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Re: MS deaths on high / low numbers

Posted: Thu Jan 24, 2013 1:58 pm
by Juliette
Z E R O wrote:
Juliette wrote:So your point - if I read you right - is that because there are incomes that are extremely high, farming does not work. :) That makes sense to me.

So the cost of MS exceeds profitability of farming. This is not Main, blindly hitting and taking all of someone's Naquadah is not how this works, or will work. :?
Unless I am really not seeing your point, which I am trying, because I think you have one.


The point is that farming is not an option in this game.

At all.

To clarify, you can do it, but it will only hurt your growth. It needs to be made so that farming is an option that you can take to build yourself a nice account.. With current dynamics if you try to set your account up for farming, you're going to end up miles behind those whos accounts aren't set up in that manner ;)

The fact that there are constantly people sitting out with hundreds of billions or even few trillions on the odd user. It sits off PPT because nobody can bloody take it.

Imperius the most stat heavy account in the game right now spent 5k turns to steal LESS THAN 1/2 of Hippy's daily income. There's something wrong with that.
Excellent. That is so clear that even I understood. *grin*
Thank you for that description. I will open up discussion on how to reform the farming system 'soon'. That will be a 'wishlist' item, though. (i.e. bugs that exist, fixed first. Then this.)

There are a few options on how to go about that. :)

Re: MS deaths on high / low numbers

Posted: Thu Jan 24, 2013 2:06 pm
by Z E R O
I of course have a couple different suggestions that might balance things a bit.. Ill wait till its ready to be looked into though :)

Re: MS deaths on high / low numbers

Posted: Sat Jan 26, 2013 7:51 pm
by BarelyAllen
Bump on this. The deaths are completely ridiculous, and it makes farming very inefficient.