next round of updates

When BIG changes come, some advance notice MAY be given, depending on the type of enhancement.
this is where to discuss these that are announced, and where we announce them.
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xDaku
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Re: next round of updates

Loki™ wrote:As I told you before 300% is the minimum increase that will make any difference in the game.


Difference isn't always good. 250% is already bad enough.
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E=Mc2*SGW = ( ( U = A*S*S ) + ( JT + $$$ + E*G*O ) ) + ( FS = AWESOME + Infinity ). Therefor FS -> DDE :D
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Mezzanine wrote:Picture a hot summers day, sitting on the grass ( maybe smoking it too lol ), sun shining, cool breeze, cold beer, beautiful lady, perfect Serenity

Now picture your worst nightmare, the grass turned into trenches of mud, rain drenching you, ice winds, down to rations, surrounded by death and destruction

Turning your dreams into nightmares is what we do, heed this warning and pass it on, else you will forget your serenity forever

Blood in 2012 - Updated 1st Sep, 2012:
Spoiler
Attack Soldiers killed: 32,934,122
Defence Soldiers killed: 17,810,494
Attack Supers killed: 777,708,800
Defence Supers killed: 1,004,092,379
Spy Killers killed: 301,726,911
Spies Killed: 1,223,520,310
Total: 3,357,793,016

Raiders lost: 5,324,560
Guards lost: 14,223,773
Super Soldiers lost: 907,918,161
Super Guards lost: 654,870,558
Undercover Agents lost: 411,831,764
Assassin lost: 269,766,078
Total: 2,263,934,894
Sarevok
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Re: next round of updates

Before, MSs were over powered during the server war, with such small stats. Now that the wars over, don't go overboard boosting their power. What happens if another war starts, then all of a sudden that 10T strike with 1.5T MS, become 10T strike, with ~5T MS. Going from adding 15%, to almost 50%
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
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angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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Empy
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Re: next round of updates

250% is as high as I'd like to see them go. They should compliment your strike/defense, not be your main source of power in any situation. If they go any higher, as others have said, it will be like back in the server war when people just rely on their MS to win battles.
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Drought
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Re: next round of updates

Perhaps an added delimiter ?

Like with the whole naq planets thing, needing the miners to complement for the max added bonus.
Perhaps the same with MS's.

* Only able to add 50% of your raw strike power in a battle against ground forces.

* MS vs MS all out, no delimiter. What power remains after MS vs MS again submissive to add 50% max raw of the raw attack power conjured up by your attack troops.


I would say the same should go for defending.

This would prevent people only building up huge ms's, some attack planets, with only a few attack soldiers, leaving them with only few losses per battle compared to someone who has not.

...

Needs some fine tuning likely.
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Re: next round of updates

Would you peope like to tell me how the highest MS strikes that would be 6t-7t after tripling them would help with massing a 100t def? They'd only help with the really small stuff.
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And Loki saw every thing that he had farmed, and, behold, it was very good.
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George Hazard says:
thats what happens, HVE takes your soul and gives you an awesome high
when you leave, you can't live without it
ImageImage

The forces of Loki™ rush in full force, and inflict 1,086,054,534,340,000 damage on Pooop's forces!
It was confirmed that 12,620,737 of Pooop's forces fell at the hands of Loki™'s assult.

The forces of Pooop fought back with all they could, and managed to inflict 481,837,854,506,000 damage on Loki™'s forces!
They managed to eradicate 1,988,050 of Loki™'s troops.
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Re: next round of updates

Loki™ wrote:Would you peope like to tell me how the highest MS strikes that would be 6t-7t after tripling them would help with massing a 100t def? They'd only help with the really small stuff.
The only reason their so high, is because there is no longer a server-sized war, like I said in my post.
As I said, what if another breaks out, or if you are in a war, instead of the largest MSs adding 2-3T to a strike, they start adding 6-8T. It means that, instead of your 10T strike and 3T MS, being able to take out a 39T defense (with large losses, but do-able), now your 10T strike, combined with 9T MS, can mass a 57T defense.
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
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<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
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xDaku
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Re: next round of updates

Loki™ wrote:Would you peope like to tell me how the highest MS strikes that would be 6t-7t after tripling them would help with massing a 100t def? They'd only help with the really small stuff.


Go to war for a month loki and keep the damage high, those 100T defs don't exist as often then. It's usually 20-30T defs to compensate for strike.

Where 20-30T defs are concerned, a 7T bonus is a big deal.
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Easy^ wrote: I am sorry if my shadow is too awesome for you to stand in.
E
MEZZANINE wrote:
Oooo I like higher math

E=Mc2*SGW = ( ( U = A*S*S ) + ( JT + $$$ + E*G*O ) ) + ( FS = AWESOME + Infinity ). Therefor FS -> DDE :D
Yyith wrote:Yyith says:
thats why women have small feet
get closer to the sink
Spoiler
Mezzanine wrote:Picture a hot summers day, sitting on the grass ( maybe smoking it too lol ), sun shining, cool breeze, cold beer, beautiful lady, perfect Serenity

Now picture your worst nightmare, the grass turned into trenches of mud, rain drenching you, ice winds, down to rations, surrounded by death and destruction

Turning your dreams into nightmares is what we do, heed this warning and pass it on, else you will forget your serenity forever

Blood in 2012 - Updated 1st Sep, 2012:
Spoiler
Attack Soldiers killed: 32,934,122
Defence Soldiers killed: 17,810,494
Attack Supers killed: 777,708,800
Defence Supers killed: 1,004,092,379
Spy Killers killed: 301,726,911
Spies Killed: 1,223,520,310
Total: 3,357,793,016

Raiders lost: 5,324,560
Guards lost: 14,223,773
Super Soldiers lost: 907,918,161
Super Guards lost: 654,870,558
Undercover Agents lost: 411,831,764
Assassin lost: 269,766,078
Total: 2,263,934,894
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Re: next round of updates

True enough daku. Lets start small with 250% and increase if it looks like nothing.
Sarevok wrote:
Loki™ wrote:Would you peope like to tell me how the highest MS strikes that would be 6t-7t after tripling them would help with massing a 100t def? They'd only help with the really small stuff.
The only reason their so high, is because there is no longer a server-sized war, like I said in my post.
As I said, what if another breaks out, or if you are in a war, instead of the largest MSs adding 2-3T to a strike, they start adding 6-8T. It means that, instead of your 10T strike and 3T MS, being able to take out a 39T defense (with large losses, but do-able), now your 10T strike, combined with 9T MS, can mass a 57T defense.

Go ahead and mass 57t def with 19t strike...
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And Loki saw every thing that he had farmed, and, behold, it was very good.
Spoiler
George Hazard says:
thats what happens, HVE takes your soul and gives you an awesome high
when you leave, you can't live without it
ImageImage

The forces of Loki™ rush in full force, and inflict 1,086,054,534,340,000 damage on Pooop's forces!
It was confirmed that 12,620,737 of Pooop's forces fell at the hands of Loki™'s assult.

The forces of Pooop fought back with all they could, and managed to inflict 481,837,854,506,000 damage on Loki™'s forces!
They managed to eradicate 1,988,050 of Loki™'s troops.
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Re: next round of updates

instead of a MS increase id prefer to see stats halved again. Doubling the stats made att & def planets and also MS's pretty useless
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Re: next round of updates

You miss the point Loki. I say that it is only possible, not that I do it for the fun of it.

How about this. Its the difference between a 13T defence being broken through, and a 19T defence being broken though. That 300% increase, becomes an additional 6T you can break, without building anything.

Couzens wrote:instead of a MS increase id prefer to see stats halved again. Doubling the stats made att & def planets and also MS's pretty useless
Indeed. Rather than constantly increasing stats arbitrarily, we should reduce stats to better balance. Lest we get the Ascended sized numbers on main.
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
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Re: next round of updates

Couzens wrote:instead of a MS increase id prefer to see stats halved again. Doubling the stats made att & def planets and also MS's pretty useless

The problem with that is that those who can afford to buy merlins would have a huge advantage.
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And Loki saw every thing that he had farmed, and, behold, it was very good.
Spoiler
George Hazard says:
thats what happens, HVE takes your soul and gives you an awesome high
when you leave, you can't live without it
ImageImage

The forces of Loki™ rush in full force, and inflict 1,086,054,534,340,000 damage on Pooop's forces!
It was confirmed that 12,620,737 of Pooop's forces fell at the hands of Loki™'s assult.

The forces of Pooop fought back with all they could, and managed to inflict 481,837,854,506,000 damage on Loki™'s forces!
They managed to eradicate 1,988,050 of Loki™'s troops.
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Re: next round of updates

increasing 250% may even be a bit high. We have just seen with the income planet update, that going too high in the first instance can piss people off. 250% then gradually increase until a suitable balance is found is better than 300% then bump down if it turns out to be too much.
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Re: next round of updates

Couzens wrote:instead of a MS increase id prefer to see stats halved again. Doubling the stats made att & def planets and also MS's pretty useless


Aye, reducing stats by half should be the way to go.
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Re: next round of updates

Nah I don't wanna go back to the days of attack/defense planets ruling the field either.
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Re: next round of updates

Empy wrote:Nah I don't wanna go back to the days of attack/defense planets ruling the field either.

+1
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And Loki saw every thing that he had farmed, and, behold, it was very good.
Spoiler
George Hazard says:
thats what happens, HVE takes your soul and gives you an awesome high
when you leave, you can't live without it
ImageImage

The forces of Loki™ rush in full force, and inflict 1,086,054,534,340,000 damage on Pooop's forces!
It was confirmed that 12,620,737 of Pooop's forces fell at the hands of Loki™'s assult.

The forces of Pooop fought back with all they could, and managed to inflict 481,837,854,506,000 damage on Loki™'s forces!
They managed to eradicate 1,988,050 of Loki™'s troops.
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