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Re: July 6 updates

Posted: Sun Jul 08, 2012 7:49 pm
by Duderanch
thorsworld1 wrote:Damn Im in perg with a 12.8t def using 30m units and I just got farmed with

1,503,721 Super Soldier and Away Team... I mean come on this guy only used 1.5m units !!

Little Helper uses its Nuclear Volley to inflict 11,204,050,000,000 damage, thats some ms attack power ?

I had AS 26,124,704,727,900 so did he by the looks of it 33,284,785,899,200

Still damn the update

Not complaining against the player their only playing the game, I just think this is really crap


Has this update changed the MS strike can only match your raw strike part too? If so that is stupid!

Re: July 6 updates

Posted: Sun Jul 08, 2012 10:23 pm
by mcdeadly
i just noticed all the fleets are gone from my mothership and cant find any ingoing or outgoing attacks that would explain where 128,653 fleets would have gone.
just wondering if this is to do with the mothership update or something else?

id 128,653

Re: July 6 updates

Posted: Sun Jul 08, 2012 10:47 pm
by ~Sabaku no Gaara~
The new thing that "should" prevent script users using them sucks, because it also affects normal farmers. Come on, Mr. Admin, i'm sure you can think of a better method of stopping script users.

Re: July 6 updates

Posted: Mon Jul 09, 2012 4:15 am
by ~Odin~
ID - 53548
Issue - went to buy 1 ticket for 1tril....had the 1tril naq out and pushed the button and it said in red that ticket was bought for 1tril. How ever it showed 0 tickets bought and my 1tril wasnt added to the total amount (naq wise of tickets bought). Went back to the main page then to market again and i still have my 1tril naq out and 0 tickets. I tried this 3 times and it happened every time, so it wouldnt allow me to buy a ticket however it says it takes my naq each time.

Re: July 6 updates

Posted: Mon Jul 09, 2012 10:57 am
by thorsworld1
mcdeadly wrote:i just noticed all the fleets are gone from my mothership and cant find any ingoing or outgoing attacks that would explain where 128,653 fleets would have gone.
just wondering if this is to do with the mothership update or something else?

id 128,653


I wonder if what happend to me is the same

I used to farm about 20+ before I repaired my weapons, when I got farmed I though the other guy destroyed my fleets, then I went farming after fully repairing everything then just about 10 attacks later my fleets disapeared.

I think the fleet power is lower than what was, what used to take over 20 attacks to kill your fleets you now have to repair them like every 10 if that

Re: July 6 updates

Posted: Mon Jul 09, 2012 6:00 pm
by mcdeadly
mcdeadly wrote:i just noticed all the fleets are gone from my mothership and cant find any ingoing or outgoing attacks that would explain where 128,653 fleets would have gone.
just wondering if this is to do with the mothership update or something else?

id 128,653


oh.... forget this post.....
yeah i massed my fleets down pretty quick doing a bit of farming.
looks like they must be a bit weaker :(

Re: July 6 updates

Posted: Tue Jul 10, 2012 12:59 am
by Old Spice
So call me maybe? wrote:ID - 53548
Issue - went to buy 1 ticket for 1tril....had the 1tril naq out and pushed the button and it said in red that ticket was bought for 1tril. How ever it showed 0 tickets bought and my 1tril wasnt added to the total amount (naq wise of tickets bought). Went back to the main page then to market again and i still have my 1tril naq out and 0 tickets. I tried this 3 times and it happened every time, so it wouldnt allow me to buy a ticket however it says it takes my naq each time.


You need to have 1T and 1 naq to buy the ticket.

Re: July 6 updates

Posted: Tue Jul 10, 2012 1:01 am
by Juliette
More MS strike = more Fleet deaths. :D

Re: July 6 updates

Posted: Wed Jul 11, 2012 4:46 am
by Sarevok
Juliette wrote:More MS strike = more Fleet deaths. :D
Now if only your MS would defend against an enemies MS when they try to take planets, then planet defences maybe useful again :shock:

Re: July 6 updates

Posted: Wed Jul 11, 2012 11:23 am
by Forum
defense gnr option added.
It effectively phases you so you take no damage from attacks (nor give it). Attacking others is OK as you are not in your phased space...
It works for all planet based attacks (sab;lifer;att;raid;) does not work for other planets (ie fleet on planet). Nor for spy. Look no touch.

The double strike is intended, opposed to 'half losses' ... may offer that up the road (maybe 1mt) but it would be a different feature.
Which 'stop scripts' feature 'sux' (see above this page) -- if you explain which, and why, maybe I can help un-sux it...

Keep the feedback coming. :)

CHeers
j.

Re: July 6 updates

Posted: Wed Jul 11, 2012 12:37 pm
by EbilCC
Forum wrote:defense gnr option added.
It effectively phases you so you take no damage from attacks (nor give it). Attacking others is OK as you are not in your phased space...
It works for all planet based attacks (sab;lifer;att;raid;) does not work for other planets (ie fleet on planet). Nor for spy. Look no touch.

The double strike is intended, opposed to 'half losses' ... may offer that up the road (maybe 1mt) but it would be a different feature.
Which 'stop scripts' feature 'sux' (see above this page) -- if you explain which, and why, maybe I can help un-sux it...

Keep the feedback coming. :)

CHeers
j.


weres the feedback listened to over the cost of PPTS to 2 market turns and less money

Re: July 6 updates

Posted: Wed Jul 11, 2012 2:37 pm
by Forum
listening does not require a written response.
listening does not imply agreement.
listening does not mean 'yes massa'
if you want PPT for free, its not going to happen. Its a feature of the game, that comes with great benefits, and relatively little cost. Why would it be free? Maybe attacking should not take turns? Or sab not kill any spies?
anyway - you can put your tone back in your pants and not use PPT if its too expensive...it is optional.



CCexy wrote:
weres the feedback listened to over the cost of PPTS to 2 market turns and less money

Re: July 6 updates

Posted: Wed Jul 11, 2012 2:43 pm
by Empy
Forum wrote:listening does not require a written response.
listening does not imply agreement.
listening does not mean 'yes massa'
if you want PPT for free, its not going to happen. Its a feature of the game, that comes with great benefits, and relatively little cost. Why would it be free? Maybe attacking should not take turns? Or sab not kill any spies?
anyway - you can put your tone back in your pants and not use PPT if its too expensive...it is optional.



CCexy wrote:
weres the feedback listened to over the cost of PPTS to 2 market turns and less money
I thought PPT was put into the game so people could have time off because not everyone can play all day 7 days a week? Why charge people for that...

Re: July 6 updates

Posted: Wed Jul 11, 2012 2:48 pm
by Juliette
Empy wrote:I thought PPT was put into the game so people could have time off because not everyone can play all day 7 days a week? Why charge people for that...
You thought wrong. PPT is a protection system allowing you not to play and not get hit while still making income+UP, yes, you do need to pay for it. Either by sacrificing your MTs, some resources, or $.
It is a bonus/service; you ask to be placed out of harm's way without an account freeze. Payment in some form is not optional. ;)

Re: July 6 updates

Posted: Wed Jul 11, 2012 2:50 pm
by Empy
Juliette wrote:
Empy wrote:I thought PPT was put into the game so people could have time off because not everyone can play all day 7 days a week? Why charge people for that...
You thought wrong. PPT is a protection system allowing you not to play and not get hit while still making income+UP, yes, you do need to pay for it. Either by sacrificing your MTs, some resources, or $.
It is a bonus/service; you ask to be placed out of harm's way without an account freeze. Payment in some form is not optional. ;)
Sorry I wasn't talking to you I was looking for an answer from the person who put it in the game. Unless Jason is saying that through you.