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mothership

Posted: Wed Apr 18, 2012 5:33 am
by EAT THE WATERMELON
does the mothership fully add on to strike/ def

or just pre planet and or pre upgrade strike / def

Re: mothership

Posted: Wed Apr 18, 2012 8:48 am
by Lord Jadedog
You already know it does #-o :sge

Re: mothership

Posted: Wed Apr 18, 2012 1:59 pm
by EAT THE WATERMELON
right ofcorse..... i er... was only asking er.... for new players too shy to ask....er

Re: mothership

Posted: Wed Apr 18, 2012 9:50 pm
by Lithium
yea this thread is so helpful for new players :)

Re: mothership

Posted: Thu Apr 19, 2012 12:14 am
by xXxsephirothxXx
MS only adds 20% to total def/atk :smt100 :---)

Re: mothership

Posted: Thu Apr 19, 2012 1:49 am
by EAT THE WATERMELON
allright can we stop spammin the noob section, realy some of them may beleave the crap some of you idiots reply

Re: mothership

Posted: Thu Apr 19, 2012 4:12 am
by xXxsephirothxXx
EAT THE WATERMELON wrote:allright can we stop spammin the noob section, realy some of them may beleave the crap some of you idiots reply

I lied? :-k

Re: mothership

Posted: Thu Apr 26, 2012 5:19 pm
by Dmonix
Mothership contributes after planets have been added to attack or defense depending on the attack.

Mothership Having a mothership can add to your attack and defence action but is only calculated at the time of battle, since the amount it can help is determined by both your, and your enemies, mothership. If the enemy has no mothership, your mothership weapon action (see 'calculations' for how this is calculated) is directly added to your strike or defence action, to a maximum of your total strike or defence action (it is for troop support so the more troops, the more it can support). If both sides have a mothership, the amount added is: Your mothership offence minus their mothership defence minus their mothership offence. In all cases your mothership will use its weapons to destroy first their mothership shields, then their mothership weapons, and finally - if you have any mothership attack left - it will add to your troops attack or defence. This is true of both sides. So - in short - you can stop an enemry motherhsip with enough shields/weapons on your mothership with shields obviously being more effective at stopping the attack. The more weapons you have on your mothership, the better chance you have at beating down their mothership and helping your troops. Shields do nothing for your troops, but do a lot to protect your mothership from enemy mothership weapons. See calculations for how damage is calculated.

Re: mothership

Posted: Tue May 01, 2012 10:47 pm
by MaguA
In my actions the mothership performs exactly like a planet:

can add up to 50% of your natural power (natural power being calculated based on Tech, Units, Weapons, and any ascended blessing received).

The statement "to a maximum of your total strike or defence action" appears to be incorrect.

Re: mothership

Posted: Tue May 01, 2012 10:51 pm
by xXxsephirothxXx
MaguA wrote:In my actions the mothership performs exactly like a planet:

can add up to 50% of your natural power (natural power being calculated based on Tech, Units, Weapons, and any ascended blessing received).

The statement "to a maximum of your total strike or defence action" appears to be incorrect.

Hmm nah check this.... my MS strike built to what it gave....

xXxsephirothxXx's Dark Harbinger of the Sky adds 2,069,601,156,000 additional attack onto their ground troops!

The forces of xXxsephirothxXx rush in full force, and inflict 5,760,459,568,800 damage on Huxley's forces!
It was confirmed that 1,271 of Huxley's forces fell at the hands of xXxsephirothxXx's assult.