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what would make this happen?
Posted: Sat May 12, 2012 5:30 am
by RoKeT
if someone has 3.5mill uu's out, you have set to war and you get a consecutive hit of only 25-22K UU per 15AT's
[spoiler]May 11, 19:36 *** 23,387 Untrained Units Kidnapped 3 0 0 6,234,829,070 6 details
May 11, 19:36 *** 21,552 Untrained Units Kidnapped 3 0 0 3,035,003,013 3 details
From Intellegance Logs 19:36 (It was after those hits)
Army 0 39 3595380[/spoiler]
Re: what would make this happen?
Posted: Sat May 12, 2012 6:11 am
by SSG EnterTheLion
RoKeT wrote:if someone has 3.5mill uu's out, you have set to war and you get a consecutive hit of only 25-22K UU per 15AT's
[spoiler]May 11, 19:36 *** 23,387 Untrained Units Kidnapped 3 0 0 6,234,829,070 6 details
May 11, 19:36 *** 21,552 Untrained Units Kidnapped 3 0 0 3,035,003,013 3 details
From Intellegance Logs 19:36 (It was after those hits)
Army 0 39 3595380[/spoiler]
no idea I experienced something similar where I was getting 40k one hit and 7k the next and then again 30-40k after.
Re: what would make this happen?
Posted: Sat May 12, 2012 6:25 am
by Calibretto
Noticed the same....
![[089.gif] :smt089](./images/smilies/089.gif)
Re: what would make this happen?
Posted: Sat May 12, 2012 6:27 am
by RoKeT
he's on ppt now with about the same amount of uu's.... very odd could it be a script? I hope not he's a good farm :p
Re: what would make this happen?
Posted: Sat May 12, 2012 6:30 am
by Juliette
RoKeT wrote:he's on ppt now with about the same amount of uu's.... very odd could it be a script? I hope not he's a good farm :p
Scripts do not affect your rates when attacking, unless he has a script that untrains and trains when under attack.
If I can take 5% of your apples from your store with each drive by on my bike, the only thing that could reduce the number of apples I steal is you reducing the number of apples available.
Either way, the calculation contains a chance element, ergo, no sure fire way to get a fixed rate.

Good luck!
Re: what would make this happen?
Posted: Sat May 12, 2012 6:31 am
by RoKeT
It's like 15 AT's of this consecutivly infact I think the whole time is FAR under what it's supposed to be considering I was only getting 170k for 5.5mill at the start and I didn't notice...
also couldn't have been on nox/critical because I did the enter esc trick and it worked...
Re: what would make this happen?
Posted: Sat May 12, 2012 6:36 am
by Melisandre
Maybe J finally got around to fine tuning it.

Re: what would make this happen?
Posted: Sat May 12, 2012 9:10 am
by GeneralChaos
He fine tuned something, i was raiding last night some guys with 2.8mill out, first hit 70k think sweet, every hit after was in the 30's, not sure if there has been a number adjustment that hasnt been announced or if its random.
Re: what would make this happen?
Posted: Sat May 12, 2012 9:56 am
by Loki™
RoKeT wrote:if someone has 3.5mill uu's out, you have set to war and you get a consecutive hit of only 25-22K UU per 15AT's
May 11, 19:36 *** 23,387 Untrained Units Kidnapped 3 0 0 6,234,829,070 6 details
May 11, 19:36 *** 21,552 Untrained Units Kidnapped 3 0 0 3,035,003,013 3 details
From Intellegance Logs 19:36 (It was after those hits)
Army 0 39 3595380
That's how.
Re: what would make this happen?
Posted: Sat May 12, 2012 10:17 am
by Juliette
Loki™ wrote:RoKeT wrote:if someone has 3.5mill uu's out, you have set to war and you get a consecutive hit of only 25-22K UU per 15AT's
May 11, 19:36 *** 23,387 Untrained Units Kidnapped 3 0 0 6,234,829,070 6 details
May 11, 19:36 *** 21,552 Untrained Units Kidnapped 3 0 0 3,035,003,013 3 details
From Intellegance Logs 19:36 (It was after those hits)
Army 0 39 3595380
That's how.
Ooh, sharp.

That indeed explains it. Adding a point to Loki's scorecard.
Re: what would make this happen?
Posted: Sat May 12, 2012 10:29 am
by RoKeT
Re: what would make this happen?
Posted: Sat May 12, 2012 10:44 am
by Juliette
Well, it explains your case. It does not explain the case of all those others who said they have the same 'situation'.

And it is not that embarrassing.. at least you did not make a thread about this being a bug. Hehe.
