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Rename anticovert

Posted: Wed Mar 21, 2012 4:07 am
by Loki™
I found out while scouting for new farms that most noobs don't have any covert to speak of but had some anticovert. This led me to the conclusion that they think anticovert protects against sabotage.
I know this problem has existed as long as there has been anticovert but I don't see why it shouldn't be fixed. Name it assasination action or something so less kind individuals won't be tempted to sab those just starting out.

Re: Rename anticovert

Posted: Wed Mar 21, 2012 4:08 am
by Juliette
Get sabbed once despite their towering AC and they learn the same lesson.
Why rob them of an experience all of us had (well, the ones who did not read Help before playing, anyway)?

Re: Rename anticovert

Posted: Wed Mar 21, 2012 4:15 am
by Guild
i did that when i started, cept i went 50/50 on them so it sorta worked

id say change it, its an unnecesary thing that leads to new people losing all their stuff and quiting

Re: Rename anticovert

Posted: Wed Mar 21, 2012 4:17 am
by Coulson
Guild wrote:i did that when i started, cept i went 50/50 on them so it sorta worked

id say change it, its an unnecesary thing that leads to new people losing all their stuff and quiting
+1 It's an unnecessary risk and simply renaming it won't hurt anyone.

Re: Rename anticovert

Posted: Wed Mar 21, 2012 4:19 am
by Juliette
And how will you call having ACed someone, eh?
"assassinated" is untrue; you have not 'assassinated' that person, at most a few simple troops.

"Smiert Spionam" or SS. Brilliant. We do not have enough SS in the game. :P

Re: Rename anticovert

Posted: Wed Mar 21, 2012 4:20 am
by Coulson
You'd might want to change that.

Re: Rename anticovert

Posted: Wed Mar 21, 2012 5:21 am
by Loki™
T-X wrote:Get sabbed once despite their towering AC and they learn the same lesson.
Why rob them of an experience all of us had (well, the ones who did not read Help before playing, anyway)?

Silence woman! Or I'll fry your circuits! :smt018

Re: Rename anticovert

Posted: Wed Mar 21, 2012 2:14 pm
by ramen07
T-X wrote:Get sabbed once despite their towering AC and they learn the same lesson.
Why rob them of an experience all of us had (well, the ones who did not read Help before playing, anyway)?


That sounds like "Don't help them because we didn't get any help!" to me :?

I'm in favor of changing it. The name does not describe the function.

Re: Rename anticovert

Posted: Wed Mar 21, 2012 2:17 pm
by Juliette
ramen07 wrote:
T-X wrote:Get sabbed once despite their towering AC and they learn the same lesson.
Why rob them of an experience all of us had (well, the ones who did not read Help before playing, anyway)?
That sounds like "Don't help them because we didn't get any help!" to me :?
It is not so much about help, as it is about self-sustaining and independent development (i.e. being able to read). ;)
ramen07 wrote:I'm in favor of changing it. The name does not describe the function.
Agreed (yes, I left my original position earlier).

Re: Rename anticovert

Posted: Wed Mar 21, 2012 2:46 pm
by ramen07
T-X wrote: It is not so much about help, as it is about self-sustaining and independent development (i.e. being able to read). ;)


:smt016

Seriously, though. If we're talking about young kids playing (this is a "family friendly" game), a lot won't know that the help section is there unless they're told. And what kid looks at the manual before they start playing?

Re: Rename anticovert

Posted: Wed Mar 21, 2012 2:49 pm
by Juliette
ramen07 wrote: :smt016
Seriously, though. If we're talking about young kids playing (this is a "family friendly" game), a lot won't know that the help section is there unless they're told. And what kid looks at the manual before they start playing?
Smart kids.

Re: Rename anticovert

Posted: Wed Mar 21, 2012 4:10 pm
by Sarevok
I think it'd be worth considering. I wonder how many people start playing, build stuff, someone who likes causing trouble goes along and sabs all their weapons, then masses them. Will they stick around? No.

If we loose more players then we gain (current rate of things), the game will eventually die off.

Re: Rename anticovert

Posted: Wed Mar 21, 2012 9:52 pm
by Clarkey
T-X wrote:
ramen07 wrote: :smt016
Seriously, though. If we're talking about young kids playing (this is a "family friendly" game), a lot won't know that the help section is there unless they're told. And what kid looks at the manual before they start playing?
Smart kids.

Plenty of adults, myself included never read manuals before trying something, its how we learn from mistakes. Having said that, anticovert is a bad name for that function.

Re: Rename anticovert

Posted: Thu Mar 22, 2012 9:16 am
by Rudy Peña
Well it AC does kill your covert....so AC it is. :-$

Re: Rename anticovert

Posted: Wed Apr 04, 2012 11:35 am
by Bromas
on ME it is called spy killers... rename it to that?