Page 1 of 1

MPSD and MTs

Posted: Mon Jul 16, 2012 11:30 am
by Bromas
Put it back to 5 per MT used!

Before, most casual players would use their MTs on 2PPTs and either turns or MPSD dependant on their planets.

Now, its 2 on PPT and 4 on MPSD. There was no reason to put it down to 3 anyway, It limits the amount of good planets you can safely have at once if you cannot affored to put enough defence on it.

Re: MPSD and MTs

Posted: Mon Jul 16, 2012 11:41 am
by Juliette
MPDSD rose in value with the new update which allows planet stats to be changed, effectively making it another currency option - like GnR and other Resources. :)
Ergo, to preserve the value and not make it a weekly business to change planet stats, the supply of MPDSD was dropped.

Perma-merlin was never supposed to be a way of eternally keeping planets out of circulation. Let the martyr's blood run!

Re: MPSD and MTs

Posted: Mon Jul 16, 2012 12:04 pm
by Bromas
Its not perma merlin!

Its merlin for 3 days when your PPT breaks

Re: MPSD and MTs

Posted: Mon Jul 16, 2012 12:08 pm
by Juliette
Andy! wrote:Its not perma merlin!

Its merlin for 3 days when your PPT breaks
Ergo, completely taking the planet out of circulation. Ergo, permamerlin. ;)

Re: MPSD and MTs

Posted: Mon Jul 16, 2012 12:08 pm
by Rodwolf
Andy! wrote:Put it back to 5 per MT used!

Before, most casual players would use their MTs on 2PPTs and either turns or MPSD dependant on their planets.

Now, its 2 on PPT and 4 on MPSD. There was no reason to put it down to 3 anyway, It limits the amount of good planets you can safely have at once if you cannot affored to put enough defence on it.


So in your example, before you had 5 days mpdsd per week and now 12. You even can have 2 PPT's, 6 day's MPDSD and 4960 AT's. So what's the problem?

Re: MPSD and MTs

Posted: Mon Jul 16, 2012 12:13 pm
by Bromas
the difference is that different playing styles demand for differnt uses and, to be honest, That only works if you have 2 planets to defend

Re: MPSD and MTs

Posted: Mon Jul 16, 2012 12:18 pm
by Juliette
Andy! wrote:the difference is that different playing styles demand for differnt uses and, to be honest, That only works if you have 2 planets to defend
Adapt or die. ;) It is not the responsibility of admin to provide playing styles, or to maintain certain existing playing styles.
Either you adapt to the changes, or you do not. :)

Re: MPSD and MTs

Posted: Mon Jul 16, 2012 12:20 pm
by Bromas
How about you adapt to being TUK like you should be instead of having admin reset you to prior just like you wanted him to a couple of months ago instead of getting APP you shouldn't be getting?

Re: MPSD and MTs

Posted: Mon Jul 16, 2012 12:20 pm
by Rodwolf
Andy! wrote:the difference is that different playing styles demand for differnt uses and, to be honest, That only works if you have 2 planets to defend


I still don't get your problem. :razz:

Before you could only 'permamerlin' 2 planets per week if you used 1 PPT and the other 2 MT's for 10 day's MPDSD.

Now you can have 2 PPT's and protect 2 planet's and get AT's. Other scenario's (playingstyles) also turn out better now me thinks.

Re: MPSD and MTs

Posted: Mon Jul 16, 2012 12:28 pm
by xXxsephirothxXx
Everyone just wants to be spoon fed the game.... why don't we just remove attacking from the game? then you can build up all the stats you want !! :-D or... you could go muck around in Beta where the activity is pretty low and naq is everywhere? :-k

Re: MPSD and MTs

Posted: Mon Jul 16, 2012 12:28 pm
by Bromas
xXxsephirothxXx wrote:Everyone just wants to be spoon fed the game.... why don't we just remove attacking from the game? then you can build up all the stats you want !! :-D or... you could go muck around in Beta where the activity is pretty low and naq is everywhere? :-k

Because ^stupid.

How does having the MPSD being put back to 5 spoon feed anyone the game?

Re: MPSD and MTs

Posted: Mon Jul 16, 2012 12:30 pm
by xXxsephirothxXx
Andy! wrote:
xXxsephirothxXx wrote:Everyone just wants to be spoon fed the game.... why don't we just remove attacking from the game? then you can build up all the stats you want !! :-D or... you could go muck around in Beta where the activity is pretty low and naq is everywhere? :-k

Because ^stupid.

How does having the MPSD being put back to 5 spoon feed anyone the game?

Because all you want is a bunch of awesome planets that can't be taken all for nothing? ](*,)
If you cant afford to defend them (mind you no planet is safe really...) then you probably shouldnt have them?

Re: MPSD and MTs

Posted: Mon Jul 16, 2012 12:32 pm
by Bromas
In the old system I was able to keep them defended.

Re: MPSD and MTs

Posted: Mon Oct 22, 2012 1:40 am
by Lithium
dont base yr game on planets, they are ment to go :)

Re: MPSD and MTs

Posted: Mon Oct 22, 2012 1:51 am
by Field Marshall
Actually, you get more then before...

Previously, 3 MTs - 2 PPTs and 5 days merlin.

Now, 6 MTs - 2 PPTs and 12 days merlin.

* checks Andy's planets *

Edit: Damn necromancer #-o