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New Planets

Posted: Mon Jan 24, 2011 10:47 pm
by Shakur
There should be Two new planets
the first should be a planet that produces turns instead of up,naquada,etc
the second should be a planet that repairs your mothership automatically and repairs it depending on how much the planet has been upgraded

Re: New Planets

Posted: Mon Jan 24, 2011 11:16 pm
by TimeGap
Like the idea of the turns, but would it be like a "Weekly stat"?

Coz I think like an extra 50AT per day is like max it should be.

Problem I see with that, is people gettn mass AT planets, pumping them like crazy and gettn thousands of AT's per day :(

Will prolly bring the AT price down to something like 500b/1k in a matter of days, depending on how available these planets will be...

Re: New Planets

Posted: Mon Jan 24, 2011 11:19 pm
by Shakur
each planet should have a limit of turns possible, a number that makes it beneficial but not a major advantage, it would be a weekly stat.

Re: New Planets

Posted: Tue Jan 25, 2011 3:20 am
by minisaiyan
Yey for ms planets. Let the people with 5tril ms's get to 7tril in the matter of hours... #-o

AT planet, could work if properly limited in availability, and expensive in cost.

Re: New Planets

Posted: Tue Jan 25, 2011 3:52 am
by Scrofobell
AT planet yes, but make those turns non-tradeble :P

Re: New Planets

Posted: Tue Jan 25, 2011 3:54 am
by Jim
I say no, but voting didnt work.

Re: New Planets

Posted: Tue Jan 25, 2011 4:00 pm
by Shakur
CJL wrote:Yey for ms planets. Let the people with 5tril ms's get to 7tril in the matter of hours... #-o

AT planet, could work if properly limited in availability, and expensive in cost.


Scrofobell wrote:AT planet yes, but make those turns non-tradeble :P


Both great ideas and should be integrated in the plan for new planets if it comes about.

Re: New Planets

Posted: Wed Jan 26, 2011 6:10 am
by Reschef
AT planet has been suggested serveral times already but always was declined because of beeing too powerfull.

Re: New Planets

Posted: Wed Jan 26, 2011 6:55 am
by GOLDEN WING
non Trade-able and Very Expensive to build ;)

Re: New Planets

Posted: Wed Jan 26, 2011 7:45 am
by Reschef
GOLDEN WING wrote:non Trade-able and Very Expensive to build ;)



well, the "very expensive" of today is the "affordable" of tomorrow ... just look at the covert lvls these days :?

Re: New Planets

Posted: Fri Feb 04, 2011 1:57 pm
by Shakur
Reschef wrote:
GOLDEN WING wrote:non Trade-able and Very Expensive to build ;)



well, the "very expensive" of today is the "affordable" of tomorrow ... just look at the covert lvls these days :?


ya but thats only because people who played this game all quit now anyone can have a farm, probly around the time they changed it from stargatewars to gatewars

Re: New Planets

Posted: Fri Feb 04, 2011 3:37 pm
by Lithium
everything that hasten the game bring the gend game near.

Re: New Planets

Posted: Fri Feb 04, 2011 5:02 pm
by Shakur
People just need to advertise this game, get it big again. 2 years ago it woulda beeen impossible to be the rank i am playing the game now.

this game died when you could pay for resources to be honest

Re: New Planets

Posted: Fri Feb 04, 2011 8:23 pm
by Dubby_CompGamerGeek2
Shakur wrote:People just need to advertise this game, get it big again. 2 years ago it woulda beeen impossible to be the rank i am playing the game now.

this game died when you could pay for resources to be honest



I am quite sure that you could buy resources since I started in 2006...
although both the ingame black market and the P2P black market were much more expensive...

Re: New Planets

Posted: Fri Feb 04, 2011 10:56 pm
by Sarevok
I'm inclined to agree with the money argument. You can play for 3 years, or drop a months income and be at the same level (bar the ascensions, provided you didn't buy the account)

The problem is, there's no turn-over of accounts. Any new account mostly gets abandoned due to the power gap. And old accounts get sold on a few times, then abandoned also. So you don't have the same accounts being recycled, and you also don't have new accounts coming into the mix.

Re: Reschef comment about today and tomorrow. This will always be the case. If you get the right balance of price, then it's simply a gaming decisions, toughen your account to reduce attacks, or have additional turn generation to rebuild your account. Both arrive at the same end, but just different paths to get there.