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"Kill the King" War type

Posted: Fri Aug 10, 2012 1:08 pm
by Massacre
Team based combat, teams of 3-12 people can join.

The Goal: To 0 the designated "King" of the team.

How To play: A team is registered for "War" and designates a "king" of the team, the object would be to get the other teams King to a 0 defense, or to decimate the other teams assaulting soldiers to protect your "king" .

King is knocked out once defense is 0'd.
Soldiers are knocked out once their strike or covert is 0'd.

Each player is granted a set amount of resources each round, and has no impact on the main or ascended realm.

How to Win: The scoring system would be anywhere from 1-25 points. 1 point per win. Killing the King grants a point.


Goal of this: To declare winners with skill rather than based off of resource vs resource warring. Would spur activity as you are not "losing" anything on the main account or the ascended, so would entice people to participate.

Just an idea lol

Re: "Kill the King" War type

Posted: Tue Aug 14, 2012 10:17 pm
by Sarevok
To add to the idea, make the king not able to PPT. I say this because if it's whoever kills the king first wins, you dont want kings on PPT 5/7 days of the week.

Don't know if this is included, but should be same sized teams on each side. A set time frame for the match.