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Pergatory- limit
Posted: Wed Nov 07, 2012 11:40 am
by SVaRuN
Current one (as far as I remember is the size)
Some strong people bypass that send their army to someone and enter the realm to either hunt the weak or run from the strong and hide between weak.
My thinking:
Limit in prgatory should actually be NAQ invested into account instead of the Size in order to prevent anyone bypassing the purpose of pergatory.
So that is that
Re: Pergatory- limit
Posted: Wed Nov 07, 2012 2:53 pm
by Duderanch
What amount of naq invested do you suggest?
Re: Pergatory- limit
Posted: Wed Nov 07, 2012 2:57 pm
by doc holliday
1 quad

Re: Pergatory- limit
Posted: Wed Nov 07, 2012 3:28 pm
by SVaRuN
I believe we have to come to that agreement together.
The only suggestion is to use the army limit as a way to measure this. Meaning if the current limit is about 60 mils of army size. You use that and add a bit so to not limit the players around that range too much.
So example: We use a 100 mils person. Sure he may have good planets, but if he does, than he got that naq in some way and could have easily increased his army size instead, so we are talking normal income from the planets as well.
Lets say 25 bils per turn should be "plenty" = 1,2 trills a day = without farming is about 36 trills per month and in a year he would still make under half a QUAD
Sure he can farm or sell some other stuff for NAQ and increases that, but in that aspect he already becomes quite capable to easily pass the 60 mils army limit and 100 mils as well...
Also market prices are = lets say 700 bils per 1 mils UU means 50 mils of UU = 35 trills
Do you see where I am getting?
We just need to set an imaginary border which doesnt exactly twist arms, but also disable people to bash the weak and hide in there.
It may sound little but I actually suggest 200 trills invested into account should be more than enough. However like I said feel free to debate about it if you wish
The point is that we effectively get rid of people who abuse the system on the basis of army size in order to bash the weak or hide their asses where their asses should not have been in the first place.
I do not think that playing smart and twisting the game mechanics so that it works in your way is abusing the system. Well normally but in this case it can be abused a lot misused greatly and can hurt the players for which pergatory was set up in the first place. The NAQ invested limit effectively eliminates that.
I also think that anyone who has spent over 200 trills on his account is big boy enough not to hide in that realm
That is my thinking
Re: Pergatory- limit
Posted: Wed Nov 07, 2012 3:33 pm
by dark lord tacoma
id say the new covert rule + the restriction on covert turns + the no trading +the army cap keeps people down
i keep my account in perg as icba with playing in main and i havent seen any of this bulying you describe could you post some evidence?
Re: Pergatory- limit
Posted: Wed Nov 07, 2012 3:35 pm
by Juliette
You realise that:
1. that is almost uncodable
2. this is a targeted update -> need damned good arguments beyond "omg, WW is ruining the game" (because given the number of people still going in / out of Pergatory, he is not..)
I am opposed. The army-size limit works fine. Pergatory was not meant to be predator-free.
And this:
Dark Lord Tacoma wrote:id say the new covert rule + the restriction on covert turns + the no trading +the army cap keeps people down
i keep my account in perg as icba with playing in main and i havent seen any of this bulying you describe could you post some evidence?
Did any of the people suggesting this even stay in Pergatory?
Re: Pergatory- limit
Posted: Wed Nov 07, 2012 3:40 pm
by wasmguy
I'm sorry but my mind boggles at the shear arrogance and audacity of some people in norm who have no concept of how perg operates. Usually I wont post because of how people love to jump on the hate bandwagon throwing logic and reason aside (but a few have already proven me wrong there)
If anyone wants to have a proper discussion, I will gladly talk to them on MSN.
Lastly, 200T? Seriously? I know someone who farmed 100T in one TC, and you can raid 60 mil even easier than that...
Re: Pergatory- limit
Posted: Wed Nov 07, 2012 3:44 pm
by Sol
SVaRuN wrote:Some strong people bypass that send their army to someone and enter the realm to either hunt the weak or run from the strong and hide between weak.
There are already measures to limit the attacks/raiding and sabbing of players in perg, and if there isn't already an attack limit, similar to vac such that you cannot attack another within 24 hrs, then there can be one made.
If someone started massing a small player without them engaging the larger player then I don't see why they shouldn't be aloud to run to perg and hide.
If some one tried to chase the small player then they would be loosing all turns after every jump.
I see nothing wrong with perg at the momento. Although it might be good to do a random boot every 14-21 days of some users (not all at once), just to stir the batch around. After all purgatory is effectively limbo, not a permanent place.
Re: Pergatory- limit
Posted: Wed Nov 07, 2012 3:49 pm
by dark lord tacoma
Dark Lord Tacoma wrote:id say the new covert rule + the restriction on covert turns + the no trading +the army cap keeps people down
i keep my account in perg as icba with playing in main and i havent seen any of this bulying you describe could you post some evidence?
forgot to add the 60at per target per 24 hours rule to the list of restrictions
Re: Pergatory- limit
Posted: Wed Nov 07, 2012 4:17 pm
by SVaRuN
First of all
If you are able to farm 100 trills that means that you are able to get your army easily above 100 mils which essentially means that... well your ass does not belong in pergatory.
Second. Ok so little guys in pergatory cant be attacked much. Can they get their planet stolen?
Or lets touch on the second issue. Does that prevent some huge ass player to hide his ass in pergatory? Well the answer is NO it does not.
Well anyway. I personally could care less about some people like WW or whoever abusing the pergatory system. I just heard people complaining about it, than checked the entire pergatory system, saw the flaw which is easily abused and came up with an idea which eliminates that kind of abuse.
If people do not want to implement it in general and want to leave that option there, or find it too troublesome. That is an entirely different thing and I have no problem with it whatsoever. Keep it and dont mind me. I am off from this thread
I was just trying to help here and put the idea forward. It is up to the SGW society weather to use it or not.
Have a nice day people and please relax, no one wanted to do you harm.
Blue out
Re: Pergatory- limit
Posted: Wed Nov 07, 2012 4:20 pm
by Kikaz
If your gonna limit it why not just ban Unknowns.
Re: Pergatory- limit
Posted: Wed Nov 07, 2012 4:25 pm
by Sol
SVaRuN wrote:Second. Ok so little guys in pergatory cant be attacked much. Can they get their planet stolen?
Or lets touch on the second issue. Does that prevent some huge ass player to hide his ass in pergatory? Well the answer is NO it does not.
Would little guys even have planets worth stealing? Would they invest trills of naq into anyway? They could probably just steal back an even better one.
Hide against what? An even bigger player? He won't be gaining anything by running to perg, and if the vac thing is taken into account then chances are he probably provoked someone to attack in which case he won't be able to go into perg. Further if someone is fairly larger than him such that he would loose all his AT's, he would have to send all his UU away, loose the ability to trade between users, have crap farming outcomes and be ridiculed by the opposing player/alliance, by jumping to perg. Then it's his/her choice.
Re: Pergatory- limit
Posted: Wed Nov 07, 2012 4:27 pm
by Juliette
Na Blue, I think I get where the shoe wrings.
Your perception of Pergatory is incorrect, at least towards the way it is played. It is not a place for people who 'cannot get past 60M', it is a place where people go to 'stay safe', or generally play Main at a 'slower' pace - unless you are very good / effective.

Hell, everyone can get past the Perg Limit within an hour of raiding in Pergatory.

Re: Pergatory- limit
Posted: Wed Nov 07, 2012 4:34 pm
by dark lord tacoma
Juliette wrote:Hell, everyone can get past the Perg Limit within an hour of raiding in Pergatory.

from 120 total army size to 60mill in 20mins

if you have a raid list
Re: Pergatory- limit
Posted: Wed Nov 07, 2012 4:41 pm
by SVaRuN
Juliette wrote:Na Blue, I think I get where the shoe wrings.
Your perception of Pergatory is incorrect, at least towards the way it is played. It is not a place for people who 'cannot get past 60M', it is a place where people go to 'stay safe', or generally play Main at a 'slower' pace - unless you are very good / effective.

Hell, everyone can get past the Perg Limit within an hour of raiding in Pergatory.

Yeah well people who came to me with the problem were basically whining that people go there to hide. Than they tell me a couple of examples. And I am like what? How can he possibly even go there. (not meant for him)
They say, he sends his units and so on and forth.
So if some huge ass guy is hiding in there in order to keep his planets safe, to hide from a certain alliance and so on...that is ok?
Well fine by me. But I do not think perg is meant for that.
P.S. Juliette have you written your stuff about Talamasca, or are you slacking
