Make a single planet a dual
- doc holliday
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Make a single planet a dual
for oh how about 50T naq? The second type will be random when you get it, but can always be changed with 20 blessed MPSD's
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Mathlord wrote:See what doc is really saying, is his six shooters tickle...until you die from itdoc holliday wrote:just don't come off ppt
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prsko wrote:So that triple planet u bought was allready built up?SSG EnterTheLion wrote: As anyone who knows me knows, I never build up planets, if I steal a good one, so be it, but I never waste naq on a planet.
Or am I twisting your words like the rest?
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Re: Make a single planet a dual
doc holliday wrote:for oh how about 50T naq? The second type will be random when you get it, but can always be changed with 20 blessed MPSD's
nope, it will give the money spenders easy duals.
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- Sol
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Re: Make a single planet a dual
SuperSaiyan wrote:Rudy Pena wrote:doc holliday wrote:for oh how about 50T naq? The second type will be random when you get it, but can always be changed with 20 blessed MPSD's
nope, it will give the money spenders easy duals.
money spenders can easily spend money to get duals now though
aaaand triples
aaaand unlimited mpdsds xD
+1
I think it will be more the other way around and give non $ spending users a chance to have a dual.
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Re: Make a single planet a dual
Sol wrote:SuperSaiyan wrote:Rudy Pena wrote:doc holliday wrote:for oh how about 50T naq? The second type will be random when you get it, but can always be changed with 20 blessed MPSD's
nope, it will give the money spenders easy duals.
money spenders can easily spend money to get duals now though
aaaand triples
aaaand unlimited mpdsds xD
+1
I think it will be more the other way around and give non $ spending users a chance to have a dual.
indeed. +10
and props to Doc for suggesting it.
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- doc holliday
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Re: Make a single planet a dual
Dubby_CompGamerGeek2 wrote:Sol wrote:SuperSaiyan wrote:Rudy Pena wrote:doc holliday wrote:for oh how about 50T naq? The second type will be random when you get it, but can always be changed with 20 blessed MPSD's
nope, it will give the money spenders easy duals.
money spenders can easily spend money to get duals now though
aaaand triples
aaaand unlimited mpdsds xD
+1
I think it will be more the other way around and give non $ spending users a chance to have a dual.
indeed. +10
and props to Doc for suggesting it.
Exactly! And gracias
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Mathlord wrote:See what doc is really saying, is his six shooters tickle...until you die from itdoc holliday wrote:just don't come off ppt
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prsko wrote:So that triple planet u bought was allready built up?SSG EnterTheLion wrote: As anyone who knows me knows, I never build up planets, if I steal a good one, so be it, but I never waste naq on a planet.
Or am I twisting your words like the rest?
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Re: Make a single planet a dual
If so, should be at least relative to the worth of a black market purchase dual.
Current market rates place that at roughly 78T
Keep in mind such a suggestion will decrease income potential for the Admin.
So its likely needs to be more expensive then that, lets say 100t.
Without extra goodies (mpsds), but with an option to select the new attribute yourself.
That sounds more reasonable.
Before people go off saying that's too expensive, keep in mind this is to improve an existing planet, such being that if you already have a large upgraded single attribute planet, that it becomes lots more worth when a second attribute would be slapped on it, even if the second attribute started at 0 for upgrading.
Current market rates place that at roughly 78T
Keep in mind such a suggestion will decrease income potential for the Admin.
So its likely needs to be more expensive then that, lets say 100t.
Without extra goodies (mpsds), but with an option to select the new attribute yourself.
That sounds more reasonable.
Before people go off saying that's too expensive, keep in mind this is to improve an existing planet, such being that if you already have a large upgraded single attribute planet, that it becomes lots more worth when a second attribute would be slapped on it, even if the second attribute started at 0 for upgrading.
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Re: Make a single planet a dual
Make it relative to the existing upgrades and divide the attributes value by two and distribute it when divided
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Re: Make a single planet a dual
2nd attrib to start at zero, initial one unchanged, 100t cost seems reasonable to me.
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Re: Make a single planet a dual
Planet size is cheap to update, so why make it complicated; just leave it as it was.SuperSaiyan wrote:Borek wrote:2nd attrib to start at zero, initial one unchanged, 100t cost seems reasonable to me.
I could live with that.
Planet size remains the same as when process began?
100T sounds cheap, but doable.
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Re: Make a single planet a dual
Juliette wrote:Planet size is cheap to update, so why make it complicated; just leave it as it was.SuperSaiyan wrote:Borek wrote:2nd attrib to start at zero, initial one unchanged, 100t cost seems reasonable to me.
I could live with that.
Planet size remains the same as when process began?
100T sounds cheap, but doable.
Yup, maybe limit to once or twice a month though so it's not too easy to pump out duals, plus leaves the cash market a more valid option.
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Re: Make a single planet a dual
How about make it cost 100T and 10days MPDSD?
- Drought
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Re: Make a single planet a dual
SuperSaiyan wrote:I don't like this push for mpdsd's being a new form of currency, personally.
Having something to balance the "making free/cheaper" of game elements which contribute to the Admins income, would be a wise move, -giving this idea a lot higher chance of getting accepted.
I think an addition such as the need for 10 mpsd's next to the payment will contribute to that.
Perhaps a bit of limitation should be in place too.
For creating one: no resource/resource combination or military/military
examples:
income/UP no
attack/defense no
attack/income yes
covert/up yes
After this a player could be allowed to use the 20 mpsds to make it resource/resource or military/ military, after 1 month of creating the planet.
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- Maha Vishnu
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Re: Make a single planet a dual
Instead of making a single planet into a dual, why not be able to merge two planets into 1, but both planets need to be the same size and you will need to sell the defences on one planet as the highest defence takes preference.
You can do this twice only.
You can do this twice only.
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Re: Make a single planet a dual
Harakash Maha Vishnu wrote:Instead of making a single planet into a dual, why not be able to merge two planets into 1, but both planets need to be the same size and you will need to sell the defences on one planet as the highest defence takes preference.
You can do this twice only.
I actually really like this idea. Puts a lot of thought into it, and kind of makes more sense to me then just paying naq for another stat.
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Re: Make a single planet a dual
SuperSaiyan wrote:Harakash Maha Vishnu wrote:Instead of making a single planet into a dual, why not be able to merge two planets into 1, but both planets need to be the same size and you will need to sell the defences on one planet as the highest defence takes preference.
You can do this twice only.
I don't like that nearly as much, colliding two planets together is a whole different ball game compared to simply refitting one planet to serve two purposes.
x naq is needed to outfit cross propulsion systems to two planets making them become close enough for a binary system to uphold, allowing for the system to be noted as '1 planet'.
costs naq, costs planets.
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