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Limit At's usage

Posted: Fri Oct 01, 2010 5:18 pm
by Lithium
might be better to have a hold on the usage /day or week in at's

the player can use all generated and not more then 2k/day which reset daily

tis way it limit daily heavy masing/farming/raiding

Re: Limit At's usage

Posted: Fri Oct 01, 2010 5:45 pm
by stuff of legends
why should it be? There is already nox, realm alert levels, ppt'ies and a few other methods. To defend against it.

Re: Limit At's usage

Posted: Fri Oct 01, 2010 5:54 pm
by GOLDEN WING
that would ruin the fun outa massing all together and considering sabbing takes 0 AT's it would like ruin the game completely.

personally id quit if that was implemented thats just me :neutral:

Re: Limit At's usage

Posted: Fri Oct 01, 2010 11:22 pm
by Lithium
if u are active every day then 2k are enough , it helps distributing the farming and limit heavy farm or mass at will

Re: Limit At's usage

Posted: Fri Oct 01, 2010 11:35 pm
by Kikaz
No.. I'd honestly sell my account and quit if this was implanted..

Re: Limit At's usage

Posted: Fri Oct 01, 2010 11:45 pm
by Lithium
Kikaz wrote:No.. I'd honestly sell my account and quit if this was implanted..


none asked what u ll do , u can contribute giving a constructive sentence tho why its not good etc.
or u like to go mass who the hell u can "afford"

Re: Limit At's usage

Posted: Fri Oct 01, 2010 11:54 pm
by Kikaz
No one asked for your opinion on mine either, I believe the above posts pretty much summed up WHY this is a horrible suggestion.

Re: Limit At's usage

Posted: Sat Oct 02, 2010 12:00 am
by Sarevok
Actually Jason already tried a similar thing. But making the AT gettable on the market about 1/5 what they used to be. Unfortunately, all it did was force the price upwards.

Re: Limit At's usage

Posted: Sun Oct 03, 2010 2:36 pm
by MEZZANINE
Lithium wrote:might be better to have a hold on the usage /day or week in at's

the player can use all generated and not more then 2k/day which reset daily

tis way it limit daily heavy masing/farming/raiding


Sounds very similar to the ''Fatigue meter'' I suggested about a year ago to stop one person massing entire alliances, and make alliances share the fighting like a team. It was a good idea then and is still a good idea now but it wont happen because the lifeless people who spend all day on SGW and carry their alliances by doing all the fighting are also the ones who spend $$$ on ATs from admin, admin wont cut off an income source.

Re: Limit At's usage

Posted: Sun Oct 03, 2010 2:42 pm
by Tek
the one big problem i see in this is that once you use your daily allowance theres nothing left to do with the game?

I dont see the merits in a feature which effectively cuts short your playing time involuntarily.

Re: Limit At's usage

Posted: Sun Oct 03, 2010 3:57 pm
by MEZZANINE
Tek wrote:the one big problem i see in this is that once you use your daily allowance theres nothing left to do with the game?

I dont see the merits in a feature which effectively cuts short your playing time involuntarily.


As already stated it stops the single person with the biggest account doing all the fighting in a war situation while the lesser accounts do nothing.

The fatigue meter version had no daily limit but would have worked like the nox meter so after a large number of attacks in a short period of time you would have to wait for the meter to wind back down while the attacking men recuperate.

Re: Limit At's usage

Posted: Sun Oct 03, 2010 5:54 pm
by shooty08
I'm sorry, I just want to be clear: Are we talking about a limit on turns daily or a fatigue meter? Because it makes it difficult to argue if you're going to use the advantages of both to argue against the disadvantages of either.

Re: Limit At's usage

Posted: Sun Oct 03, 2010 11:40 pm
by MEZZANINE
shooty08 wrote:I'm sorry, I just want to be clear: Are we talking about a limit on turns daily or a fatigue meter? Because it makes it difficult to argue if you're going to use the advantages of both to argue against the disadvantages of either.


I was remarking on the similarity between the 2 idea's, both have merits but of course I favor my own idea from last year :lol:

Re: Limit At's usage

Posted: Mon Oct 04, 2010 2:19 am
by Tekki
If we really wanted this idea, maybe limit the AT useage against a person per day. So that for example you can use 2k ats against one person per day or something.

i don't think limiting it strictly to 2k a day would be good since it limits the growth of some accounts. Okay for the big accounts it won't make a difference but for someone still trying to grow it would.

Re: Limit At's usage

Posted: Mon Oct 04, 2010 2:32 am
by Duderanch
I don't like it simply because you have to be active and off PPT to get any kind of decent farming in. For people who spend 10-15k AT's farming 3days a week and then PPT the rest their game is screwed.