New upgrade for attacking

Suggest any improvements
Post Reply
sgwguy
Fledgling Forumer
Posts: 113
Joined: Thu Jul 21, 2011 11:52 pm
ID: 0

New upgrade for attacking

I would very much like to see a feature where your damage is automatically repaired (at cost of course) after attacking someone. I am sure everyone can agree that going back and repairing weapons every time you attack for DMU before doing it again gets very tiresome and even more time consuming. Perhaps the feature has its own cost each time you wish to activate it in the game or it is expensive when you purchase it. I think this would improve the game for everyone and be less taxing on the server because hundreds of people wouldn't be backspacing to repair weapons a dozen times a minute as they continue to attack.
Sniperwax
Forum Regular
Posts: 634
Joined: Thu Nov 29, 2012 12:59 pm
ID: 0

Re: New upgrade for attacking

sgwguy wrote:I would very much like to see a feature where your damage is automatically repaired (at cost of course) after attacking someone. I am sure everyone can agree that going back and repairing weapons every time you attack for DMU before doing it again gets very tiresome and even more time consuming. Perhaps the feature has its own cost each time you wish to activate it in the game or it is expensive when you purchase it. I think this would improve the game for everyone and be less taxing on the server because hundreds of people wouldn't be backspacing to repair weapons a dozen times a minute as they continue to attack.
If you are attacking defended targets a dozen times a minute I think you will have bigger problems than repairing your farming strike. Your odds of getting massed into oblivion + descended spike upwards if you do this often enough.

If you are attacking 0 defs then stop repairing every hit do it every 10 strikes or so. Perhaps you can try keeping a separate repair tab open and assign an 'auto refresher' plug in to it. Set it to refresh itself every 4 or 5 secs?

*Edit: If you are attacking defended targets routinely you should be constantly buying/selling strike weps to try and get your strike half a percent above their def. It slows you down a bit but then you get an absolutely fantastic DemiGod like my tier 4 :D
User avatar
Juliette
Verified
The Queen
Posts: 31802
Joined: Sun Feb 06, 2005 6:57 pm
Race: Royalty
ID: 4323
Alternate name(s): Cersei Lannister
Location: Ultima Thule

Re: New upgrade for attacking

While we're at it, can I have a 'Win' button? :D
Image
Sniperwax
Forum Regular
Posts: 634
Joined: Thu Nov 29, 2012 12:59 pm
ID: 0

Re: New upgrade for attacking

Juliette wrote:While we're at it, can I have a 'Win' button? :D
No you cannot. You are already a winner Juliette :smt060
User avatar
~Odin~
Alföðr
Posts: 6478
Joined: Tue Apr 24, 2007 8:23 pm
Alliance: The Collective
Race: International Pimp
ID: 0

Re: New upgrade for attacking

Sniperwax wrote:
Juliette wrote:While we're at it, can I have a 'Win' button? :D
No you cannot. You are already a winner Juliette :smt060
LMAO!
I want a whiskey button!

It doesn't require that much energy to repair your own weapons after an attack does it?
Image
The forces of harchester fought back with all they could, and managed to inflict 145,573,411,725,000 damage
The forces of harchester fought back with all they could, and managed to inflict 3 damage
TGW Annual Community Awards 2014/2015
Spoiler
Image
Image
Image
Image
Image
User avatar
Mikgamer
Forum Regular
Posts: 591
Joined: Wed Nov 25, 2009 3:22 am
Alliance: Leaf Leaderz
Race: lulz

Re: New upgrade for attacking

Juliette wrote:While we're at it, can I have a 'Win' button? :D
For how cheap the repair costs of weapons are the suggestion has a point. Either add something like this or make repair costs something that actually matter. This game is already enough of a time sink as it is.
Image

Image
Spoiler
Image
2011 - Diplomatic Alliance of the Year (Leaf Village)
2010 - War of the Year (The Legion vs. MaYHeM/ChAoS)
2009 - Noob moment of the year runner up: Clarkey's Breakdown (involved deleting my account lulz)
Post Reply

Return to “Suggestions”