Wars
Posted: Sun Feb 19, 2012 3:43 am
So the current war system means you can farm each other for years, wahooo!
Domination!
Fight for your right to survive, pay the price!
Theres only one way to end the war: surrendering! Any alliance that masses 5 or more members in a single day or 5% of their members wich eever is less is declaring war! Strike back will retaliation (more than 3 hits to any of their members) means they are accepting war! Both alliances will be involved into this war until:
Any of the alliances involved surrenders.
Alliance mnost be at least 20% of their power at the begining of the war, in a period of 24 hours, maximun 3 times in a week if they get lower than that they will automaticly lose!
Players cannot have their defenses less than 65%of the average defense power of the overall alliances (all alliances involved) for a period longer than 72 hours, if so they will be place into a Corpse state and will be giving 50% of anything they produce, raid or farm to the Pool Of Doom)
Pool Of Doom will be given between all the members of the winning alliance (those who havent get punished by the Pool Of Doom) means the active remaining members of the winning alliance.
If an alliance gets all of their members into the Pool Of Doom state they lose automaticly.
The loosing alliance will pay a tribute of 20% of their Naquadah production to the winning alliance for the same period of time that the war lasts! Takes 2 years to end a war? PAY THOSE 2 YEARS!
Wanna get rid of the Pool Of Doom Punishment? Declare war again, win it and you will reverse the damages, or make them worst? Guess what if you lose then the time will be added to your punishmente, if you win you will be forgiven!
Do you want to surrender? Good do it, be aware you wont be able to return to your alliance for the time war lasts and if you return you dont get any of the Pool Of Doom resources, and if you return to the losing alliance you will have to pay 30% instead of the 20% punishment!
This rules will avoid anyone to not surrender, not build, vegetables in the alliances.
Domination!
Fight for your right to survive, pay the price!
Theres only one way to end the war: surrendering! Any alliance that masses 5 or more members in a single day or 5% of their members wich eever is less is declaring war! Strike back will retaliation (more than 3 hits to any of their members) means they are accepting war! Both alliances will be involved into this war until:
Any of the alliances involved surrenders.
Alliance mnost be at least 20% of their power at the begining of the war, in a period of 24 hours, maximun 3 times in a week if they get lower than that they will automaticly lose!
Players cannot have their defenses less than 65%of the average defense power of the overall alliances (all alliances involved) for a period longer than 72 hours, if so they will be place into a Corpse state and will be giving 50% of anything they produce, raid or farm to the Pool Of Doom)
Pool Of Doom will be given between all the members of the winning alliance (those who havent get punished by the Pool Of Doom) means the active remaining members of the winning alliance.
If an alliance gets all of their members into the Pool Of Doom state they lose automaticly.
The loosing alliance will pay a tribute of 20% of their Naquadah production to the winning alliance for the same period of time that the war lasts! Takes 2 years to end a war? PAY THOSE 2 YEARS!
Wanna get rid of the Pool Of Doom Punishment? Declare war again, win it and you will reverse the damages, or make them worst? Guess what if you lose then the time will be added to your punishmente, if you win you will be forgiven!
Do you want to surrender? Good do it, be aware you wont be able to return to your alliance for the time war lasts and if you return you dont get any of the Pool Of Doom resources, and if you return to the losing alliance you will have to pay 30% instead of the 20% punishment!
This rules will avoid anyone to not surrender, not build, vegetables in the alliances.