Page 1 of 2
Planet broker
Posted: Tue Jun 07, 2011 12:59 am
by noone
With all the selling and trading of planets, it might be an idea to implement an option to trade a planet to another player.
Dualls are sometimes quite expensive, and when they get sold they have to be 'stolen', which requires a good planet to loose some of its attributes.
But not just for dualls, for other high value planets too.
Buyer ends up in the attack logs and such, in need of alliance pms to prevetn mishaps.
So an option to trade off a planet might be an idea, simply by means of the planet ID, (add an input field for planet ID below turns for what a person is offering)
In the broker for the buyer, when a planet is offerd, they would see the planets attributes to prevent scamming.
Your MS might be used for transporting, so upon accepting sale the mothership is in transit for 12 hours, where it meets up with the buyers mothership, which also needs 12 hours to retrieve the planet.
Ofc a planet should only be able to be brokered away after the 24 hours of aqcuiring it.
Re: Planet broker
Posted: Tue Jun 07, 2011 1:00 am
by Dubby_CompGamerGeek2
Re: Planet broker
Posted: Tue Jun 07, 2011 1:37 am
by Guild
actually like this idea , or why not se a charge (less than the losses that would be received for taking it normally) so that there is still some cost in sending a planet !! across the universe

Re: Planet broker
Posted: Tue Jun 07, 2011 1:51 am
by ƒëmmë ƒatalë
also would allow for trading with in same alliance.. where as now to take a planet one of you have to leave temporary.
Re: Planet broker
Posted: Tue Jun 07, 2011 3:25 am
by Rodwolf
Good idea.
And indeed with a cost, like losing 1% when sending UU.
I would set more then 24 hours after acquiring, more like 7 days or something. This to avoid abuse from planet thieves making easier money (naq).
Re: Planet broker
Posted: Tue Jun 07, 2011 3:30 am
by Heisenberg
Reason this won't be implemented.
- When naq, UU and AT are set in a broker te are left in an empty space (can't be stolen), and is not visible, only visible when trade is accepted or rejected. People would use these brokers to hide if they have no merlin left, although they wouldn't be getting the benefits it means some planets would never be seen.
I however like the idea if it could stop this.
Couldn't add that it is still takeable, no-one would trade it if it is possible to view/take until the broker is finished.
Re: Planet broker
Posted: Tue Jun 07, 2011 4:48 am
by [BoT] Jason
Seaanyboy wrote:Reason this won't be implemented.
- When naq, UU and AT are set in a broker te are left in an empty space (can't be stolen), and is not visible, only visible when trade is accepted or rejected. People would use these brokers to hide if they have no merlin left, although they wouldn't be getting the benefits it means some planets would never be seen.
I however like the idea if it could stop this.
Couldn't add that it is still takeable, no-one would trade it if it is possible to view/take until the broker is finished.
Make trading a planet cost 1MT...
Re: Planet broker
Posted: Tue Jun 07, 2011 5:13 am
by ƒëmmë ƒatalë
and limit time it can be done ..save good planets being moved around an alliance.. but I still like the premise..
Re: Planet broker
Posted: Tue Jun 07, 2011 5:16 am
by Heisenberg
[BoT] Jason wrote:Seaanyboy wrote:Reason this won't be implemented.
- When naq, UU and AT are set in a broker te are left in an empty space (can't be stolen), and is not visible, only visible when trade is accepted or rejected. People would use these brokers to hide if they have no merlin left, although they wouldn't be getting the benefits it means some planets would never be seen.
I however like the idea if it could stop this.
Couldn't add that it is still takeable, no-one would trade it if it is possible to view/take until the broker is finished.
Make trading a planet cost 1MT...
Still doesn't stop Dual and big planets being hidden everyday of the year.
people can hide their biggest ones.
Re: Planet broker
Posted: Tue Jun 07, 2011 5:19 am
by MajorLeeHurts
Seaanyboy wrote:Reason this won't be implemented.
- When naq, UU and AT are set in a broker te are left in an empty space (can't be stolen), and is not visible, only visible when trade is accepted or rejected. People would use these brokers to hide if they have no merlin left, although they wouldn't be getting the benefits it means some planets would never be seen.
I however like the idea if it could stop this.
Couldn't add that it is still takeable, no-one would trade it if it is possible to view/take until the broker is finished.
Great point !
Re: Planet broker
Posted: Tue Jun 07, 2011 6:13 am
by [BoT] Jason
Seaanyboy wrote:[BoT] Jason wrote:Seaanyboy wrote:Reason this won't be implemented.
- When naq, UU and AT are set in a broker te are left in an empty space (can't be stolen), and is not visible, only visible when trade is accepted or rejected. People would use these brokers to hide if they have no merlin left, although they wouldn't be getting the benefits it means some planets would never be seen.
I however like the idea if it could stop this.
Couldn't add that it is still takeable, no-one would trade it if it is possible to view/take until the broker is finished.
Make trading a planet cost 1MT...
Still doesn't stop Dual and big planets being hidden everyday of the year.
people can hide their biggest ones.
Make the effects of transport lose 50% of value if moved more than once every 168 hours
Re: Planet broker
Posted: Tue Jun 07, 2011 6:17 am
by GOLDEN WING
[BoT] Jason wrote:Seaanyboy wrote:[BoT] Jason wrote:Seaanyboy wrote:Reason this won't be implemented.
- When naq, UU and AT are set in a broker te are left in an empty space (can't be stolen), and is not visible, only visible when trade is accepted or rejected. People would use these brokers to hide if they have no merlin left, although they wouldn't be getting the benefits it means some planets would never be seen.
I however like the idea if it could stop this.
Couldn't add that it is still takeable, no-one would trade it if it is possible to view/take until the broker is finished.
Make trading a planet cost 1MT...
Still doesn't stop Dual and big planets being hidden everyday of the year.
people can hide their biggest ones.
Make the effects of transport lose 50% of value if moved more than once every 168 hours
me has evil plan with Enemy planets which would make that quite useful instead of the simple Abandon tactic and a good chance they get it back
![[081.gif] :smt081](./images/smilies/081.gif)
Re: Planet broker
Posted: Tue Jun 07, 2011 7:55 am
by Rodwolf
Seaanyboy wrote:[BoT] Jason wrote:Seaanyboy wrote:Reason this won't be implemented.
- When naq, UU and AT are set in a broker te are left in an empty space (can't be stolen), and is not visible, only visible when trade is accepted or rejected. People would use these brokers to hide if they have no merlin left, although they wouldn't be getting the benefits it means some planets would never be seen.
I however like the idea if it could stop this.
Couldn't add that it is still takeable, no-one would trade it if it is possible to view/take until the broker is finished.
Make trading a planet cost 1MT...
Still doesn't stop Dual and big planets being hidden everyday of the year.
people can hide their biggest ones.
If the planet bonus doesnt add to your account as long its in the broker its ok.
And indeed not takeable/viewable while being in the broker. Floating around between accounts just like when you dump the planet of an account.
Re: Planet broker
Posted: Tue Jun 07, 2011 8:32 am
by [BoT] Jason
GOLDEN WING wrote:[BoT] Jason wrote:Seaanyboy wrote:[BoT] Jason wrote:Seaanyboy wrote:Reason this won't be implemented.
- When naq, UU and AT are set in a broker te are left in an empty space (can't be stolen), and is not visible, only visible when trade is accepted or rejected. People would use these brokers to hide if they have no merlin left, although they wouldn't be getting the benefits it means some planets would never be seen.
I however like the idea if it could stop this.
Couldn't add that it is still takeable, no-one would trade it if it is possible to view/take until the broker is finished.
Make trading a planet cost 1MT...
Still doesn't stop Dual and big planets being hidden everyday of the year.
people can hide their biggest ones.
Make the effects of transport lose 50% of value if moved more than once every 168 hours
me has evil plan with Enemy planets which would make that quite useful instead of the simple Abandon tactic and a good chance they get it back
![[081.gif] :smt081](./images/smilies/081.gif)
Save time and resources and just have alliance mates take it 3 times

Re: Planet broker
Posted: Tue Jun 07, 2011 9:43 am
by noone
Seaanyboy wrote:Reason this won't be implemented.
- When naq, UU and AT are set in a broker te are left in an empty space (can't be stolen), and is not visible, only visible when trade is accepted or rejected. People would use these brokers to hide if they have no merlin left, although they wouldn't be getting the benefits it means some planets would never be seen.
I however like the idea if it could stop this.
Couldn't add that it is still takeable, no-one would trade it if it is possible to view/take until the broker is finished.
Thats a meager reason though.
A broker is max 72 hours, and if it doesnt give extra bonusses it wouldnt realy matter I supose.
It would take up a trade spot too.
Perhaps dont hide the planet, but not have it able to be stolen when selecting to conquer planet when its in a broker.
Also, for the cost, a 1% is a good idea, perhaps just add this cost regardless, as soon as its in a broker, it looses 1%, wheter it is accepted or not.
Also, have a planet only able to be brokered once per week and indeed a longer periode after having it in your posession, also the 7 days, as suggested.