Ascension Helper Death Rates
Posted: Wed Jul 11, 2012 3:00 pm
Would be more worthwhile to build stats if priests were killable...since they aren't, save that nonsense for another day.
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Priests are very killable. Just remove someone's ground defence and go kill. 10% a hit.Mathlord wrote:Would be more worthwhile to build stats if priests were killable...since they aren't, save that nonsense for another day.
Your MS defence -if overwhelmed- does not count in a ground-to-ground engagement. Of course, if attackerMS < defenderMS, no ground battle takes place at all.Mathlord wrote:Ground defensive action? Do you mean this?
Defensive Action? 1,120,000 Ranked: 17
Or what would be my defense just based on defense weapons? Because as it stands, I get defense just based on my motherships...in which case I still am truly not worried about losing priests...