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How to win bloodrealm

Posted: Wed Feb 27, 2013 2:57 pm
by Guild
289,132,823
305,499,921


2,316,234,845
664,106,797

we have killed more than 100% of our enemies units,and cannot kill anymore. whereas they have not managed to kill even half of our units but it says they are winning as it is set to who kills more

so if we have built more when we go in, we lose, set it to a % please

Re: How to win bloodrealm

Posted: Wed Feb 27, 2013 3:03 pm
by Juliette
I think we all agree a percentage would be best. ;)
As well as not allowing use of the BM, Glory Phase, Alliance PPT or general PPT (get kicked when BW starts).. as well as killing miners like we did back when we introduced the concept..

All that seems reasonable. So! Back to how we started, we go. :-D Good stuff.

Re: How to win bloodrealm

Posted: Wed Feb 27, 2013 3:05 pm
by Guild
if your on ppt when it starts then fair enough, you should stay on, your not saying everyone should be dropped are you ? :S

Re: How to win bloodrealm

Posted: Wed Feb 27, 2013 3:07 pm
by Field Marshall
Perhaps only those off PPT get transported to the realm where the rest stay in normal world?

Saves people dropping off mid carnage :neutral:

Re: How to win bloodrealm

Posted: Wed Feb 27, 2013 3:13 pm
by Juliette
Guild wrote:if your on ppt when it starts then fair enough, you should stay on, your not saying everyone should be dropped are you ? :S
I am saying just that. :) Why allow ANY PPT at all in the BloodWar? Why not drop everyone, and after it ends, resume their PPT. ;)

Re: How to win bloodrealm

Posted: Wed Feb 27, 2013 3:25 pm
by Duderanch
Juliette wrote:
Guild wrote:if your on ppt when it starts then fair enough, you should stay on, your not saying everyone should be dropped are you ? :S
I am saying just that. :) Why allow ANY PPT at all in the BloodWar? Why not drop everyone, and after it ends, resume their PPT. ;)


Because people could be away for the whole time thinking they're safe, come back and they are completely destroyed.

I don't think you should be able to kill miners but you should be able to untrain/retrain them during the 4 hour cease fire (if you can't already, I'm not positive).

Re: How to win bloodrealm

Posted: Wed Feb 27, 2013 3:28 pm
by The Outlaw
leave the option to accept it before it begins thus those on ppt wont be dropped without proper warning.

Re: How to win bloodrealm

Posted: Thu Feb 28, 2013 9:34 am
by ~wilco~
so if you ppt not knowing ure in bloodwar and only get 4 hours thats a bit unfair to suddenly drop them in is it not?

Say sum1 is working cannot get on thats rubbish ;)

For me it should be kill % AND i believe u shud be able to train/untrain miners during the ceasefire thus people being able to drag out what they can afford to lose :). ALL ppt's shud be banned as should market turns ex: phasing etc.

Just my opinion

Re: How to win bloodrealm

Posted: Thu Feb 28, 2013 9:57 am
by Field Marshall
1. Untrain miners
2. No training miners
3. No GnR bonuses
4. No PPT with black market purchases
5. No merc purchases
6. Option to drop PPT prior, if they don't then remain to normal.
7. Blood curse on % loser.

Fixed.

Re: How to win bloodrealm

Posted: Thu Feb 28, 2013 10:05 am
by Guild
Field Marshall wrote:1. Untrain miners
2. No training miners
3. No GnR bonuses
4. No PPT with black market purchases
5. No merc purchases
6. Option to drop PPT prior, if they don't then remain to normal.
7. Blood curse on % loser.

Fixed.


1.yes
2.yes
3.yes
4.yes
5.why not ?
6.mmm i dont know, if you take someone to bloodrealm then you should take some risk of people dropping of
7.i like the way it is setup with if you dont kill a certain % of the enemies then you get it
8.wins by % killed not amount killed

Re: How to win bloodrealm

Posted: Thu Feb 28, 2013 10:07 am
by Belsamber
Field Marshall wrote:1. Untrain miners
2. No training miners
3. No GnR bonuses
4. No PPT with black market purchases
5. No merc purchases
6. Option to drop PPT prior, if they don't then remain to normal.
7. Blood curse on % loser.

Fixed.


9. No phasing normally at all before hand like I mean covert phasing an alliance mate not GnR phasing but attacking beforehand(Not sure if its same thing/principle).
10. Reduce Blood Wars timeframe.

Re: How to win bloodrealm

Posted: Thu Feb 28, 2013 10:21 am
by Juliette
~Chewbacca~ wrote:
Field Marshall wrote:1. Untrain miners
2. No training miners
3. No GnR bonuses
4. No PPT with black market purchases
5. No merc purchases
6. Option to drop PPT prior, if they don't then remain to normal.
7. Blood curse on % loser.

Fixed.


9. No phasing normally at all before hand like I mean covert phasing an alliance mate not GnR phasing but attacking beforehand(Not sure if its same thing/principle).
10. Reduce Blood Wars timeframe.
11. No Black Market purchases during BloodWar. (All other options of 'adding units' [thus **Filtered** up the percentages] have been stripped out as well with that exact argument, so why allow purchase of any kind of resources during Bloodwar?

Re: How to win bloodrealm

Posted: Thu Feb 28, 2013 10:25 am
by Field Marshall
Mercs are too easily manipulated, the 10% rule could be by-passed by training miners and untraining, it's also transferable. If I had officers with weps I could shove some mercs to top 'em up...just think its too open. If no miners then its fine.

The % winner should not be cursed, otherwise we could take you to bloodwar with nowt trained and force you to be cursed even though you win.

I like the time, gives time to clean and I agree with the phasing thing, didn't know that was possible!

Also remove the 30 attacks in two seconds!

Re: How to win bloodrealm

Posted: Thu Feb 28, 2013 10:26 am
by Field Marshall
Juliette wrote:
~Chewbacca~ wrote:
Field Marshall wrote:1. Untrain miners
2. No training miners
3. No GnR bonuses
4. No PPT with black market purchases
5. No merc purchases
6. Option to drop PPT prior, if they don't then remain to normal.
7. Blood curse on % loser.

Fixed.


9. No phasing normally at all before hand like I mean covert phasing an alliance mate not GnR phasing but attacking beforehand(Not sure if its same thing/principle).
10. Reduce Blood Wars timeframe.
11. No Black Market purchases during BloodWar. (All other options of 'adding units' [thus **Filtered** up the percentages] have been stripped out as well with that exact argument, so why allow purchase of any kind of resources during Bloodwar?


You can only buy naq and ats, changing this would only defer Jason's sales, so not realistic!

Re: How to win bloodrealm

Posted: Thu Feb 28, 2013 10:51 am
by Juliette
Field Marshall wrote:
Juliette wrote:
~Chewbacca~ wrote:
Field Marshall wrote:1. Untrain miners
2. No training miners
3. No GnR bonuses
4. No PPT with black market purchases
5. No merc purchases
6. Option to drop PPT prior, if they don't then remain to normal.
7. Blood curse on % loser.

Fixed.


9. No phasing normally at all before hand like I mean covert phasing an alliance mate not GnR phasing but attacking beforehand(Not sure if its same thing/principle).
10. Reduce Blood Wars timeframe.
11. No Black Market purchases during BloodWar. (All other options of 'adding units' [thus **Filtered** up the percentages] have been stripped out as well with that exact argument, so why allow purchase of any kind of resources during Bloodwar?
You can only buy naq and ats, changing this would only defer Jason's sales, so not realistic!
Ah, indeed. I thought it still allowed for Unit purchases. ;) I would propose capping purchases during a bloodwar though, to an extent. :)