Alliance war bonusses
Posted: Mon Apr 25, 2011 11:01 pm
In real life, during times of war, it is known that many more soldiers get recruited into armies and extra funding would be made available to support wars waged.
Extending the current alliance war system:
General idea:
Based on the population difference ratio an alliance is at war against, the alliance members would receive a bonus % income and % growth.
Benefits:
Small alliances would receive more income when fighting against larger alliances.
The active members would benefit here to rebuild faster etc.
The larger alliances would benefit as they could farm more from their enemies.
When fighting a smaller enemy, they would still profit somewhat more, though their ratio would only get them a minimal % extra.
Limitations:
* Already you are able to wage war on max 2 alliances at any given time and would generally last 5 days
* Based on population difference, a ratio would indicate a minimum amount of attacks needed last 24 hours since war start to maintain the bonus.
* Alliances involved must be at least 30 days old.
Bonus suggestion:
Population difference ratio between alliances multiplied by 2 = N %
N % growth bonus for all alliance members
N % income bonus for all alliance members
___________________
It was something that popped up when watching a docu about civel war in the us.
Extending the current alliance war system:
General idea:
Based on the population difference ratio an alliance is at war against, the alliance members would receive a bonus % income and % growth.
Benefits:
Small alliances would receive more income when fighting against larger alliances.
The active members would benefit here to rebuild faster etc.
The larger alliances would benefit as they could farm more from their enemies.
When fighting a smaller enemy, they would still profit somewhat more, though their ratio would only get them a minimal % extra.
Limitations:
* Already you are able to wage war on max 2 alliances at any given time and would generally last 5 days
* Based on population difference, a ratio would indicate a minimum amount of attacks needed last 24 hours since war start to maintain the bonus.
* Alliances involved must be at least 30 days old.
Bonus suggestion:
Population difference ratio between alliances multiplied by 2 = N %
N % growth bonus for all alliance members
N % income bonus for all alliance members
___________________
It was something that popped up when watching a docu about civel war in the us.