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New recource method

Posted: Fri Nov 04, 2011 9:33 am
by Ercury
Saw people suggesting to let the growht , (recources) in overall go faster.
Or by removing the caps.

- Removing the caps would make this game worse than it allready is.
- 5 tripling stats , recources etc... etc... would make this game as it is now.

Basically the idea of getting this game intresting again means to make it hard for the bigger and easier to
get into the "overall part of the game" for the smaller.


I don't mean bigger should be slapped and being reduced of growht what so over no.

The following I suggest is.

By adding a new "recource" witch can be used when you get beyond a point of armysize (caps)
than you'll require and alternative "recource" for warfare , farming , recon , sabbing , lifering AC & Strikers.

Like GnR for example , you only get it at a certain position.

However this new "Recource" can't be "traded , bought" and 1 for example each turn
And when you get over a certaint amount of armysize u'll start getting the recources.

and lose the abilitie to use turns only as you require both recources to do an action.
(since you have to transport more troops and weapons and a big ship)

What will change ?

- Make wars realistic (cus now its cheap to mass someone) but also will make wars winnable.

- Gives an extra challenge into farming for something , but rewarded feeling afterwards.

- Gives newer players more the change in getting in the overall armysizes of the players.

- etc... (might be more)