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Posted: Thu Aug 02, 2012 7:01 am
by Field Marshall
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Re: What is wrong with the game.

Posted: Thu Aug 02, 2012 7:04 am
by ~LordRse~
=D> !!!

Re: What is wrong with the game.

Posted: Thu Aug 02, 2012 7:09 am
by Drought
I would add account trading to that list.

Re: What is wrong with the game.

Posted: Thu Aug 02, 2012 7:09 am
by Field Marshall
Duck Dodgers wrote:I would add account trading to that list.


So would I...

Re: What is wrong with the game.

Posted: Thu Aug 02, 2012 7:11 am
by Legendary Apophis
I disagree with few points (fifth mainly), but overall, it's a well thought analysis about why this game isn't going the right way.
$$$ ingame market is not really the problem considering prices are "high" there compared to players' selling prices. Problem would be the naq that came from cheating/bug exploit/script use which caused devaluation.

Re: What is wrong with the game.

Posted: Thu Aug 02, 2012 7:12 am
by Aisar Saqib
=D> =D>

kudos to FM for this post

Re: What is wrong with the game.

Posted: Thu Aug 02, 2012 7:15 am
by EbilCC
things need a cap level

eg MS needs capped covert levels need capped to 39 each something realistic for most players to attain

Re: What is wrong with the game.

Posted: Thu Aug 02, 2012 7:17 am
by Drought
CCexyDCapedCrusader wrote:things need a cap level

eg MS needs capped covert levels need capped to 39 each something realistic for most players to attain



Bann account trading, and likely far less accounts would have even gone that high with their levels ...
The idea they can make a quick buck back form their investment makes it an easier choice to do.

Re: What is wrong with the game.

Posted: Thu Aug 02, 2012 7:19 am
by Field Marshall
Duck Dodgers wrote:
CCexyDCapedCrusader wrote:things need a cap level

eg MS needs capped covert levels need capped to 39 each something realistic for most players to attain



Bann account trading, and likely far less accounts would have even gone that high with their levels ...
The idea they can make a quick buck back form their investment makes it an easier choice to do.


I think that capping would have worked a year ago, however, the game was made that if you made significant investment, you would be far stronger than the next account. To go back on that, would kill off another 10% of the active players. I don't know what the answer is or if capping would work. The way it is at the moment, it is a complete barrier to entry.

I agree with DD. Account trading, swapping and sharing is prohibited in many games. Should never have been allowed in the first place.

Re: What is wrong with the game.

Posted: Thu Aug 02, 2012 7:23 am
by EbilCC
well in fairness there would be more players quitting who cant compete at all with those levels. people dont even mass me anymore i have for eg built one trillion defences in my current war they try to mass give up and sab it away with high covert levels

high covert levels encourages people to build less defence if u dont have them to compete

Re: What is wrong with the game.

Posted: Thu Aug 02, 2012 7:23 am
by RepliMagni
Duck Dodgers wrote:
CCexyDCapedCrusader wrote:things need a cap level

eg MS needs capped covert levels need capped to 39 each something realistic for most players to attain



Bann account trading, and likely far less accounts would have even gone that high with their levels ...
The idea they can make a quick buck back form their investment makes it an easier choice to do.


Hardly. Accounts never go for the same amount as the component naq which went into them. If you ban account trading, people would just sell more resources. Ban resources selling and people will take it to msn.

Cap? What goals will people have? They will just use excess naq to either 1) sell or 2) mass.

Perhaps something like reducing the advantage gained. So covert lvls don't increase by as much with each purchase. Reduces the distance between c.38 and c.41.

Perhaps making growing/investing a double-edged blade. Thus for each covert lvl you have, your UP is reduced. Or there is a power differential when attacking other accounts.

Re: What is wrong with the game.

Posted: Thu Aug 02, 2012 7:28 am
by Field Marshall
RepliMagni wrote:
Duck Dodgers wrote:
CCexyDCapedCrusader wrote:things need a cap level

eg MS needs capped covert levels need capped to 39 each something realistic for most players to attain



Bann account trading, and likely far less accounts would have even gone that high with their levels ...
The idea they can make a quick buck back form their investment makes it an easier choice to do.


Hardly. Accounts never go for the same amount as the component naq which went into them. If you ban account trading, people would just sell more resources. Ban resources selling and people will take it to msn.

Cap? What goals will people have? They will just use excess naq to either 1) sell or 2) mass.

Perhaps something like reducing the advantage gained. So covert lvls don't increase by as much with each purchase. Reduces the distance between c.38 and c.41.

Perhaps making growing/investing a double-edged blade. Thus for each covert lvl you have, your UP is reduced. Or there is a power differential when attacking other accounts.


With everything Repli, enough policing would be able to control this. Other games can cope with it. This game picks up a lot more revenue per person than most. IP checks are relatively straight forward. Conditions can be put in place.

After 6 years, I still have not reached my maximum. Capping at this level is hardly saying that there are no goals for me. Try the same as ascended achievements, DDE have an excellent scheme "rookie central". Sorry Repli, but there are other options that continuing to move the goalposts for new players.

Double edged sword? Most people fail to understand the complexities of the game as it is, you want to introduce another complex change of abilities? Seriously recommend against that. However, I must admit, it is an alternative to capping..

Re: What is wrong with the game.

Posted: Thu Aug 02, 2012 7:33 am
by Gandy 181
Fm I have to say gd post although I have do e when I needed to get where my account is and fm u knw how I did it

But I agree with more a less all of it, as the reason why new players **Filtered** off so quick is that it will take them two yrs to even try get a decent account and that's after they been massed and ridiculed

Re: What is wrong with the game.

Posted: Thu Aug 02, 2012 7:36 am
by RepliMagni
What do you cap at then? People have already gone to c41? 2mil raw UP? What n00b can catch that or compete with that player in the next couple of years?

Cap at something more realistic? 39/39, 1mil raw up, etc. But what do these players do with excess naq/uu? I'm genuinely curious - because if they have no place to invest it, the only other option is conspicuous consumption, which in this game involves either selling it or warring - both of which fuel the problem of player retention.

I see no problem with continuously progressing the frontier - but the frontier should never be so far distant that the game becomes uncompetitive for newer players. I'm personally against creating ceilings - just not convinced there is then an incentive for long-term players to keep evolving their accounts...

Re: What is wrong with the game.

Posted: Thu Aug 02, 2012 7:45 am
by Gandy 181
Honestly repli what I see happening is one person buys say 41 then anouther does just cause the other has it ad then a few more do it's a man thing honestly I am better than u loool

Now to solve that would be a really gd fact as I can actually see someone buying 42 soon just to show off