Start Bank Capacity
Posted: Tue May 29, 2012 10:30 pm
Hello everyone again. I wanted to get people's opinions on this idea also.
As you know, recently the new account stats on Main server were adjusted, so that they got an increased bank size upon start (1T base). I've just been thinking about this. And rather than leave it till its needed, do you think it's worth setting up a system, where new accounts get some level of assistance, based off other players.
Currently I'm just thinking of something like their start bank capacity being some magnitude of the top (or a number of top) players to determine their initial capacity.
For example, if we assume the top income is about 5,000/turn. Then 100x this would be a bank capacity of 500,000. I know the beta testers have got 1m bank capacity, but this would allow for a dynamic bank space, essentially set by the current size of the game, and avoid a review down the track.
Thoughts?
As you know, recently the new account stats on Main server were adjusted, so that they got an increased bank size upon start (1T base). I've just been thinking about this. And rather than leave it till its needed, do you think it's worth setting up a system, where new accounts get some level of assistance, based off other players.
Currently I'm just thinking of something like their start bank capacity being some magnitude of the top (or a number of top) players to determine their initial capacity.
For example, if we assume the top income is about 5,000/turn. Then 100x this would be a bank capacity of 500,000. I know the beta testers have got 1m bank capacity, but this would allow for a dynamic bank space, essentially set by the current size of the game, and avoid a review down the track.
Thoughts?