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race idea

Posted: Tue Jun 12, 2012 6:49 pm
by Hermes
First thing , being able to create a race that players can join. Make it where only player can join, no invites. The second things gives the race abilities or skills, but make it where the ability or skill is governed by how each player in that race player plays the game. Let say there are 10 players in a race and they did nothing but attacked give them 100% in some ability or skill that reflects this. then let say next week, 6 of them did nothing but attack and the other 4 did nothing but bank there naq, then that race would get 60% of the attack ability or skill. And maybe make it where the more players the more powerful the ability is. Or you could make it where the race gets 60% of the attacking and 40% of the banking. This is just a rough idea let me know what you think.

Re: race idea

Posted: Tue Jun 12, 2012 9:29 pm
by _willie_
kinda sounds like what an alliance and the houses do...

Re: race idea

Posted: Wed Jun 13, 2012 7:35 pm
by Hermes
_willie_ wrote:kinda sounds like what an alliance and the houses do...

Yes in some way, but no in how it happens. The bonus that you get would be determined by how the people in your race play the game. It would be like your race is evolving. Or think about this take out what I said before about each week it changing , and make it more like your race is build on how the people play the game.

Re: race idea

Posted: Wed Jun 13, 2012 8:19 pm
by Hermes
i think i have a better idea about races and evolving. but feel free to let me know what you think