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MPSD and MTs
Posted: Mon Jul 16, 2012 11:30 am
by Bromas
Put it back to 5 per MT used!
Before, most casual players would use their MTs on 2PPTs and either turns or MPSD dependant on their planets.
Now, its 2 on PPT and 4 on MPSD. There was no reason to put it down to 3 anyway, It limits the amount of good planets you can safely have at once if you cannot affored to put enough defence on it.
Re: MPSD and MTs
Posted: Mon Jul 16, 2012 11:41 am
by Juliette
MPDSD rose in value with the new update which allows planet stats to be changed, effectively making it another currency option - like GnR and other Resources.
Ergo, to preserve the value and not make it a weekly business to change planet stats, the supply of MPDSD was dropped.
Perma-merlin was never supposed to be a way of eternally keeping planets out of circulation. Let the martyr's blood run!
Re: MPSD and MTs
Posted: Mon Jul 16, 2012 12:04 pm
by Bromas
Its not perma merlin!
Its merlin for 3 days when your PPT breaks
Re: MPSD and MTs
Posted: Mon Jul 16, 2012 12:08 pm
by Juliette
Andy! wrote:Its not perma merlin!
Its merlin for 3 days when your PPT breaks
Ergo, completely taking the planet out of circulation. Ergo, permamerlin.
Re: MPSD and MTs
Posted: Mon Jul 16, 2012 12:08 pm
by Rodwolf
Andy! wrote:Put it back to 5 per MT used!
Before, most casual players would use their MTs on 2PPTs and either turns or MPSD dependant on their planets.
Now, its 2 on PPT and 4 on MPSD. There was no reason to put it down to 3 anyway, It limits the amount of good planets you can safely have at once if you cannot affored to put enough defence on it.
So in your example, before you had 5 days mpdsd per week and now 12. You even can have 2 PPT's, 6 day's MPDSD and 4960 AT's. So what's the problem?
Re: MPSD and MTs
Posted: Mon Jul 16, 2012 12:13 pm
by Bromas
the difference is that different playing styles demand for differnt uses and, to be honest, That only works if you have 2 planets to defend
Re: MPSD and MTs
Posted: Mon Jul 16, 2012 12:18 pm
by Juliette
Andy! wrote:the difference is that different playing styles demand for differnt uses and, to be honest, That only works if you have 2 planets to defend
Adapt or die.
It is not the responsibility of admin to provide playing styles, or to maintain certain existing playing styles.
Either you adapt to the changes, or you do not.
Re: MPSD and MTs
Posted: Mon Jul 16, 2012 12:20 pm
by Bromas
How about you adapt to being TUK like you should be instead of having admin reset you to prior just like you wanted him to a couple of months ago instead of getting APP you shouldn't be getting?
Re: MPSD and MTs
Posted: Mon Jul 16, 2012 12:20 pm
by Rodwolf
Andy! wrote:the difference is that different playing styles demand for differnt uses and, to be honest, That only works if you have 2 planets to defend
I still don't get your problem.
Before you could only 'permamerlin' 2 planets per week if you used 1 PPT and the other 2 MT's for 10 day's MPDSD.
Now you can have 2 PPT's and protect 2 planet's and get AT's. Other scenario's (playingstyles) also turn out better now me thinks.
Re: MPSD and MTs
Posted: Mon Jul 16, 2012 12:28 pm
by xXxsephirothxXx
Everyone just wants to be spoon fed the game.... why don't we just remove attacking from the game? then you can build up all the stats you want !!
or... you could go muck around in Beta where the activity is pretty low and naq is everywhere?
Re: MPSD and MTs
Posted: Mon Jul 16, 2012 12:28 pm
by Bromas
xXxsephirothxXx wrote:Everyone just wants to be spoon fed the game.... why don't we just remove attacking from the game? then you can build up all the stats you want !!
or... you could go muck around in Beta where the activity is pretty low and naq is everywhere?
Because ^stupid.
How does having the MPSD being put back to 5 spoon feed anyone the game?
Re: MPSD and MTs
Posted: Mon Jul 16, 2012 12:30 pm
by xXxsephirothxXx
Andy! wrote:xXxsephirothxXx wrote:Everyone just wants to be spoon fed the game.... why don't we just remove attacking from the game? then you can build up all the stats you want !!
or... you could go muck around in Beta where the activity is pretty low and naq is everywhere?
Because ^stupid.
How does having the MPSD being put back to 5 spoon feed anyone the game?
Because all you want is a bunch of awesome planets that can't be taken all for nothing?
If you cant afford to defend them (mind you no planet is safe really...) then you probably shouldnt have them?
Re: MPSD and MTs
Posted: Mon Jul 16, 2012 12:32 pm
by Bromas
In the old system I was able to keep them defended.
Re: MPSD and MTs
Posted: Mon Oct 22, 2012 1:40 am
by Lithium
dont base yr game on planets, they are ment to go
Re: MPSD and MTs
Posted: Mon Oct 22, 2012 1:51 am
by Field Marshall
Actually, you get more then before...
Previously, 3 MTs - 2 PPTs and 5 days merlin.
Now, 6 MTs - 2 PPTs and 12 days merlin.
* checks Andy's planets *
Edit: Damn necromancer