"Kill the King" War type
Posted: Fri Aug 10, 2012 1:08 pm
Team based combat, teams of 3-12 people can join.
The Goal: To 0 the designated "King" of the team.
How To play: A team is registered for "War" and designates a "king" of the team, the object would be to get the other teams King to a 0 defense, or to decimate the other teams assaulting soldiers to protect your "king" .
King is knocked out once defense is 0'd.
Soldiers are knocked out once their strike or covert is 0'd.
Each player is granted a set amount of resources each round, and has no impact on the main or ascended realm.
How to Win: The scoring system would be anywhere from 1-25 points. 1 point per win. Killing the King grants a point.
Goal of this: To declare winners with skill rather than based off of resource vs resource warring. Would spur activity as you are not "losing" anything on the main account or the ascended, so would entice people to participate.
Just an idea lol
The Goal: To 0 the designated "King" of the team.
How To play: A team is registered for "War" and designates a "king" of the team, the object would be to get the other teams King to a 0 defense, or to decimate the other teams assaulting soldiers to protect your "king" .
King is knocked out once defense is 0'd.
Soldiers are knocked out once their strike or covert is 0'd.
Each player is granted a set amount of resources each round, and has no impact on the main or ascended realm.
How to Win: The scoring system would be anywhere from 1-25 points. 1 point per win. Killing the King grants a point.
Goal of this: To declare winners with skill rather than based off of resource vs resource warring. Would spur activity as you are not "losing" anything on the main account or the ascended, so would entice people to participate.
Just an idea lol