Suggestions to Increase DMU/Reduce Snipers
Posted: Wed Apr 13, 2011 9:57 pm
Following in the foot steps of Colos and BMMJ,
I would like to list the some suggestions that I initially raised in the general discussion thread.
Common complaints about the server since it became active is that there is not enough DMU to farm and
linking the number AT earned with ranks encourages sniper play.
I have 3 simple suggestions to address these concerns and make the server fair for new and old players.
1. Raise the old cap of 2b planets for CER to 3b to increase production and generate more DMU throughout the server for all players (new and old) to farm.
2. Increase the number of turns generated for every player to 15 per turn to reduce sniper play and provide enough turns for all players (new and old) to farm.
3. If you set Vacation in Ascended, you lose your ascended bonuses in main.
The reverse logic should apply so if you set vacation in main, you should lose a 50% overall power bonus in ascended.
Combined with suggestion Number 2, this should significantly reduce sniper play.
I would appreciate mods linking these ideas to the pinned Index Summary Thread.
I would like to list the some suggestions that I initially raised in the general discussion thread.
Common complaints about the server since it became active is that there is not enough DMU to farm and
linking the number AT earned with ranks encourages sniper play.
I have 3 simple suggestions to address these concerns and make the server fair for new and old players.
1. Raise the old cap of 2b planets for CER to 3b to increase production and generate more DMU throughout the server for all players (new and old) to farm.
2. Increase the number of turns generated for every player to 15 per turn to reduce sniper play and provide enough turns for all players (new and old) to farm.
3. If you set Vacation in Ascended, you lose your ascended bonuses in main.
The reverse logic should apply so if you set vacation in main, you should lose a 50% overall power bonus in ascended.
Combined with suggestion Number 2, this should significantly reduce sniper play.
I would appreciate mods linking these ideas to the pinned Index Summary Thread.