massing lmiits
Posted: Tue Jul 31, 2012 3:21 pm
from game updates:
"Massing / Hits over time limit - a 'throttle' has been added to the number of hits you can do over 2 seconds, and 20 seconds. The reason for this is to create some equality between browsers (some browsers allow 'button holding' on attack while some do not), and mousers/clickers, as well as allowing a small chance for an online account to defend ....
The limits are currently set to: 6 attacks in 2 seconds, and 40 attacks in 20 seconds.
Note that this counts simply number of attacks BY YOU (not turns used), regardless of unique targets. There is nothing stopping 2 or 20 of you, hitting all at once on a single target. The limit here is just YOUR ATTACKS over time. "
NEW (as of Aug1): Have set war/war to 30 hits per 2 seconds (5x not war) ; and 400 hits per 20 seconds (10x not war). -- see no reason not to enhance the feature with a valid and logical extension. Removed poll option for war/war doing more.
ARGGH - changing vote option by removing one resets vote!
As of reset of votes: It was 13 for more/unlimited; 11 for less/same as now; 7 for more than now but not unlimited ; a handful of 'other' ...
It pretty well explains things, but it is different than beore. Over time I got a lot of complaints that massing was too quick - at 300attacks a second, I can understand. No hope there to defend.
So - what is reasonable? What level is acceptable such that a player without a specific browser type/behaviour can compete, but the massing is still just that? I do know 300attacks/second is too much. Its not skill its just a 'trick' with a browser, at that level. But what is right?
A live test is the only real test on this -dev will not show the actual results. So its now 'live testing' .....
anyway - like all updates, its talkable....
willing to alter 6/2 seconds.
willing to alter 40/20 seconds.
willing to look at exception for war/war (no limit).
willing to entertain other ideas....
but the 300/second attacking scares people off - removes strategy, and unless someone can convince me otherwise, is not good for the game as a whole.
open floor. just try to keep on topic and offer REASONS for opinions. a simple 'it sucks' provides me with nothing useful.
thank you.
"Massing / Hits over time limit - a 'throttle' has been added to the number of hits you can do over 2 seconds, and 20 seconds. The reason for this is to create some equality between browsers (some browsers allow 'button holding' on attack while some do not), and mousers/clickers, as well as allowing a small chance for an online account to defend ....
The limits are currently set to: 6 attacks in 2 seconds, and 40 attacks in 20 seconds.
Note that this counts simply number of attacks BY YOU (not turns used), regardless of unique targets. There is nothing stopping 2 or 20 of you, hitting all at once on a single target. The limit here is just YOUR ATTACKS over time. "
NEW (as of Aug1): Have set war/war to 30 hits per 2 seconds (5x not war) ; and 400 hits per 20 seconds (10x not war). -- see no reason not to enhance the feature with a valid and logical extension. Removed poll option for war/war doing more.
ARGGH - changing vote option by removing one resets vote!
As of reset of votes: It was 13 for more/unlimited; 11 for less/same as now; 7 for more than now but not unlimited ; a handful of 'other' ...
It pretty well explains things, but it is different than beore. Over time I got a lot of complaints that massing was too quick - at 300attacks a second, I can understand. No hope there to defend.
So - what is reasonable? What level is acceptable such that a player without a specific browser type/behaviour can compete, but the massing is still just that? I do know 300attacks/second is too much. Its not skill its just a 'trick' with a browser, at that level. But what is right?
A live test is the only real test on this -dev will not show the actual results. So its now 'live testing' .....
anyway - like all updates, its talkable....
willing to alter 6/2 seconds.
willing to alter 40/20 seconds.
willing to look at exception for war/war (no limit).
willing to entertain other ideas....
but the 300/second attacking scares people off - removes strategy, and unless someone can convince me otherwise, is not good for the game as a whole.
open floor. just try to keep on topic and offer REASONS for opinions. a simple 'it sucks' provides me with nothing useful.
thank you.