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Techs, so far.

Posted: Mon Nov 21, 2011 10:24 am
by Bernie Sanders
Weapons SuperCharger (increases all unit attack weapons power) 0
Shield SuperCharger (increases all unit defence weapons power) 0
Cloaking Generators (increases all covert&anti-covert unit abilities) 0
Mothership Hull Power Infusor (increases shield and weapon power) 0

:D

Re: Techs, so far.

Posted: Mon Nov 21, 2011 10:28 am
by Quina Quen
Same. Don't even need a copy and paste.

Utterly pointless wasting money on those right now.

Re: Techs, so far.

Posted: Mon Nov 21, 2011 10:35 am
by Retribution
I bought 1 each cause... well, just cause. :D

Re: Techs, so far.

Posted: Mon Nov 21, 2011 11:44 am
by Scenester
Retribution wrote:I bought 1 each cause... well, just cause. :D


;)
Weapons SuperCharger (increases all unit attack weapons power) 1
Shield SuperCharger (increases all unit defence weapons power) 1
Cloaking Generators (increases all covert&anti-covert unit abilities) 1
Mothership Hull Power Infusor (increases shield and weapon power) 1

Re: Techs, so far.

Posted: Thu Dec 01, 2011 1:56 pm
by Bloodlust
how about now , who here has the highest techs to date *I will post mine once I have something to compare against*

Re: Techs, so far.

Posted: Thu Dec 01, 2011 2:16 pm
by Scenester
Weapons SuperCharger 400
Shield SuperCharger 300
Cloaking Generators 300
Mothership Hull Power Infusor 300

Spend a few coins on it but not even near the top, comparitve material much?

Re: Techs, so far.

Posted: Thu Dec 01, 2011 2:18 pm
by Bloodlust
Scenester wrote:Weapons SuperCharger 400
Shield SuperCharger 300
Cloaking Generators 300
Mothership Hull Power Infusor 300

Spend a few coins on it but not even near the top, comparitve material much?



lol

Well as I stated

Weapons SuperCharger 550
Shield SuperCharger 650
Cloaking Generators 650
Mothership Hull Power Infusor 750

Re: Techs, so far.

Posted: Thu Dec 01, 2011 4:29 pm
by ™THE_LEGEND™
Weapons SuperCharger (increases all unit attack weapons power) 250
Shield SuperCharger (increases all unit defence weapons power) 300
Cloaking Generators (increases all covert&anti-covert unit abilities) 390
Mothership Hull Power Infusor (increases shield and weapon power) 700

Re: Techs, so far.

Posted: Thu Dec 01, 2011 4:43 pm
by Jimbo 5.3
Weapons SuperCharger (increases all unit attack weapons power) 5
Shield SuperCharger (increases all unit defence weapons power) 5
Cloaking Generators (increases all covert&anti-covert unit abilities) 5
Mothership Hull Power Infusor (increases shield and weapon power) 5

Funny. I'm behind in techs, UP, income, and stats. I probably should have been parasitic...

Re: Techs, so far.

Posted: Thu Dec 01, 2011 4:47 pm
by ™THE_LEGEND™
Jimbo 5.3 wrote:Weapons SuperCharger (increases all unit attack weapons power) 5
Shield SuperCharger (increases all unit defence weapons power) 5
Cloaking Generators (increases all covert&anti-covert unit abilities) 5
Mothership Hull Power Infusor (increases shield and weapon power) 5

Funny. I'm behind in techs, UP, income, and stats. I probably should have been parasitic...


I made the switch from Replicator to Parasitic the other day :-D Best decison I have ever made on Quantum ever haha :-k

Re: Techs, so far.

Posted: Thu Dec 01, 2011 8:04 pm
by Jimbo 5.3
™THE_LEGEND™ wrote:
Jimbo 5.3 wrote:Weapons SuperCharger (increases all unit attack weapons power) 5
Shield SuperCharger (increases all unit defence weapons power) 5
Cloaking Generators (increases all covert&anti-covert unit abilities) 5
Mothership Hull Power Infusor (increases shield and weapon power) 5

Funny. I'm behind in techs, UP, income, and stats. I probably should have been parasitic...


I made the switch from Replicator to Parasitic the other day :-D Best decison I have ever made on Quantum ever haha :-k


I'll prove that statement wrong when I take the top spot this era!

Re: Techs, so far.

Posted: Thu Dec 01, 2011 8:12 pm
by Kikaz
Weapons SuperCharger (increases all unit attack weapons power) 500
Shield SuperCharger (increases all unit defence weapons power) 500
Cloaking Generators (increases all covert&anti-covert unit abilities) 600
Mothership Hull Power Infusor (increases shield and weapon power) 655

kk

Re: Techs, so far.

Posted: Thu Dec 01, 2011 10:29 pm
by [BoT] Jason
Weapons SuperCharger (increases all unit attack weapons power) 200
Shield SuperCharger (increases all unit defence weapons power) 1
Cloaking Generators (increases all covert&anti-covert unit abilities) 1
Mothership Hull Power Infusor (increases shield and weapon power) 1

Re: Techs, so far.

Posted: Thu Dec 01, 2011 10:47 pm
by HippyFool
Jimbo 5.3 wrote:
™THE_LEGEND™ wrote:
Jimbo 5.3 wrote:Weapons SuperCharger (increases all unit attack weapons power) 5
Shield SuperCharger (increases all unit defence weapons power) 5
Cloaking Generators (increases all covert&anti-covert unit abilities) 5
Mothership Hull Power Infusor (increases shield and weapon power) 5

Funny. I'm behind in techs, UP, income, and stats. I probably should have been parasitic...


I made the switch from Replicator to Parasitic the other day :-D Best decison I have ever made on Quantum ever haha :-k


I'll prove that statement wrong when I take the top spot this era!


If you aren't goauld this era, I doubt you could win even if you bought 8 USSs...

Re: Techs, so far.

Posted: Fri Dec 02, 2011 3:25 am
by Neo Dragon
Weapons SuperCharger (increases all unit attack weapons power) 500
Shield SuperCharger (increases all unit defence weapons power) 600
Cloaking Generators (increases all covert&anti-covert unit abilities) 600
Mothership Hull Power Infusor (increases shield and weapon power) 700