I did not "beat the game" seriously, all you guys. Bicker and complain, I get massed just like everyone else, I get hurt too. I am not invincible, just like no one ever will be. There is no "winning" this game, if I go off for a month, and come back my account will have been destroyed and years of work will have been shot down the tubes. Infact, with my account it REQUIRES me to be more active than your typical player. Its not all good, gold, and glory. Today is the second day I got hit minimassed for naq, so I hit back, and now its a political fiasco which I had no intentions of ever dealing with. So before you point fingers at who did what, and who can spend the most to achieve the most...look at all the facts and think about the pros and cons, weigh them and realize for yourself that its probably better to just farm than to sit there and do what I did.
And the mpdsd I have to buy on top of that is barely covered by the amount of naq i make and sell. Just FYI
Income Planet Boost Tweak
- Massacre
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Re: Removing Income Planet Boost?
KJ wrote:indeed… people will fall in love with us and hate us at the same time
coz we'll be massing their accounts into oblivion
meanwhile they'll be staring at our perfect muscles
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Re: Removing Income Planet Boost?
Massacre wrote:I did not "beat the game" seriously, all you guys. Bicker and complain, I get massed just like everyone else, I get hurt too. I am not invincible, just like no one ever will be. There is no "winning" this game, if I go off for a month, and come back my account will have been destroyed and years of work will have been shot down the tubes. Infact, with my account it REQUIRES me to be more active than your typical player. Its not all good, gold, and glory. Today is the second day I got hit minimassed for naq, so I hit back, and now its a political fiasco which I had no intentions of ever dealing with. So before you point fingers at who did what, and who can spend the most to achieve the most...look at all the facts and think about the pros and cons, weigh them and realize for yourself that its probably better to just farm than to sit there and do what I did.
And the mpdsd I have to buy on top of that is barely covered by the amount of naq i make and sell. Just FYI
One of the few good posts in this thread.
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R0B3RT wrote: you are like my wife
you never loose
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Field Marshall wrote:I don't think there is a single member ingame that could take on the lion at the moment. Not a single person...
I'm a brown nose. Sue me.
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Re: Removing Income Planet Boost?
... how is that? When it doesn't address the point of it at all..Rudy Pena wrote:Massacre wrote:I did not "beat the game" seriously, all you guys. Bicker and complain, I get massed just like everyone else, I get hurt too. I am not invincible, just like no one ever will be. There is no "winning" this game, if I go off for a month, and come back my account will have been destroyed and years of work will have been shot down the tubes. Infact, with my account it REQUIRES me to be more active than your typical player. Its not all good, gold, and glory. Today is the second day I got hit minimassed for naq, so I hit back, and now its a political fiasco which I had no intentions of ever dealing with. So before you point fingers at who did what, and who can spend the most to achieve the most...look at all the facts and think about the pros and cons, weigh them and realize for yourself that its probably better to just farm than to sit there and do what I did.
And the mpdsd I have to buy on top of that is barely covered by the amount of naq i make and sell. Just FYI
One of the few good posts in this thread.
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Re: Removing Income Planet Boost?
Empy wrote:... how is that? When it doesn't address the point of it at all..Rudy Pena wrote:Massacre wrote:I did not "beat the game" seriously, all you guys. Bicker and complain, I get massed just like everyone else, I get hurt too. I am not invincible, just like no one ever will be. There is no "winning" this game, if I go off for a month, and come back my account will have been destroyed and years of work will have been shot down the tubes. Infact, with my account it REQUIRES me to be more active than your typical player. Its not all good, gold, and glory. Today is the second day I got hit minimassed for naq, so I hit back, and now its a political fiasco which I had no intentions of ever dealing with. So before you point fingers at who did what, and who can spend the most to achieve the most...look at all the facts and think about the pros and cons, weigh them and realize for yourself that its probably better to just farm than to sit there and do what I did.
And the mpdsd I have to buy on top of that is barely covered by the amount of naq i make and sell. Just FYI
One of the few good posts in this thread.
Actually it did, point being, invest in them if you want, but dont get upset if you are not active enough, or do not have the resources etc to protect them and they get stolen. There are pros and cons to doing the income planets, some pros being constant upgrade-ability, and a steady stream of naq. However the cons are, you can get them stolen, it costs over 2 quad each to make them untakeable thru planetary defenses. They cost a ton of mpdsd, so anyone not wanting to spend cash is restricted to 2 pretty much, maybe 3 thru plats. They WILL get you massed for the naq. You will be made a target once word spreads, and trust me, it spreads like wildfire.
So in essence. To have a steady high flow of naq you will be
-Targeted for the planets by planet stealers
-Targeted by player for the naq
-Constantly spend $ on mpdsd
In the end, your seriously better off spending the $ on naq instead.
KJ wrote:indeed… people will fall in love with us and hate us at the same time
coz we'll be massing their accounts into oblivion
meanwhile they'll be staring at our perfect muscles
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Re: Removing Income Planet Boost?
Massacre wrote:Empy wrote:... how is that? When it doesn't address the point of it at all..Rudy Pena wrote:Massacre wrote:I did not "beat the game" seriously, all you guys. Bicker and complain, I get massed just like everyone else, I get hurt too. I am not invincible, just like no one ever will be. There is no "winning" this game, if I go off for a month, and come back my account will have been destroyed and years of work will have been shot down the tubes. Infact, with my account it REQUIRES me to be more active than your typical player. Its not all good, gold, and glory. Today is the second day I got hit minimassed for naq, so I hit back, and now its a political fiasco which I had no intentions of ever dealing with. So before you point fingers at who did what, and who can spend the most to achieve the most...look at all the facts and think about the pros and cons, weigh them and realize for yourself that its probably better to just farm than to sit there and do what I did.
And the mpdsd I have to buy on top of that is barely covered by the amount of naq i make and sell. Just FYI
One of the few good posts in this thread.
Actually it did, point being, invest in them if you want, but dont get upset if you are not active enough, or do not have the resources etc to protect them and they get stolen. There are pros and cons to doing the income planets, some pros being constant upgrade-ability, and a steady stream of naq. However the cons are, you can get them stolen, it costs over 2 quad each to make them untakeable thru planetary defenses. They cost a ton of mpdsd, so anyone not wanting to spend cash is restricted to 2 pretty much, maybe 3 thru plats. They WILL get you massed for the naq. You will be made a target once word spreads, and trust me, it spreads like wildfire.
So in essence. To have a steady high flow of naq you will be
-Targeted for the planets by planet stealers
-Targeted by player for the naq
-Constantly spend $ on mpdsd
In the end, your seriously better off spending the $ on naq instead.
Yeah ...but its a lot more fun this way
Congrats on the big income!
I vote keep update
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Re: Removing Income Planet Boost?
Actually I agree in part with Massacre. I've tried having good planets, to have them stolen. Also, farming is much more efficient then building planets (if you have the time).
Massacre makes 500B/turn, sure. But if you hit for 30b/hit on inactives, it takes 15 hits, to get to 500B. To get the same in profit(buying turns, and not getting from the market), it takes about 30 hits. With a farm list of 10 pages, that's like 3 hits/page.
Yes, he makes 8T whilst sleeping. But that's 8T he needs to protect, as opposed to farming, where you can just bank when you get the resources.
Massacre makes 500B/turn, sure. But if you hit for 30b/hit on inactives, it takes 15 hits, to get to 500B. To get the same in profit(buying turns, and not getting from the market), it takes about 30 hits. With a farm list of 10 pages, that's like 3 hits/page.
Yes, he makes 8T whilst sleeping. But that's 8T he needs to protect, as opposed to farming, where you can just bank when you get the resources.
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> another i am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
- caesar2
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Re: Removing Income Planet Boost?
Keep the update. Income planets are good now. After so many yers finaly worth building.
And those whinijg, bah... This will give gw more life than all of updates made before. The game was about actovity and incomes make activity. When Players reached 1m total ups, others were whining. Just ignore it and keep the income update as it is now.
Finaly, ppl can nuild accounts from incomes again. Since? Year 2008?
And those whinijg, bah... This will give gw more life than all of updates made before. The game was about actovity and incomes make activity. When Players reached 1m total ups, others were whining. Just ignore it and keep the income update as it is now.
Finaly, ppl can nuild accounts from incomes again. Since? Year 2008?
RETURN of the P I R A T E
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Re: Removing Income Planet Boost?
I say lose the income!
Sol wrote:my first sigging. I sigged you too. <3Field Marshall wrote:Really?Sol wrote:It's not going to destroy your life
I think this is sig worthy in fact.
High Empty wrote:however people shouldn't have lvl 33 and 200mil spies and try to be in the top 10, it's unhealthy.
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Re: Removing Income Planet Boost?
June 1 Income Planet Balance
Income Planets -per below - went to 5x what they were, with no limits on natural income or such.
This has had the effect of accelerating the growth/inflation of the game too quickly.
A vocal cross-section of the 'medium ranked' players -active and occasional players- have expressed the benefit to 'catching up to the big guys' and generally using this update to compete. Fair enough.
This update adds a maximum to each income planet of 10 billion per turn, or your own natural pre-planet income, whichever is greater. The 10bil is there to keep the benefit to the 'small guys' and medium or casual players, while curbing possible huge runaway inflation with a huge account(s).
This was done instead of reducing the benefit to 3x what is was..
Income Planets -per below - went to 5x what they were, with no limits on natural income or such.
This has had the effect of accelerating the growth/inflation of the game too quickly.
A vocal cross-section of the 'medium ranked' players -active and occasional players- have expressed the benefit to 'catching up to the big guys' and generally using this update to compete. Fair enough.
This update adds a maximum to each income planet of 10 billion per turn, or your own natural pre-planet income, whichever is greater. The 10bil is there to keep the benefit to the 'small guys' and medium or casual players, while curbing possible huge runaway inflation with a huge account(s).
This was done instead of reducing the benefit to 3x what is was..
Spoiler
R0B3RT wrote: you are like my wife
you never loose
Spoiler
Field Marshall wrote:I don't think there is a single member ingame that could take on the lion at the moment. Not a single person...
I'm a brown nose. Sue me.
- Sanguis Sicarius
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Re: Removing Income Planet Boost?
I enjoy the income boost, id prefer it stay.
Not a big fan of the balance
Not a big fan of the balance
- Massacre
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Re: Removing Income Planet Boost?
Too bad...sad to say id make more per turn now with it at x1 than with this balance update. Its cut my production insanely. There went quads for absolutely nothing.
KJ wrote:indeed… people will fall in love with us and hate us at the same time
coz we'll be massing their accounts into oblivion
meanwhile they'll be staring at our perfect muscles
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Re: Removing Income Planet Boost?
~Tziki~ wrote:SLX wrote:Tbh the update actually renewed my activity. I was about to quit I only goton once every 2 days. Now I login atleast 10 times a day lol. It may seem un far but it is any easy way for smaller player to catch up. And even levels the playing field In means of ms and covert lvls upon many other things. I think it was actually an amazing update and should of been implemented way befor it was.
yea... thats right.. If it was only the smaller players doing this. But if you consider everyone, anything a small player can do a big player can do it 5x over. and so the gap stays the same between noobs and pro's
This!!..Smaller players might be happy they are earning a 100 bill..let me tell u what some people are earning..800-900 bill a turn. So if you think the gap was big before...
The changes still give alot of naq but is fairer for smaller players. It basically affects people who like big stats.
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R0B3RT wrote:yep sorry not a bug i.m a noob
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Re: Removing Income Planet Boost?
Sarevok wrote:Actually I agree in part with Massacre. I've tried having good planets, to have them stolen. Also, farming is much more efficient then building planets (if you have the time).
Massacre makes 500B/turn, sure. But if you hit for 30b/hit on inactives, it takes 15 hits, to get to 500B. To get the same in profit(buying turns, and not getting from the market), it takes about 30 hits. With a farm list of 10 pages, that's like 3 hits/page.
Yes, he makes 8T whilst sleeping. But that's 8T he needs to protect, as opposed to farming, where you can just bank when you get the resources.
Need to protect? You can bet anyone investing loads in income planets has alot of mpsds.
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R0B3RT wrote:yep sorry not a bug i.m a noob
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Re: Removing Income Planet Boost?
Well this really really is (well you think of the words)
Since the update was first made I have totally changed my way of playing this game.
I spent $30 to get my ascension to Unknown, got rid of 290m lifers lowered my army size to go into perg and got rid of all my UP planets to spent huge amount of Naq into planets and defenses with huge plaforms also.
I am sure others have done similar, how about you put my account back to what it was before the planets update !!! If I had any knowledge that this could or would of happend I would not of done any of the above. i would of ascended slower to build up my ascended account and I certainly would of continue along the route of UP planets..
This latest change has just friggin ruined the game for me !!!
Since the update was first made I have totally changed my way of playing this game.
I spent $30 to get my ascension to Unknown, got rid of 290m lifers lowered my army size to go into perg and got rid of all my UP planets to spent huge amount of Naq into planets and defenses with huge plaforms also.
I am sure others have done similar, how about you put my account back to what it was before the planets update !!! If I had any knowledge that this could or would of happend I would not of done any of the above. i would of ascended slower to build up my ascended account and I certainly would of continue along the route of UP planets..
This latest change has just friggin ruined the game for me !!!
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Re: Removing Income Planet Boost?
Income Planets -per below - went to 5x what they were, with no limits on natural income or such.
This has had the effect of accelerating the growth/inflation of the game too quickly.
A vocal cross-section of the 'medium ranked' players -active and occasional players- have expressed the benefit to 'catching up to the big guys' and generally using this update to compete. Fair enough.
This update adds a maximum to each income planet of 10 billion per turn, or your own natural pre-planet income, whichever is greater. The 10bil is there to keep the benefit to the 'small guys' and medium or casual players, while curbing possible huge runaway inflation with a huge account(s).
This was done instead of reducing the benefit to 3x what is was...
Can someone decode this??
Does this mean that you can only get a max of 100bil/ turn from planets ( 480bill/day ) or does your income change the effect?
Clearly admin was losing $$ because people had more naq on hand to trade/sell etc, so he changed it again, but surely it should have been linked to Base Income, admins updates like this is what destroys the game, people have invested 100's of trills of naq into a planet stat that since day 1 was crap and pointless, then a week later he changes it and screws everyone who invested over, why, ( who complained about it to him ), i am so glad i was on holiday and didnt have time to upgrade my incomes before this.
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.
You're pretty sure she said "Drink it! What's the worst that can happen?"
You're pretty sure she said "Drink it! What's the worst that can happen?"