MS
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MS
anyoane know if is posible your enemy to mass your MS if your defence is alot biger like his strike??or if cont how big is your MS against his one??or he can mass your 200 +fleets MS with his 10 fleets??what i want is he can mass your fleets no matther how big or not is both MS?
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Re: MS
is not good...you must protect your MS from your enemy somehow...the big diference btw enemy and you MS or big defence MUST confer some protect on your MS...its stupid to have a large MS and devastanging defence and anybody can mass your MS without nothing...soon will be some diference and we must protect somehow....
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Re: MS
I agree it doesn't make sense to have a ton of defense and MS if somebody with considerably fewer ships and a decent strike can swoop in and wipe you out without much effort.
Spoiler
byrne_1 wrote:My old alliance.
Old EoB back in its peak, would of massed back with style. I cant see any come back this time.
So sad to see this.
Out of the all the alliances, you massed. Eob and maybe Eternal Knights could of done damage in their prime.
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Re: MS
Exactly, I lose a single ms on every attack (at least) until I get down to 9 MS left even if the defense is relatively tiny with respect to my strike. Eventually it might not be much of a cost to me to deal with it, but for now it means I don't ever really get a chance to replenish motherships until the next ascension. Of course here, the naq isn't the problem, it's the reservists needed per mothership bought.
It's not a terrible thing, just annoying at this stage of the game. All moot in the end haha
It's not a terrible thing, just annoying at this stage of the game. All moot in the end haha
Spoiler
13:38 General Zeus Sabotage Repelled 377,977,330 details
The forces of simpson_eh fought back with all they could, and managed to inflict 305,393,963,879,000 damage on Mathlord's forces!
They managed to eradicate 4,635,986 of Mathlord's troops.
---
The forces of simpson_eh fought back with all they could, and managed to inflict 12 damage on Mathlord's forces!
They managed to eradicate 0 of Mathlord's troops.
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Juliette Verified
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Re: MS
Thing is, LoT, that techs are supposed to be used when people ascend. That is why with each ascension, you can buy a lot more of them. The 'efficiency' bit in the MS tech should be of some influence on the power of those things.™LoT wrote:in this time will remove your own MS lol...we need somthing to can protect somehaw...
If you are saying that is not working, then that is worth investigating. However, hardly anyone uses the MS tech.
That makes me repeat my statement from the previous thread.. people just have not figured out how NewGrounds works yet. At least, that is the way it looks to me when people do not use all their options and then say it does not work. You see my point?
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Juliette Verified
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Re: MS
Not entirely sure. It definitely affects carrying capacity though, so even IF you are reduced to 9 MS, you will be able to bring a lot (depending on tech) more home.Wolfstien wrote:So, if I amp out my MS techs the next time around and begin to farm, your saying that I won't lose fleets?
Will have a word with admin on the effects of hitting with MSes and the effect. Idea so far though is that no matter how many MS you send (down to 9) you always lose one because of enemy return fire. In theory, if the enemy has 0 left (of daily defence dose) should not die.. not sure there. Will find out.
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Re: MS
Juliette wrote:Not entirely sure. It definitely affects carrying capacity though, so even IF you are reduced to 9 MS, you will be able to bring a lot (depending on tech) more home.Wolfstien wrote:So, if I amp out my MS techs the next time around and begin to farm, your saying that I won't lose fleets?
Will have a word with admin on the effects of hitting with MSes and the effect. Idea so far though is that no matter how many MS you send (down to 9) you always lose one because of enemy return fire. In theory, if the enemy has 0 left (of daily defence dose) should not die.. not sure there. Will find out.
I will give it a go next time around.
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Re: MS
Wolfstien wrote:Juliette wrote:Not entirely sure. It definitely affects carrying capacity though, so even IF you are reduced to 9 MS, you will be able to bring a lot (depending on tech) more home.Wolfstien wrote:So, if I amp out my MS techs the next time around and begin to farm, your saying that I won't lose fleets?
Will have a word with admin on the effects of hitting with MSes and the effect. Idea so far though is that no matter how many MS you send (down to 9) you always lose one because of enemy return fire. In theory, if the enemy has 0 left (of daily defence dose) should not die.. not sure there. Will find out.
I will give it a go next time around.
Nothing, bought 40 techs and still lost one every time.
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Juliette Verified
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Re: MS
Okay, I will discuss the MS death rates with admin after he (and I) return from our respective holidays.
Before I go, I will send him some points to consider when he gets back, so you might get a reaction sooner.
Before I go, I will send him some points to consider when he gets back, so you might get a reaction sooner.