Page 1 of 5

MS

Posted: Sun Jul 22, 2012 12:51 am
by ™LoT
anyoane know if is posible your enemy to mass your MS if your defence is alot biger like his strike??or if cont how big is your MS against his one??or he can mass your 200 +fleets MS with his 10 fleets??what i want is he can mass your fleets no matther how big or not is both MS?

Re: MS

Posted: Sun Jul 22, 2012 4:49 am
by _Qba
Don't know... largest difference I found in my battle log was my 9 MS against his 39... He lost 1 (also his def was 2,5x bigger and he still lost MS).

Re: MS

Posted: Sun Jul 22, 2012 12:49 pm
by ™LoT
is not good...you must protect your MS from your enemy somehow...the big diference btw enemy and you MS or big defence MUST confer some protect on your MS...its stupid to have a large MS and devastanging defence and anybody can mass your MS without nothing...soon will be some diference and we must protect somehow....

Re: MS

Posted: Sun Jul 22, 2012 2:23 pm
by Juliette
I do believe ascension levels add to MS defence/strike. :)

Re: MS

Posted: Sun Jul 22, 2012 7:16 pm
by El_Ryune
I agree it doesn't make sense to have a ton of defense and MS if somebody with considerably fewer ships and a decent strike can swoop in and wipe you out without much effort.

Re: MS

Posted: Sun Jul 22, 2012 8:00 pm
by Mathlord
Exactly, I lose a single ms on every attack (at least) until I get down to 9 MS left even if the defense is relatively tiny with respect to my strike. Eventually it might not be much of a cost to me to deal with it, but for now it means I don't ever really get a chance to replenish motherships until the next ascension. Of course here, the naq isn't the problem, it's the reservists needed per mothership bought.

It's not a terrible thing, just annoying at this stage of the game. All moot in the end haha

Re: MS

Posted: Mon Jul 23, 2012 11:22 am
by ™LoT
we realy need somting change on MS...i say some idees on balance/labels/feature threat

Re: MS

Posted: Mon Jul 23, 2012 11:37 am
by Juliette
Teamwork, people.. remove the enemy's MSes completely.

Game is designed to carry you only this far on your own. ;)

Re: MS

Posted: Mon Jul 23, 2012 11:42 am
by ™LoT
in this time will remove your own MS lol...we need somthing to can protect somehaw...

Re: MS

Posted: Mon Jul 23, 2012 11:56 am
by Juliette
™LoT wrote:in this time will remove your own MS lol...we need somthing to can protect somehaw...
Thing is, LoT, that techs are supposed to be used when people ascend. That is why with each ascension, you can buy a lot more of them. The 'efficiency' bit in the MS tech should be of some influence on the power of those things.
If you are saying that is not working, then that is worth investigating. However, hardly anyone uses the MS tech.

That makes me repeat my statement from the previous thread.. people just have not figured out how NewGrounds works yet. :) At least, that is the way it looks to me when people do not use all their options and then say it does not work. You see my point? :D

Re: MS

Posted: Mon Jul 23, 2012 1:17 pm
by Wolfstien
So, if I amp out my MS techs the next time around and begin to farm, your saying that I won't lose fleets?

Re: MS

Posted: Mon Jul 23, 2012 1:48 pm
by Juliette
Wolfstien wrote:So, if I amp out my MS techs the next time around and begin to farm, your saying that I won't lose fleets?
Not entirely sure. It definitely affects carrying capacity though, so even IF you are reduced to 9 MS, you will be able to bring a lot (depending on tech) more home. :)
Will have a word with admin on the effects of hitting with MSes and the effect. Idea so far though is that no matter how many MS you send (down to 9) you always lose one because of enemy return fire. In theory, if the enemy has 0 left (of daily defence dose) should not die.. not sure there. Will find out. :D

Re: MS

Posted: Mon Jul 23, 2012 2:24 pm
by Wolfstien
Juliette wrote:
Wolfstien wrote:So, if I amp out my MS techs the next time around and begin to farm, your saying that I won't lose fleets?
Not entirely sure. It definitely affects carrying capacity though, so even IF you are reduced to 9 MS, you will be able to bring a lot (depending on tech) more home. :)
Will have a word with admin on the effects of hitting with MSes and the effect. Idea so far though is that no matter how many MS you send (down to 9) you always lose one because of enemy return fire. In theory, if the enemy has 0 left (of daily defence dose) should not die.. not sure there. Will find out. :D


I will give it a go next time around.

Re: MS

Posted: Fri Jul 27, 2012 6:26 am
by Wolfstien
Wolfstien wrote:
Juliette wrote:
Wolfstien wrote:So, if I amp out my MS techs the next time around and begin to farm, your saying that I won't lose fleets?
Not entirely sure. It definitely affects carrying capacity though, so even IF you are reduced to 9 MS, you will be able to bring a lot (depending on tech) more home. :)
Will have a word with admin on the effects of hitting with MSes and the effect. Idea so far though is that no matter how many MS you send (down to 9) you always lose one because of enemy return fire. In theory, if the enemy has 0 left (of daily defence dose) should not die.. not sure there. Will find out. :D


I will give it a go next time around.


Nothing, bought 40 techs and still lost one every time.

Re: MS

Posted: Fri Jul 27, 2012 6:34 am
by Juliette
Okay, I will discuss the MS death rates with admin after he (and I) return from our respective holidays.

Before I go, I will send him some points to consider when he gets back, so you might get a reaction sooner. ;)