:12 pm
by Kikaz
Mercury Rising wrote:i would just want it lowered, yet keep whole numbers.
thats why the oldskool wave was so good, no one was going to break the game in that one.
best wave ever in my opinion

It was my favorite wave as well but for a different reason, no bonuses for supporting.
Re: UPDATE
Posted: Fri Sep 10, 2010 5:32 pm
by Mercury Rising
id love another oldschool wave. I found the gambling wave very fun to lol.
Re: UPDATE
Posted: Fri Sep 10, 2010 5:50 pm
by Kikaz
Yeah that was a fun wave, but lmao at how pissed you could get when you did the double or nothing after a few wins on the 3 to 4 with a full bank.

Re: UPDATE
Posted: Sat Sep 11, 2010 6:48 am
by Mercury Rising
true lol, but i guess u could just keep doing it till u win lol