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139 Players On!
Posted: Mon Apr 23, 2012 1:38 pm
by InR
Sometimes i do wonder, actually i am wondering quite a bit about this one xD
Well i think that number of currently online players is completly fish poop... How can every time i login number from 120 - 140 appears?
I can login whenever i am on wireless while taking dump, or whenever im at work, or when i am bored or whenever ... just whenever ....
I think that this number is random number from 120 - 140.
![[115.gif] :smt115](./images/smilies/115.gif)
Re: 139 Players On!
Posted: Mon Apr 23, 2012 2:51 pm
by Sol
InR wrote:Sometimes i do wonder, actually i am wondering quite a bit about this one xD
Well i think that number of currently online players is completly fish poop... How can every time i login number from 120 - 140 appears?
I can login whenever i am on wireless while taking dump, or whenever im at work, or when i am bored or whenever ... just whenever ....
I think that this number is random number from 120 - 140.
![[115.gif] :smt115](./images/smilies/115.gif)
It may or may not be, but I can tell you the ascended version of it is not random.
Re: 139 Players On!
Posted: Mon Apr 23, 2012 3:01 pm
by Juliette
@InR: No, it is not..

This is how the number is built; "COUNT * FROM `*user table*` where lastTurnTime is bigger than '$time' and active is '1'"
$time is time()-$conf["minutes_per_turn"]*60;
In other words; every active player who logged in between now and 30 minutes ago.
Re: 139 Players On!
Posted: Mon Apr 23, 2012 3:05 pm
by InR
wouldnt be easier rand(120,140)
![[110.gif] :smt110](./images/smilies/110.gif)
Re: 139 Players On!
Posted: Mon Apr 23, 2012 3:05 pm
by Juliette
InR wrote:wouldnt be easier rand(120,140)
![[110.gif] :smt110](./images/smilies/110.gif)
Yes.
Re: 139 Players On!
Posted: Mon Apr 23, 2012 8:42 pm
by Clarkey
Ever heard of a constant customer base?

Re: 139 Players On!
Posted: Mon Apr 23, 2012 9:33 pm
by InR
Re: 139 Players On!
Posted: Tue Apr 24, 2012 12:05 am
by Coulson
Cersei Lannister wrote:@InR: No, it is not..

This is how the number is built; "COUNT * FROM `*user table*` where lastTurnTime is bigger than '$time' and active is '1'"
$time is time()-$conf["minutes_per_turn"]*60;
In other words; every active player who logged in between now and 30 minutes ago.
That doesn't seem right.
It's sure looking a lot like a random number between 120 and 140.
Re: 139 Players On!
Posted: Tue Apr 24, 2012 5:35 am
by InR
exactly, just try to login and PLAY, and dont you think that i dont understand simple sql syntax

I am programmer by profesion

Re: 139 Players On!
Posted: Tue Apr 24, 2012 5:58 pm
by Noobert
I haven't believed the number of players online to be truthful since I started this game because each time (back then), there was never below 400 people online at any given time.
Re: 139 Players On!
Posted: Tue Apr 24, 2012 6:16 pm
by Angelis~
Keep clicking your command center and watch the number of online players jump around.

Re: 139 Players On!
Posted: Wed Apr 25, 2012 1:34 am
by Lokiā¢
Angelis~ wrote:Keep clicking your command center and watch the number of online players jump around.

Yea. If it was true several people would log in and out a couple of times per second.
Re: 139 Players On!
Posted: Wed Apr 25, 2012 12:08 pm
by InR
OK now ill post players on, gametime, and some comments at random times.
Apr25 -
13:05.55 |
143 Players On! | "Football match - Champions League @TV"
Apr25 -
14:49.56 |
148 Players On! | "End of match"
Apr25 -
22:29.24 |
135 Players On! | "Just regular morning in EU"
Apr26 -
12:54.11 |
140 Players On! | "Just regular evening in EU"
Re: 139 Players On!
Posted: Wed Apr 25, 2012 1:39 pm
by Juliette
Well, a value of 143 proves it is not rand(120,140), anyway..

Re: 139 Players On!
Posted: Wed Apr 25, 2012 1:52 pm
by InR
![[043.gif] :smt043](./images/smilies/043.gif)
indeed

was just an example
![[019.gif] :smt019](./images/smilies/019.gif)