Did anyone notice the "Please report bugs or imbalances or just comment" on the Command Center page? Specifically, I wish to draw your attention to 'imbalances', and the subsequent action 'report'. There is no need for 'omg admin u suck', although venting your criticism that way works as well.. at times.
There is a time and place for everything, right?
~cerberus~ wrote:I'm also having a problem with the lottery... Buy a ticket and it says ticket bought for 1 000 000 000 000, doesn't take the naq or give the ticket?
Try it now, it should work.
Borek wrote:to be honest if people are silly enough to actually pay NAQ for a ppt with the current market rates then i weep for the lack of maths skills in the modern world.
Lets see, 400k UU or 2t+ naq for a ppt...wonder what is the better option there...
Anyone can get 400k UU easily enough, noob or otherwise. Hell raid a bit more and use the other 4 MT's you have left for 5x trades of around 490k UU for 2.8t x 4...that's less than 2m UU for around 11.5t naq every week, add in the 2 MT's for ppt's and you are spending around 2.8m UU for 11.5t naq plus 4 days ppt a week, GREAT bonus for any newer account!
Exactly. Market tactics and newbie playing style, 'upgraded'. Do you agree this is a good change, Borek? You were very mathematical, I saw little of an opinion.
Eärendil wrote:Juliette wrote:Lore wrote:just wondering if you feel well over 2 trill to get a PPT is something you consider fair or viable for new players? Seemed like 1 hell of an increase to me. Tho I can still afford it, I'm willing to bet a rather large chunk of the newer player base can not.
Hence the option to get 2 for MTs only.
And loose the chance for the other options by a 3rd or 2/3rds.
Actually, using the MT->PPT trade twice means losing the chance for other options entirely. It is a choice you are free to make.
Empy wrote:Lore wrote:just wondering if you feel well over 2 trill to get a PPT is something you consider fair or viable for new players? Seemed like 1 hell of an increase to me. Tho I can still afford it, I'm willing to bet a rather large chunk of the newer player base can not.
I already brought it up and he doesn't care to see reason on the subject.
The best option is to take PPT away from the trade for goods option, lower the free one to 1MT, and be done with it. It shouldn't cost you anything to PPT. We do have the 2MT option, although it's kind of silly to punish people for PPT'ing by making them pay so much more or use more MTs now. Not sure why that is how it is.
Since PPT is a protection system allowing you not to play and not get hit while still making income+UP, yes, you do need to pay for it. Either by sacrificing your MTs, some resources, or $.
It is a bonus/service; you ask to be placed out of harm's way without an account freeze. Payment not optional. (This is the explanation for why PPT costs resources, Empy.)
High Empty wrote:Use 3 market turns (3 quantities) to receive 48 hours of protection (PPT - 48hours is maximum time. It is NOT cumulitive.).
note that you can get a PPT for 1 market turn, AND GOODS, below, using the trade market.
So i've been reading and i'm confused but it could be a saturday morning thing.
So i Can trade 3 mT for 48 hours of PPT, therefore i can still get 96 hours of ppt, but i no longer can get the 5 merlins per week aswell.
OR
If i look at the market below i can trade 4 MT for a 48 hour ppt and pay 2 tril. However i'm suppose to get some Goods?
Supporter Bonuses ($20)
Instant 8,400,000,000,000 Naquadah
Instant 6,750 Attack Turns (Attack turns are converted to Naquadah if the recipient is in the Pergatory Realm)
Instant 7,200,000 Untrained Soliders (Also converted to Naquadah if the recipient is in the Pergatory Realm)
Instant 1264 to Untrained Military Daily Production
10 Days worth of power to your Merlins Planetary Dimensional Shifting Device (MPDSD) that can protect planets from attack.
One additional Race Change 'Count'.
Includes Protected Planets Treaty bonus.
Those goods? or something else?
or these
Infusion Bonus ($10)
For $10 you can apply to the Protected Planet Treaty Board.
Includes 5 Days worth of power to your Merlins Planetary Dimensional Shifting Device (MPDSD) that can protect planets from attack.
Infusion Bonus ($10)
For $10 you can apply to the Protected Planet Treaty Board.
Includes 5 Days worth of power to your Merlins Planetary Dimensional Shifting Device (MPDSD) that can protect planets from attack.
48 Hours of Protection from all Attack and Sabotage UNLESS you attack, spy or sabotage another player, which cancels your protection immediately.
Suggested Ratio *Max hours of protection 96 hours + allaince ppt.
would be 1 MT per 24 Hour PPT, cumulative up to 48 hours
or 1 MT for 48 hours but you need to spend 1-2 tril.
Sorry HE, what was your point?
Goods = resources = Naq/UU/ATs.
You suggest making the PPT trades last 1 day instead of 2? Or, alternatively, allow 'half' a trade for PPT to get you a single day, and a full trade for PPT get you 2 days? Interesting idea.
edit; Reading back, I think you said 1 MT = 1 day PPT? See my reply to Empy.
Couzens wrote:Yeah its a big jump on the ppt cost side, wouldnt mind seeing it reduce to around a tril mark,
also this double strike is crazy, i really dont like it its way too overpowered and im a farmer :O
i would like to see it changed to something like 50% reduction in attack super losses for an hour, so similar sort of thing except the player would still need to buy the weps and train the supers to get the strike wanted.
Best Regards
Couz
The Double Strike is a masser's tool in principle. Your point about reducing losses vs. 'free' increase in stats is interesting.
Good feedback so far.
Now to congest it all into a neat little package..