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PPT

Posted: Thu Apr 05, 2012 10:06 am
by 00RA00
Does any1 else have the option to trade for PPT in the market section ?? this isnt buying PPT for $10, just trading for it ?

Re: PPT

Posted: Thu Apr 05, 2012 10:30 am
by Bromas
ITS NOT A BUG, ITS NOT A BUG PLEASE DONT REPORT IT..

EDIT:
[spoiler]Image[/spoiler]

Its meant to be there, you have to use the *2 function for it though

Re: PPT

Posted: Thu Apr 05, 2012 10:42 am
by Clarkey
Its the last option on the market page. 1/2 supporter status then choose 2 multiple.

Thought you've been playing this game for years and reached UnKnown twice before, youd think you would know about that by now.

Re: PPT

Posted: Thu Apr 05, 2012 10:58 am
by 00RA00
mine just has

Use ALL market turns (3 quantities) to make a planet. The outcome is always a suprise...
Use 1 market turns (1 quantities) to generate 5 days worth of power for your Merlins Planetary Dimensional Shifting Device (MPDSD).
Use ALL market turns (3 quantities) to acquire a name change (here and on ascended if relevent...) Identities are not cheap...
Use 1 market turn in exchange for 4,720 non-transferrable turns...
Use 2 market turns (2 quantities) to brain wipe and untrain 5% of your Super Soldier Raiders.
Use 2 market turns (2 quantities) to brain wipe and untrain 5% of your Super Soldier Guards.

is this the right section

Re: PPT

Posted: Thu Apr 05, 2012 11:00 am
by Bromas
The bit below it... With the drop down menus.

Re: PPT

Posted: Thu Apr 05, 2012 11:05 am
by 00RA00
i see it safe

n to clarkey it use to be in the other section

Re: PPT

Posted: Thu Apr 05, 2012 11:06 am
by Bromas
It never used to be in another section. The pay $$ for it did but not the naq and an MT for it.

Image

Re: PPT

Posted: Thu Apr 05, 2012 11:08 am
by 00RA00
Andy! wrote:It never used to be in another section. The pay $$ for it did but not the naq and an MT for it.

Image



it use to be here

Use ALL market turns (3 quantities) to make a planet. The outcome is always a suprise...
Use 1 market turns (1 quantities) to generate 5 days worth of power for your Merlins Planetary Dimensional Shifting Device (MPDSD).
Use ALL market turns (3 quantities) to acquire a name change (here and on ascended if relevent...) Identities are not cheap...
Use 1 market turn in exchange for 4,720 non-transferrable turns...
Use 2 market turns (2 quantities) to brain wipe and untrain 5% of your Super Soldier Raiders.
Use 2 market turns (2 quantities) to brain wipe and untrain 5% of your Super Soldier Guards.

Re: PPT

Posted: Thu Apr 05, 2012 11:12 am
by Jim
00RA00 wrote:
Andy! wrote:It never used to be in another section. The pay $$ for it did but not the naq and an MT for it.

Image



it use to be here

Use ALL market turns (3 quantities) to make a planet. The outcome is always a suprise...
Use 1 market turns (1 quantities) to generate 5 days worth of power for your Merlins Planetary Dimensional Shifting Device (MPDSD).
Use ALL market turns (3 quantities) to acquire a name change (here and on ascended if relevent...) Identities are not cheap...
Use 1 market turn in exchange for 4,720 non-transferrable turns...
Use 2 market turns (2 quantities) to brain wipe and untrain 5% of your Super Soldier Raiders.
Use 2 market turns (2 quantities) to brain wipe and untrain 5% of your Super Soldier Guards.

Sorry, but it didnt.

Re: PPT

Posted: Thu Apr 05, 2012 11:15 am
by Bromas
00RA00 wrote:
Andy! wrote:It never used to be in another section. The pay $$ for it did but not the naq and an MT for it.

Image



it use to be here

Use ALL market turns (3 quantities) to make a planet. The outcome is always a suprise...
Use 1 market turns (1 quantities) to generate 5 days worth of power for your Merlins Planetary Dimensional Shifting Device (MPDSD).
Use ALL market turns (3 quantities) to acquire a name change (here and on ascended if relevent...) Identities are not cheap...
Use 1 market turn in exchange for 4,720 non-transferrable turns...
Use 2 market turns (2 quantities) to brain wipe and untrain 5% of your Super Soldier Raiders.
Use 2 market turns (2 quantities) to brain wipe and untrain 5% of your Super Soldier Guards.

Okay, it MAY have been there before 2008

Re: PPT

Posted: Thu Apr 05, 2012 2:02 pm
by Juliette
Andy! wrote:
00RA00 wrote:
Andy! wrote:It never used to be in another section. The pay $$ for it did but not the naq and an MT for it.

Image



it use to be here

Use ALL market turns (3 quantities) to make a planet. The outcome is always a suprise...
Use 1 market turns (1 quantities) to generate 5 days worth of power for your Merlins Planetary Dimensional Shifting Device (MPDSD).
Use ALL market turns (3 quantities) to acquire a name change (here and on ascended if relevent...) Identities are not cheap...
Use 1 market turn in exchange for 4,720 non-transferrable turns...
Use 2 market turns (2 quantities) to brain wipe and untrain 5% of your Super Soldier Raiders.
Use 2 market turns (2 quantities) to brain wipe and untrain 5% of your Super Soldier Guards.

Okay, it MAY have been there before 2008
Don't talk bs. Before 2008, there was nothing like that list of trade options. It was never where Ra says it was.

Re: PPT

Posted: Thu Apr 05, 2012 2:08 pm
by Bromas
I joined in early '08 which is why I said if it was there before hand then yeah okay, w/e

Re: PPT

Posted: Thu Apr 05, 2012 2:19 pm
by Juliette
Andy! wrote:I joined in early '08 which is why I said if it was there before hand then yeah okay, w/e
Nice (t)abs, goofy.

The trade for PPT has been in the same place since it came out. It has required 2 multiples for as long as I can remember, and while there are quite a few people who can remember more, I do remember quite a bit. :) No, 00RA00's comment about it being in the wrong place does not make him sound like the old school player he claims to be. Makes him sound like that Orion guy though.

Re: PPT

Posted: Thu Apr 05, 2012 2:25 pm
by Bromas
Image

Re: PPT

Posted: Fri Apr 06, 2012 6:30 am
by 00RA00
Juliette wrote:
Andy! wrote:
00RA00 wrote:
Andy! wrote:It never used to be in another section. The pay $$ for it did but not the naq and an MT for it.

Image



it use to be here

Use ALL market turns (3 quantities) to make a planet. The outcome is always a suprise...
Use 1 market turns (1 quantities) to generate 5 days worth of power for your Merlins Planetary Dimensional Shifting Device (MPDSD).
Use ALL market turns (3 quantities) to acquire a name change (here and on ascended if relevent...) Identities are not cheap...
Use 1 market turn in exchange for 4,720 non-transferrable turns...
Use 2 market turns (2 quantities) to brain wipe and untrain 5% of your Super Soldier Raiders.
Use 2 market turns (2 quantities) to brain wipe and untrain 5% of your Super Soldier Guards.

Okay, it MAY have been there before 2008
Don't talk bs. Before 2008, there was nothing like that list of trade options. It was never where Ra says it was.



now ur chatting BS as it was thier n it took 3 turns or 2 so i think u cud get ATs aswell

some1 whos a vetran please inform this woman