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New account starting resources/alliance gifting

Posted: Sun Jul 24, 2011 3:00 pm
by stuff of legends
Increase for New Accounts
5mil lifers; 100k untrained; -- not a ton, but should help a quickstart :)

Yet another alliance gift fine tune
The alliance repair (att and def) have gone to 1/10th their weekly count. Now 20 / week each. This is enough to make a difference in a pinch, but not to count on as an ongoing strategy. As a gift should be :)
Bank increase to 10% of previous cost.

Might as well just remove the repairs now.

Re: New accounts/alliance gifting

Posted: Sun Jul 24, 2011 3:54 pm
by Duderanch
stuff of legends wrote:Might as well just remove the repairs now.


I disagree, 20 can more than thwart a massing but the person with the button has got to decide if saving the defence is worth the cost.

Re: New account starting resources/alliance gifting

Posted: Sun Jul 24, 2011 11:35 pm
by Z E R O
Agreed, it's the perfect number now :P.

And the newb update.

About freaking time. GG admin.

Re: New account starting resources/alliance gifting

Posted: Mon Jul 25, 2011 12:25 am
by Dubby_CompGamerGeek2
=D>

except that I was asked to give bank upgrades and did so...

but it was 5 tril of the alliance bank last week... #-o


oh well... just don't raise it up for a few months... :P

Re: New account starting resources/alliance gifting

Posted: Mon Jul 25, 2011 12:55 am
by Juliette
Well done, admin.

@SoL: Phasing out the repairs as a whole is something that takes time. ;)
Good step forward.

Re: New account starting resources/alliance gifting

Posted: Mon Jul 25, 2011 1:09 am
by Z E R O
Juliette wrote:Well done, admin.

@SoL: Phasing out the repairs as a whole is something that takes time. ;)
Good step forward.


Weaning us off of the alliance repair, one reduction at a time.. Interesting concept.