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Cosmic trade - Turns for DMU

Posted: Tue Jul 24, 2012 2:26 am
by ~Tziki~
Convert Your turns into physical currency
You can convert your own saved time indirectly into the currency of the physical realm.

Z x times Turns into 1,000,000 Dark Matter Units each



I feel this should be updated...

the value given for turns is rather low by comparison to what the turns are worth when farming, Perhaps change it to

1 AT = 1,000,000,000,000 DMU

a full 4000 AT's would = 4q DMU, Which isnt much compared to what you could get with 4k turns. Atleast 1000% more than 4q if you farm right.


This in turn would help the low / new accounts that are fresh to ascended, to actually get some CER, its almost impossible to find people you can attack, and even harder to find ones that have DMU out worth taking.

it takes a while to build enough CER to get to 1b total planets when ou can start farming a lot better.


so 4q every time you have 4k turns is a nice way to start an account off until you can farm efficiently.

Re: Cosmic trade - Turns for DMU

Posted: Tue Jul 24, 2012 3:31 am
by Gohan
Imo, it needs to be removed completely. Why sell turns for DMU? You can go in one direction and say 'Noobs to Asc need a way to gather resources fast.' Which I guess I agree with, but after a week of work, 100% on CER, and you're ready to go, no issues at all. CER cap is now 5,000,000,000 planets so that's helpful. I just massed my army down to 1.3b planets a day or two ago, it's made no difference what so ever. Yeah, some of my larger farms are cut off to me, but most are still there, I can still hit upto 6.5b planets (with that number ever increasing). Swapping turns is just lazy, Descend someone, get some TOC demis, mass someone, get some Att/Assassin demis. Trade 3k for a name change. Actually farm it to improve your account. With a little hard work, you can get yourself in a decent position of play within, 2 weeks I reckon.

Re: Cosmic trade - Turns for DMU

Posted: Sun Jul 29, 2012 11:35 pm
by Sol
I think it's fine how it is. Useless until you need some desperate DMU. Noobs can use it as well.

Re: Cosmic trade - Turns for DMU

Posted: Tue Aug 21, 2012 4:22 pm
by ~Tziki~
Sol wrote:I think it's fine how it is. Useless until you need some desperate DMU. Noobs can use it as well.


i highly doubt anyone is desperate enough for the amount of DMU that gives you.

The point is it hasnt been touched in years, everything has scaled up except that. even if it only give a little more DMU per trade it still makes more sense to keep with the times and the inflation.

a long time ago that function was useful to new players, now it wont even give you enough to get 10m CER.

hell you'd be lucky to get 1m tbh

1m a day still needs you to wait many days before you can find enough farms to make a difference.




The whole idea is to speed up the first few enhancements to a new account / crap one, so that more players will stick around on ascended. as it is many players asced, check it out realise they cant hit 90% of the players there... then quit. Leaving another noob acc there that does nothing but add to overall number of accounts.


If you want this game to get better, dont bore the **Filtered** out of the new players and make them quit before they even experience 75% of the game.



(this doesnt apply to me nor my account in anyway, i have a very adiquate account tyvm)

Re: Cosmic trade - Turns for DMU

Posted: Tue Aug 21, 2012 7:05 pm
by Sol
~Tziki~ wrote:
Sol wrote:I think it's fine how it is. Useless until you need some desperate DMU. Noobs can use it as well.


The whole idea is to speed up the first few enhancements to a new account / crap one, so that more players will stick around on ascended. as it is many players asced, check it out realise they cant hit 90% of the players there... then quit. Leaving another noob acc there that does nothing but add to overall number of accounts.

The whole idea is for them to work to get there, they shouldnt expect to be boosted to where the others are now.
The game slows people down as they get higher, it allows others to catch up anyway. I have seen no one affected by this, or no one really care about it.
~Tziki~ wrote:If you want this game to get better, dont bore the **Filtered** out of the new players and make them quit before they even experience 75% of the game.

pfft please, there is enough things on ascended right now for all account sizes, hell even the arena was made so that **Filtered** leveled players can have a go.