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Nox/Critical

Posted: Sat Feb 11, 2012 12:00 pm
by Catsupmotor
Just an idea,

If an account is inactive for a certain period of time. Say 30 days for example, if they have nox/critical on, that gets removed. Nox/critical is to protect an account, if the account is no longer active, no need for nox/critical. I don't if this is the case already of if it has already been proposed...but thought it would be a good idea.

Re: Nox/Critical

Posted: Sat Feb 11, 2012 12:26 pm
by Juliette
Yeah. That *would* be good.
After all, if you are going to leave for a while, you can hit vacation. Nox get tired too, and no sane government would keep their nation at the highest state of alert for a lengthy duration. ^_^

Re: Nox/Critical

Posted: Sat Feb 11, 2012 1:46 pm
by Sadow
I also like this. This doesnt even need to be tweaked either, its a plan, simple, good suggestion.

Re: Nox/Critical

Posted: Sat Feb 11, 2012 2:03 pm
by jedi~tank
yup =D>

Re: Nox/Critical

Posted: Sat Feb 11, 2012 2:12 pm
by Dexter Morgan™
Lord Katsumoto wrote:Just an idea,

If an account is inactive for a certain period of time. Say 30 days for example, if they have nox/critical on, that gets removed. Nox/critical is to protect an account, if the account is no longer active, no need for nox/critical. I don't if this is the case already of if it has already been proposed...but thought it would be a good idea.

+1

Good idea, surprised noone has proposed this before.....kindsa seems like common sense =D>

Re: Nox/Critical

Posted: Sat Feb 11, 2012 6:07 pm
by Rudy Peña
Lord Katsumoto wrote:Just an idea,

If an account is inactive for a certain period of time. Say 30 days for example, if they have nox/critical on, that gets removed. Nox/critical is to protect an account, if the account is no longer active, no need for nox/critical. I don't if this is the case already of if it has already been proposed...but thought it would be a good idea.

Stop wanting to be lazy and take the time to raid someone who has plenty of uu out with nox/crit on.

You are just wanting a way to get uu faster without taking the time to get it. If you dont want to take the time, find someone else to do it and pay them for there time and service.

Re: Nox/Critical

Posted: Sat Feb 11, 2012 6:09 pm
by Juliette
*grin* Lazy? In a way, maybe. But honestly.. if you were "on the highest alert" all this time, what do you think would happen?
The boy who cried wolf every day died in a wolf attack. ;)

Re: Nox/Critical

Posted: Sat Feb 11, 2012 6:26 pm
by ~Thamuz~
Lord Katsumoto wrote:Just an idea,

If an account is inactive for a certain period of time. Say 30 days for example, if they have nox/critical on, that gets removed. Nox/critical is to protect an account, if the account is no longer active, no need for nox/critical. I don't if this is the case already of if it has already been proposed...but thought it would be a good idea.

:smt060 Cracking idea. :smt023 Lord Katsumoto >>>>>>>>> :smt115

Re: Nox/Critical

Posted: Sun Feb 12, 2012 10:19 am
by Catsupmotor
Rudy Pena wrote:
Lord Katsumoto wrote:Just an idea,

If an account is inactive for a certain period of time. Say 30 days for example, if they have nox/critical on, that gets removed. Nox/critical is to protect an account, if the account is no longer active, no need for nox/critical. I don't if this is the case already of if it has already been proposed...but thought it would be a good idea.

Stop wanting to be lazy and take the time to raid someone who has plenty of uu out with nox/crit on.

You are just wanting a way to get uu faster without taking the time to get it. If you dont want to take the time, find someone else to do it and pay them for there time and service.


I don't know who you are, but I don't raid uu, I farm. Laziness has nothing to do with it. Be a jackass in another thread.

Re: Nox/Critical

Posted: Sun Feb 12, 2012 10:21 am
by Legendary Apophis
I approve this idea. Abandoned account cannot seriously remain in alert, it's not logical...

Re: Nox/Critical

Posted: Sun Feb 12, 2012 10:28 am
by Drought
Rudy Pena wrote:
Lord Katsumoto wrote:Just an idea,

If an account is inactive for a certain period of time. Say 30 days for example, if they have nox/critical on, that gets removed. Nox/critical is to protect an account, if the account is no longer active, no need for nox/critical. I don't if this is the case already of if it has already been proposed...but thought it would be a good idea.

Stop wanting to be lazy and take the time to raid someone who has plenty of uu out with nox/crit on.

You are just wanting a way to get uu faster without taking the time to get it. If you dont want to take the time, find someone else to do it and pay them for there time and service.


Who are you to pass judgement on that Rudy, or even telling him what to do.

Its a great idea.

+1

Re: Nox/Critical

Posted: Sun Feb 12, 2012 4:23 pm
by Rudy Peña
Lord Katsumoto wrote:
Rudy Pena wrote:
Lord Katsumoto wrote:Just an idea,

If an account is inactive for a certain period of time. Say 30 days for example, if they have nox/critical on, that gets removed. Nox/critical is to protect an account, if the account is no longer active, no need for nox/critical. I don't if this is the case already of if it has already been proposed...but thought it would be a good idea.

Stop wanting to be lazy and take the time to raid someone who has plenty of uu out with nox/crit on.

You are just wanting a way to get uu faster without taking the time to get it. If you dont want to take the time, find someone else to do it and pay them for there time and service.


I don't know who you are, but I don't raid uu, I farm. Laziness has nothing to do with it. Be a jackass in another thread.

Ah I see, You just want more naq then.

Thats mightly selfish of you for wanting to have them not on nox and crit so you can get more naq from them.

Yup you dont know me, but I know you. :shock:

Re: Nox/Critical

Posted: Tue Feb 14, 2012 1:42 am
by MEZZANINE
Doesn't this already happen, when the G&R runs out the Nox is cancelled. Would be good if the Critical was cancelled at the same time, and might be a good idea to increase the G&R cost of Nox or add a G&R cost to alert levels to make this happen faster and make people who have finished ascending compete to stay in G&R ranks or prevent them staying permanently on Crit/Nox when off PPT.



I think there are to much resources in the game, thats what has crashed the market prices and made old fashioned wars last so long, all loses are far to easy to replace. Said it before and will say it again, accounts inactive for more than a few months should be auto-vacationed, on vacation for over a year should be deleted.

Re: Nox/Critical

Posted: Tue Feb 14, 2012 1:53 am
by Coulson
MEZZANINE wrote:Doesn't this already happen, when the G&R runs out the Nox is cancelled.
No, it isn't.
MEZZANINE wrote:Would be good if the Critical was cancelled at the same time, and might be a good idea to increase the G&R cost of Nox or add a G&R cost to alert levels to make this happen faster and make people who have finished ascending compete to stay in G&R ranks or prevent them staying permanently on Crit/Nox when off PPT.
It'd be good if it'd happen.
MEZZANINE wrote:I think there are to much resources in the game, thats what has crashed the market prices and made old fashioned wars last so long, all loses are far to easy to replace. Said it before and will say it again, accounts inactive for more than a few months should be auto-vacationed, on vacation for over a year should be deleted.
There's an issue of resources created from nothing causing inflation, but that's a separate issue imo?

Re: Nox/Critical

Posted: Tue Feb 14, 2012 8:48 pm
by Sarevok
Stuart Gordon wrote:
MEZZANINE wrote:Would be good if the Critical was cancelled at the same time, and might be a good idea to increase the G&R cost of Nox or add a G&R cost to alert levels to make this happen faster and make people who have finished ascending compete to stay in G&R ranks or prevent them staying permanently on Crit/Nox when off PPT.
It'd be good if it'd happen.
I strongly disagree?

How is anyone who doesn't want to have massive stats, meant to effectively defend themselves, when they dont' get G&R.
And you're aware that, you don't get ANY when Nox is on. So simply staying in G&R won't work, since you'd need to keep re-activating it whenever you got back to 0 G&R. 1 hour off, 5 hours on.