Descenion changes
-
- Forum Intermediate
- Posts: 957
- Joined: Mon Oct 31, 2011 8:38 am
- Alliance: MaYHeM HC
- Race: Jem'hadar
- ID: 1913240
- Alternate name(s): Gohan, Hope, Kira, Vix, ~Xtr3m3_t14rgri4N.
- Location: P3X-762
Descenion changes
Alright, so I only got back few hours ago and apprently Descensions have changed. Can someone bring me up to date? and have Calcs been changed to calibarte the new updates?
-
- The Ablest Man
- Posts: 1758
- Joined: Thu Jun 18, 2009 1:07 pm
- Alliance: Multiverse
- Race: Clockwork Admin
- ID: 1940718
Re: Descenion changes
Your Defence personals effectiveness is now based on the percentage of Life Force Reserves you have remaining. So simply put, the more times you are hit, the lower your Life Force Reserve becomes, the more damage subsequent hits will do to you becuase your Defences become weaker.
Refilling your reserves puts you back at 100% effectiveness.
You can see what a targets current 'effective' defence is, by God Questing them. The current figure will appear in brackets next to each of the Defence skills affected.
Oh, and you will now take much more damage yourself when trying to Descend somebody becuase SoL has corrected a long time bug (you dont get to use one of the defence skills when attacking).
Yes, my calc has been updated thanks
Refilling your reserves puts you back at 100% effectiveness.
You can see what a targets current 'effective' defence is, by God Questing them. The current figure will appear in brackets next to each of the Defence skills affected.
Oh, and you will now take much more damage yourself when trying to Descend somebody becuase SoL has corrected a long time bug (you dont get to use one of the defence skills when attacking).
Yes, my calc has been updated thanks
-
- Forum Regular
- Posts: 634
- Joined: Thu Nov 29, 2012 12:59 pm
- ID: 0
Re: Descenion changes
I have been trying to get a better feel for the new system by GQ'ing someone right after a LF attack and right before the next LF attack. You'll see their absorption + similar skills show as reduced but only once you get their reserves down a bit (to 75%???).
Here is a scan from an attack yesterday right after the hit:
Personal Defence Power Level: 800 ( During battle: 688 )
Personal Defence Skill Level: 800 ( During battle: 688 )
Personal Constitution: 800 ( During battle: 688 )
Energy Repulsion Level: 800 ( During battle: 688 )
Life Force Max: 130,053,520
Current Life Force: 1
Current Life Force Reserves: 1,799,086,493
Life Force Reserves Max: 1,950,802,800
Here is a scan 4 hours later (2 TC after another attack):
Personal Defence Power Level: 800 ( During battle: 800 )
Personal Defence Skill Level: 800 ( During battle: 800 )
Personal Constitution: 800 ( During battle: 800 )
Energy Repulsion Level: 800 ( During battle: 800 )
Life Force Max: 130,053,520
Current Life Force: 130,053,520
Current Life Force Reserves: 1,806,951,493
Life Force Reserves Max: 1,950,802,800
Apparently actual LF plays a part in the effectiveness of your diversion? This is really stupid if that is the case since 3 hours is always enough time to regen normal LF to full. Maybe the GQ scans are not accurate in displaying the effectiveness reduction...???...the concept of it still seems to be working if you GQ scan after a hit and compare to Sol's formula.
Here is a scan from an attack yesterday right after the hit:
Personal Defence Power Level: 800 ( During battle: 688 )
Personal Defence Skill Level: 800 ( During battle: 688 )
Personal Constitution: 800 ( During battle: 688 )
Energy Repulsion Level: 800 ( During battle: 688 )
Life Force Max: 130,053,520
Current Life Force: 1
Current Life Force Reserves: 1,799,086,493
Life Force Reserves Max: 1,950,802,800
Here is a scan 4 hours later (2 TC after another attack):
Personal Defence Power Level: 800 ( During battle: 800 )
Personal Defence Skill Level: 800 ( During battle: 800 )
Personal Constitution: 800 ( During battle: 800 )
Energy Repulsion Level: 800 ( During battle: 800 )
Life Force Max: 130,053,520
Current Life Force: 130,053,520
Current Life Force Reserves: 1,806,951,493
Life Force Reserves Max: 1,950,802,800
Apparently actual LF plays a part in the effectiveness of your diversion? This is really stupid if that is the case since 3 hours is always enough time to regen normal LF to full. Maybe the GQ scans are not accurate in displaying the effectiveness reduction...???...the concept of it still seems to be working if you GQ scan after a hit and compare to Sol's formula.
-
Juliette Verified
- The Queen
- Posts: 31802
- Joined: Sun Feb 06, 2005 6:57 pm
- Race: Royalty
- ID: 4323
- Alternate name(s): Cersei Lannister
- Location: Ultima Thule
-
- Forum Regular
- Posts: 634
- Joined: Thu Nov 29, 2012 12:59 pm
- ID: 0
Re: Descenion changes
Or you could explain the GQ scans and why they are hinkyJuliette wrote:*giggles* Don't listen to Sniperwax. Listen to my awesomest Sidekick.
- Sol
- Forum Addict
- Posts: 3807
- Joined: Sat Apr 11, 2009 9:09 pm
- ID: 0
Re: Descenion changes
Or you could read the damn update:Sniperwax wrote:Or you could explain the GQ scans and why they are hinkyJuliette wrote:*giggles* Don't listen to Sniperwax. Listen to my awesomest Sidekick.
* Some defence personal levels of the defender will now decrease (temporarily and only in combat) during descensions, the amount they decrease is proportionaly to life force + life force reserves divided by their maximum to a minimum of 50% of the attackers personal levels
Field Marshall wrote:Really?Sol wrote:It's not going to destroy your life
I think this is sig worthy in fact.
-
Juliette Verified
- The Queen
- Posts: 31802
- Joined: Sun Feb 06, 2005 6:57 pm
- Race: Royalty
- ID: 4323
- Alternate name(s): Cersei Lannister
- Location: Ultima Thule
Re: Descenion changes
Snap.Sol wrote:Or you could read the damn update:Sniperwax wrote:Or you could explain the GQ scans and why they are hinkyJuliette wrote:*giggles* Don't listen to Sniperwax. Listen to my awesomest Sidekick.
* Some defence personal levels of the defender will now decrease (temporarily and only in combat) during descensions, the amount they decrease is proportionaly to life force + life force reserves divided by their maximum to a minimum of 50% of the attackers personal levels
- Field Marshall
- Forum Zombie
- Posts: 6108
- Joined: Tue Sep 13, 2005 10:30 pm
Re: Descenion changes
...was about to say exactly thatSol wrote:Or you could read the damn update:Sniperwax wrote:Or you could explain the GQ scans and why they are hinkyJuliette wrote:*giggles* Don't listen to Sniperwax. Listen to my awesomest Sidekick.
* Some defence personal levels of the defender will now decrease (temporarily and only in combat) during descensions, the amount they decrease is proportionaly to life force + life force reserves divided by their maximum to a minimum of 50% of the attackers personal levels
Sol wrote:my first sigging. I sigged you too. <3Field Marshall wrote:Really?Sol wrote:It's not going to destroy your life
I think this is sig worthy in fact.
High Empty wrote:however people shouldn't have lvl 33 and 200mil spies and try to be in the top 10, it's unhealthy.
- moses
- Forum Zombie
- Posts: 7243
- Joined: Fri May 04, 2007 8:23 pm
- Alliance: Leaf
- Race: Na'vi
- ID: 48618
- Location: Edmonton